Player Matchup

Hercules
Hercules
BlueNote7
Hercules
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
70W - 63L
1,527 Elo+
Party 2
Set
Set
DeaDPooLUmuT
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,503 Elo+
Party 2
Cabrakan
Cabrakan
Negosam3
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,510 Elo+
Party 2
Skadi
Skadi
Onimalo
Skadi
Level 47
God Stats
6W - 2L
1,749 SR
Queue Stats
77W - 78L
1,492 Elo+
Party 2
Scylla
Scylla
urtayrah
Scylla
Level 14
God Stats
4W - 1L
1,707 SR
Queue Stats
23W - 20L
1,446 Elo+
Party 2
Team Averages
Level 24
1,591 SR
1,496 Elo+

VS

Team Averages
Level 23
1,502 SR
1,448 Elo+
Hun Batz
Hun Batz
Edrigan
Hun Batz
Level 28
God Stats
15W - 7L
1,508 SR
Queue Stats
145W - 124L
1,519 Elo+
Solo
Sobek
Sobek
Kytraa
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,422 Elo+
Party 1
Hachiman
Hachiman
Thranor
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,422 Elo+
Party 1
Ra
Ra
bracs
Ra
Level 24
God Stats
14W - 15L
1,500 SR
Queue Stats
45W - 48L
1,388 Elo+
Solo
Tiamat
Tiamat
dsuarezzz3
Tiamat
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 59L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlueNote7
Hercules
13
7 / 1 / 5
8,248
550
8,626
10,351
9,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

14
5 / 0 / 4
8,403
560
6,255
9,598
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Negosam3
Cabrakan
12
3 / 0 / 4
7,576
505
5,305
5,858
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Onimalo
Skadi
14
5 / 0 / 1
8,237
549
5,306
7,101
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
urtayrah
Scylla
12
3 / 3 / 4
7,332
489
4,557
4,823
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Edrigan
Hun Batz
12
1 / 4 / 0
7,142
476
5,133
13,463
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Kytraa
Sobek
10
0 / 4 / 0
6,165
411
2,201
9,467
9,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
Thranor
Hachiman
11
2 / 4 / 1
6,900
460
6,043
7,202
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ra
9
0 / 6 / 0
5,856
390
4,019
7,525
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
dsuarezzz3
Tiamat
13
1 / 5 / 1
8,102
540
3,166
9,248
5,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
23
Kills
4
4
Deaths
23
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
BlueNote7
Hercules
7
1
5
9.5
W
5
0
4
7
L
Hun Batz
Edrigan
Hun Batz
1
4
0
0.25
L
Sobek
Kytraa
Sobek
0
4
0
0
W
Cabrakan
Negosam3
Cabrakan
3
0
4
5
W
Skadi
Onimalo
Skadi
5
0
1
5.5
L
Hachiman
Thranor
Hachiman
2
4
1
0.63
L
Ra
0
6
0
0
L
Tiamat
dsuarezzz3
Tiamat
1
5
1
0.3
W
Scylla
urtayrah
Scylla
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,049
Damage
20,562
37,731
Taken
46,905
23,320
Mitigated
23,150
10,242
Healing
14,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BlueNote7
Hercules
8,626
3,177
0
4,089
10,351
9,448
726
2,375
7,928
0
27,006
W
6,255
1,896
0
3,552
9,598
3,891
941
1,090
8,500
0
52,214
L
Hun Batz
Edrigan
Hun Batz
5,133
2,027
0
6,380
13,463
4,340
0
1,593
11,625
0
43,466
L
Sobek
Kytraa
Sobek
2,201
543
0
2,600
9,467
9,248
522
116
9,226
20,170
0
W
Cabrakan
Negosam3
Cabrakan
5,305
913
0
1,361
5,858
5,568
0
1,650
3,982
22,442
0
W
Skadi
Onimalo
Skadi
5,306
3,312
0
740
7,101
2,970
236
2,292
4,663
0
47,503
L
Hachiman
Thranor
Hachiman
6,043
2,256
0
1,768
7,202
1,805
90
2,000
5,047
0
23,013
L
Ra
4,019
338
138
1,126
7,525
2,178
476
2,820
4,621
31,368
0
L
Tiamat
dsuarezzz3
Tiamat
3,166
367
0
2,099
9,248
5,579
346
2,790
5,990
42,057
0
W
Scylla
urtayrah
Scylla
4,557
691
0
500
4,823
1,443
1,242
1,551
3,272
26,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,796
Gold Earned
34,165
339
Minions Killed
317
0
Camps Cleared
0
1,424,710
Distance Traveled
1,260,161
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,248
550
47
3
0
297,584
1
W
Set
8,403
560
101
7
0
315,514
3
L
Hun Batz
7,142
476
85
6
0
256,005
2
L
Sobek
6,165
411
35
2
0
213,712
2
W
Cabrakan
7,576
505
38
3
0
276,960
5
W
Skadi
8,237
549
95
6
0
256,759
2
L
Hachiman
6,900
460
54
4
0
257,471
3
L
Ra
5,856
390
50
3
0
268,518
2
L
Tiamat
8,102
540
93
6
0
264,455
0
W
Scylla
7,332
489
58
4
0
277,893
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role