Player Matchup

Merlin
Merlin
GLIZZYPOLICE
Merlin
Level 122
God Stats
9W - 6L
1,297 SR
Queue Stats
186W - 123L
1,589 Elo+
Party 2
Skadi
Skadi
rajos007
Skadi
Level 71
God Stats
2W - 1L
1,190 SR
Queue Stats
123W - 74L
1,667 Elo+
Party 2
Bellona
Bellona
yktv_rich7
Bellona
Level 6
God Stats
1W - 0L
1,442 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Team Averages
Level 66
1,310 SR
1,585 Elo+

VS

Team Averages
Level 48
1,500 SR
1,353 Elo+
Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Jimjim3411
Ymir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
uncle zedd5202
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
8 / 0 / 7
10,226
730
18,750
6,426
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
rajos007
Skadi
14
8 / 3 / 7
10,449
746
11,844
10,833
3,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
yktv_rich7
Bellona
10
0 / 4 / 7
8,008
572
5,019
8,658
5,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 6 / 2
9,173
655
8,111
9,251
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 5
9,255
661
5,875
19,032
16,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 6 / 5
8,083
577
3,214
14,122
6,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
16
Kills
6
7
Deaths
16
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
6
2
0.83
W
Merlin
8
0
7
11.5
L
1
4
5
0.88
W
Skadi
rajos007
Skadi
8
3
7
3.83
L
1
6
5
0.58
W
Bellona
yktv_rich7
Bellona
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,613
Damage
17,200
25,917
Taken
42,405
11,939
Mitigated
26,047
4,288
Healing
9,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,111
144
0
1,070
9,251
2,856
468
4,201
4,631
32,781
0
W
Merlin
18,750
774
0
730
6,426
2,157
582
3,294
2,838
51,331
0
L
5,875
698
549
4,680
19,032
16,536
31
6,979
11,418
31,694
0
W
Skadi
rajos007
Skadi
11,844
5,439
0
3,409
10,833
3,823
660
5,075
5,351
0
30,271
L
3,214
595
1,038
1,839
14,122
6,655
291
6,127
7,532
0
10,046
W
Bellona
yktv_rich7
Bellona
5,019
721
0
149
8,658
5,959
0
4,965
3,310
0
10,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,683
Gold Earned
26,511
127
Minions Killed
128
0
Camps Cleared
0
675,464
Distance Traveled
678,300
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,173
655
63
5
0
219,854
1
W
Merlin
10,226
730
75
5
0
224,968
0
L
Ymir
9,255
661
52
4
0
219,080
1
W
Skadi
10,449
746
46
3
0
226,444
1
L
Guan Yu
8,083
577
13
1
0
239,366
1
W
Bellona
8,008
572
6
0
0
224,052
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role