Player Matchup

Sol
Sol
Kh4lef
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Xx_MOHAMAD84_xX
Cerberus
Level 6
God Stats
0W - 2L
1,183 SR
Queue Stats
9W - 29L
1,312 Elo+
Solo
Medusa
Medusa
Yanuir
Medusa
Level 5
God Stats
0W - 3L
1,246 SR
Queue Stats
3W - 12L
940 Elo+
Solo
Cernunnos
Cernunnos
rayquaza-_-SL
Cernunnos
Level 29
God Stats
6W - 8L
1,567 SR
Queue Stats
122W - 131L
1,399 Elo+
Solo
Odin
Odin
tanner2021
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,314 Elo+
Solo
Team Averages
Level 14
1,399 SR
1,293 Elo+

VS

Team Averages
Level 20
1,529 SR
1,338 Elo+
Neith
Neith
ChefProGression
Neith
Level 28
God Stats
21W - 25L
1,500 SR
Queue Stats
208W - 211L
1,351 Elo+
Solo
Vulcan
Vulcan
J2H Jonny
Vulcan
Level 24
God Stats
30W - 18L
1,536 SR
Queue Stats
134W - 145L
1,382 Elo+
Solo
Danzaburou
Danzaburou
Mad4Money
Danzaburou
Level 23
God Stats
29W - 18L
1,586 SR
Queue Stats
387W - 342L
1,407 Elo+
Solo
Khepri
Khepri
Patronoscuroo_98
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,200 Elo+
Solo
Arachne
Arachne
Tokyo_Marui55
Arachne
Level 7
God Stats
3W - 1L
1,523 SR
Queue Stats
42W - 32L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kh4lef
Sol
8
4 / 7 / 4
5,186
576
4,562
6,026
1,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
6
2 / 4 / 4
4,778
531
3,312
7,932
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Yanuir
Medusa
4
2 / 2 / 2
4,128
459
513
1,493
303
Cernunnos
rayquaza-_-SL
Cernunnos
10
3 / 2 / 2
5,871
652
4,010
5,180
1,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 2 / 1
3,946
438
553
1,682
449

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 4 / 4
5,561
618
3,729
6,466
1,827
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vulcan
J2H Jonny
Vulcan
8
3 / 1 / 8
5,770
641
4,994
2,253
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Mad4Money
Danzaburou
10
6 / 0 / 2
6,736
748
3,358
3,120
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 4 / 5
4,583
509
630
5,117
1,785
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
12
2 / 2 / 0
6,477
720
2,795
5,493
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
11
Kills
17
17
Deaths
11
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
W
Vulcan
J2H Jonny
Vulcan
3
1
8
7
L
Sol
Kh4lef
Sol
4
7
4
0.86
W
Danzaburou
Mad4Money
Danzaburou
6
0
2
7
W
1
4
5
0.88
W
Arachne
2
2
0
1
L
Cerberus
2
4
4
1
L
Medusa
Yanuir
Medusa
2
2
2
1.5
L
Cernunnos
rayquaza-_-SL
Cernunnos
3
2
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,950
Damage
15,506
22,313
Taken
22,449
6,506
Mitigated
7,411
3,259
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,729
1,497
405
893
6,466
1,827
0
2,548
3,918
0
14,019
W
Vulcan
J2H Jonny
Vulcan
4,994
2,112
0
0
2,253
606
507
1,597
656
20,024
0
L
Sol
Kh4lef
Sol
4,562
1,343
0
427
6,026
1,239
0
1,892
4,016
16,397
0
W
Danzaburou
Mad4Money
Danzaburou
3,358
1,589
0
975
3,120
942
2,999
577
2,543
0
27,533
W
630
340
0
375
5,117
1,785
265
3,152
1,965
2,804
0
W
Arachne
2,795
1,845
0
2,602
5,493
2,251
0
0
5,493
0
27,882
L
Cerberus
3,312
269
0
1,496
7,932
2,906
0
2,242
5,484
10,782
0
L
Medusa
Yanuir
Medusa
513
420
0
0
1,493
303
0
494
937
0
1,965
L
Cernunnos
rayquaza-_-SL
Cernunnos
4,010
2,435
0
1,336
5,180
1,609
516
121
5,059
0
26,194
L
553
247
0
0
1,682
449
0
441
1,193
0
4,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,909
Gold Earned
29,127
133
Minions Killed
202
0
Camps Cleared
0
685,145
Distance Traveled
852,255
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,561
618
18
2
0
170,148
0
W
Vulcan
5,770
641
48
5
0
174,862
0
L
Sol
5,186
576
29
3
0
163,028
0
W
Danzaburou
6,736
748
62
7
0
178,212
1
W
Khepri
4,583
509
8
1
0
172,088
3
W
Arachne
6,477
720
66
7
0
156,945
0
L
Cerberus
4,778
531
25
3
0
198,345
0
L
Medusa
4,128
459
4
0
0
77,809
0
L
Cernunnos
5,871
652
64
7
0
146,606
0
L
Odin
3,946
438
11
1
0
99,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role