Player Matchup

Poseidon
Poseidon
Countbuumula
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,451 Elo+
Solo
Cthulhu
Cthulhu
CuAbRaDo
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Thor
Thor
DioniSz
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,659 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SeeTez
Tsukuyomi
Level 27
God Stats
2W - 3L
1,576 SR
Queue Stats
44W - 41L
1,512 Elo+
Party 3
Merlin
Merlin
ViktorVolkov
Merlin
Level 29
God Stats
14W - 8L
1,642 SR
Queue Stats
48W - 58L
1,510 Elo+
Solo
Team Averages
Level 25
1,544 SR
1,526 Elo+

VS

Team Averages
Level 44
1,616 SR
1,694 Elo+
Kukulkan
Kukulkan
Abitxu
Kukulkan
Level 26
God Stats
43W - 31L
1,641 SR
Queue Stats
104W - 89L
1,592 Elo+
Party 2
Da Ji
Da Ji
AkiraWay
Da Ji
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,905 Elo+
Party 1
Neith
Neith
Andreanios
Neith
Level 16
God Stats
17W - 18L
1,510 SR
Queue Stats
57W - 50L
1,559 Elo+
Party 2
Sun Wukong
Sun Wukong
LHAPMSGI
Sun Wukong
Level 76
God Stats
2W - 0L
1,746 SR
Queue Stats
125W - 119L
1,557 Elo+
Party 2
Aphrodite
Aphrodite
rrussie
Aphrodite
Level 10
God Stats
3W - 0L
1,686 SR
Queue Stats
4W - 0L
1,856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Countbuumula
Poseidon
18
1 / 11 / 9
11,313
943
12,919
16,385
6,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
CuAbRaDo
Cthulhu
20
9 / 7 / 13
15,174
1,265
30,163
29,384
42,032
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
DioniSz
Thor
17
1 / 10 / 6
10,746
896
7,484
16,405
6,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
SeeTez
Tsukuyomi
19
8 / 14 / 10
13,608
1,134
21,451
25,169
10,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
20
4 / 6 / 14
13,744
1,145
16,647
15,575
6,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abitxu
Kukulkan
20
11 / 5 / 22
14,865
1,239
25,091
13,077
6,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
AkiraWay
Da Ji
20
17 / 6 / 22
15,564
1,297
31,988
24,427
20,227
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
19
4 / 4 / 23
12,438
1,037
12,141
15,100
6,298
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
LHAPMSGI
Sun Wukong
20
10 / 2 / 27
13,897
1,158
14,356
21,072
24,611
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
rrussie
Aphrodite
20
6 / 6 / 33
13,185
1,099
11,170
20,258
11,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
175
23
Kills
48
48
Deaths
23
52
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Abitxu
Kukulkan
11
5
22
4.4
W
Da Ji
AkiraWay
Da Ji
17
6
22
4.67
W
Neith
4
4
23
3.88
L
Poseidon
Countbuumula
Poseidon
1
11
9
0.5
L
Cthulhu
CuAbRaDo
Cthulhu
9
7
13
2.21
L
Thor
DioniSz
Thor
1
10
6
0.4
W
Sun Wukong
LHAPMSGI
Sun Wukong
10
2
27
11.75
L
Tsukuyomi
SeeTez
Tsukuyomi
8
14
10
0.93
L
Merlin
4
6
14
1.83
W
Aphrodite
rrussie
Aphrodite
6
6
33
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,664
Damage
94,746
102,918
Taken
93,934
71,289
Mitigated
69,574
7,105
Healing
22,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Abitxu
Kukulkan
25,091
1,731
0
0
13,077
6,572
0
9,394
3,615
62,568
0
W
Da Ji
AkiraWay
Da Ji
31,988
10,273
0
564
24,427
20,227
0
15,245
8,868
0
43,732
W
Neith
12,141
6,096
0
2,035
15,100
6,298
0
10,240
4,708
0
34,255
L
Poseidon
Countbuumula
Poseidon
12,919
1,253
0
477
16,385
6,004
0
7,050
9,335
29,690
0
L
Cthulhu
CuAbRaDo
Cthulhu
30,163
1,896
566
3,292
29,384
42,032
0
9,379
19,539
54,013
0
L
Thor
DioniSz
Thor
7,484
1,015
0
0
16,405
6,305
0
6,165
10,240
0
14,862
W
Sun Wukong
LHAPMSGI
Sun Wukong
14,356
3,013
233
1,314
21,072
24,611
0
11,721
9,049
0
25,912
L
Tsukuyomi
SeeTez
Tsukuyomi
21,451
6,152
0
1,484
25,169
10,699
0
7,878
17,291
0
31,041
L
Merlin
16,647
902
0
1,286
15,575
6,249
0
5,789
9,786
59,858
0
W
Aphrodite
rrussie
Aphrodite
11,170
2,385
8,700
9,687
20,258
11,866
0
11,993
7,965
17,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,585
Gold Earned
69,949
212
Minions Killed
202
6
Camps Cleared
6
1,145,002
Distance Traveled
1,047,765
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,865
1,239
107
9
0
213,454
0
W
Da Ji
15,564
1,297
19
2
1
186,910
0
W
Neith
12,438
1,037
39
3
0
209,833
0
L
Poseidon
11,313
943
44
4
1
215,566
0
L
Cthulhu
15,174
1,265
43
4
0
263,699
0
L
Thor
10,746
896
9
1
1
203,604
0
W
Sun Wukong
13,897
1,158
18
2
3
249,982
0
L
Tsukuyomi
13,608
1,134
23
2
1
254,626
0
L
Merlin
13,744
1,145
93
8
3
207,507
0
W
Aphrodite
13,185
1,099
19
2
2
187,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role