Player Matchup

Jormungandr
Jormungandr
KhebDaGaarne
Jormungandr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 1
Sylvanus
Sylvanus
LifeOfWisdom
Sylvanus
Level 101
God Stats
95W - 97L
1,603 SR
Queue Stats
217W - 225L
1,529 Elo+
Solo
Persephone
Persephone
suppermuis
Persephone
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 88
1,534 SR
1,394 Elo+

VS

Team Averages
Level 84
1,473 SR
1,551 Elo+
Vulcan
Vulcan
CrotchGoblinKing
Vulcan
Level 78
God Stats
6W - 15L
1,427 SR
Queue Stats
610W - 507L
1,579 Elo+
Party 2
Ares
Ares
HandsomeMax
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,504 Elo+
Solo
Neith
Neith
iWatchEcchi_UwU
Neith
Level 106
God Stats
11W - 8L
1,491 SR
Queue Stats
561W - 434L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KhebDaGaarne
Jormungandr
9
0 / 6 / 3
7,057
543
3,428
13,321
8,725
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
LifeOfWisdom
Sylvanus
10
2 / 5 / 1
7,552
581
3,631
12,983
10,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
suppermuis
Persephone
11
1 / 3 / 2
8,079
621
9,064
11,703
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
8,998
692
12,334
4,671
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 7
9,285
714
5,624
14,334
14,860
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

13
8 / 0 / 5
9,953
766
14,179
6,406
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
14
14
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
3
3
7
2.17
L
Jormungandr
KhebDaGaarne
Jormungandr
0
6
3
0.25
L
Sylvanus
LifeOfWisdom
Sylvanus
2
5
1
0.5
W
8
0
5
10.5
L
Persephone
suppermuis
Persephone
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,123
Damage
32,137
38,007
Taken
25,411
24,122
Mitigated
18,926
14,202
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,334
2,291
0
872
4,671
1,733
722
3,267
1,164
43,886
0
W
5,624
395
0
1,158
14,334
14,860
47
8,170
5,830
11,349
0
L
Jormungandr
KhebDaGaarne
Jormungandr
3,428
1,026
795
588
13,321
8,725
7
5,062
7,971
14,879
0
L
Sylvanus
LifeOfWisdom
Sylvanus
3,631
711
5,807
5,027
12,983
10,629
152
6,061
6,612
14,785
0
W
14,179
8,252
224
2,723
6,406
2,333
2,862
3,987
2,215
0
51,413
L
Persephone
suppermuis
Persephone
9,064
952
0
1,985
11,703
4,768
72
5,979
5,425
38,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,688
Gold Earned
28,236
125
Minions Killed
156
0
Camps Cleared
0
610,272
Distance Traveled
636,971
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,998
692
57
4
0
238,900
3
W
Ares
9,285
714
12
1
0
195,612
1
L
Jormungandr
7,057
543
16
1
0
190,687
2
L
Sylvanus
7,552
581
32
2
0
197,448
2
W
Neith
9,953
766
87
7
0
202,459
0
L
Persephone
8,079
621
77
6
0
222,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role