Player Matchup

Fenrir
Fenrir
Diehard2886
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,243 Elo+
Solo
Ah Puch
Ah Puch
ProfLavaHot
Ah Puch
Level 43
God Stats
13W - 9L
1,524 SR
Queue Stats
131W - 136L
1,385 Elo+
Party 1
Cerberus
Cerberus
xITZxTUNAxTIM3x
Cerberus
Level 19
God Stats
2W - 3L
1,470 SR
Queue Stats
78W - 85L
1,324 Elo+
Party 1
Team Averages
Level 22
1,498 SR
1,317 Elo+

VS

Team Averages
Level 51
1,508 SR
1,389 Elo+
Ravana
Ravana
MarioBros0404
Ravana
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,157 Elo+
Party 2
Ymir
Ymir
T0xiC_Sniper360_
Ymir
Level 49
God Stats
35W - 27L
1,524 SR
Queue Stats
133W - 119L
1,510 Elo+
Solo
Skadi
Skadi
cyberchakan
Skadi
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 102L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 5 / 2
7,680
591
2,082
8,022
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
ProfLavaHot
Ah Puch
13
2 / 4 / 0
8,707
670
10,376
7,557
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
10
0 / 6 / 2
7,473
575
4,324
12,366
9,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 11
9,155
704
3,141
7,059
2,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
7 / 0 / 4
9,429
725
8,120
9,232
3,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
6 / 1 / 7
9,640
742
10,744
7,793
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
15
15
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
5
2
0.2
W
2
2
11
3.75
L
Ah Puch
ProfLavaHot
Ah Puch
2
4
0
0.5
W
7
0
4
9
W
6
1
7
9.5
L
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,782
Damage
22,005
27,945
Taken
24,084
16,336
Mitigated
9,000
3,663
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,082
778
0
1,257
8,022
3,641
0
2,993
5,029
0
18,186
W
3,141
1,437
412
1,129
7,059
2,580
742
4,136
2,923
0
14,380
L
Ah Puch
ProfLavaHot
Ah Puch
10,376
384
0
703
7,557
2,698
94
1,199
6,358
53,018
0
W
8,120
877
988
3,289
9,232
3,911
677
5,526
3,706
30,301
0
W
10,744
5,814
0
1,456
7,793
2,509
1,522
5,077
2,716
0
38,058
L
Cerberus
4,324
324
0
1,703
12,366
9,997
0
3,948
8,418
11,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,860
Gold Earned
28,224
145
Minions Killed
114
0
Camps Cleared
0
648,785
Distance Traveled
668,200
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,680
591
28
2
0
235,015
1
W
Ravana
9,155
704
28
2
0
243,053
2
L
Ah Puch
8,707
670
96
7
0
205,809
3
W
Ymir
9,429
725
46
4
0
228,511
2
W
Skadi
9,640
742
40
3
0
196,636
2
L
Cerberus
7,473
575
21
2
0
207,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role