Player Matchup

Anhur
Anhur
Guurvir
Anhur
Level 18
God Stats
0W - 4L
1,242 SR
Queue Stats
83W - 85L
1,336 Elo+
Solo
Chaac
Chaac
ripdavo
Chaac
Level 26
God Stats
16W - 25L
1,382 SR
Queue Stats
96W - 127L
1,298 Elo+
Solo
Discordia
Discordia
slyceofpumpkyn
Discordia
Level 18
God Stats
2W - 7L
1,419 SR
Queue Stats
30W - 59L
1,280 Elo+
Solo
Team Averages
Level 21
1,348 SR
1,305 Elo+

VS

Team Averages
Level 37
1,417 SR
1,258 Elo+
Sobek
Sobek
esmyzay
Sobek
Level 25
God Stats
8W - 14L
1,344 SR
Queue Stats
381W - 549L
1,244 Elo+
Solo
Medusa
Medusa
sigravig
Medusa
Level 60
God Stats
22W - 18L
1,494 SR
Queue Stats
37W - 46L
1,272 Elo+
Party 1
Sol
Sol
vodraxia
Sol
Level 26
God Stats
25W - 31L
1,413 SR
Queue Stats
27W - 34L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Guurvir
Anhur
14
4 / 6 / 1
10,559
621
9,241
13,827
4,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
ripdavo
Chaac
11
0 / 2 / 3
9,119
536
9,199
9,306
4,615
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
slyceofpumpkyn
Discordia
12
1 / 4 / 3
9,783
575
10,663
9,654
2,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
esmyzay
Sobek
15
2 / 2 / 8
11,631
684
5,418
17,819
17,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
sigravig
Medusa
16
10 / 1 / 2
12,411
730
15,256
11,748
4,739
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 8
9,679
569
6,109
12,708
4,266
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
12
12
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
Guurvir
Anhur
4
6
1
0.75
W
Sobek
esmyzay
Sobek
2
2
8
3
L
Chaac
ripdavo
Chaac
0
2
3
0.75
W
Medusa
sigravig
Medusa
10
1
2
11
L
Discordia
slyceofpumpkyn
Discordia
1
4
3
0.63
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,103
Damage
26,783
32,787
Taken
42,275
11,912
Mitigated
26,964
5,911
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Guurvir
Anhur
9,241
4,362
0
928
13,827
4,490
84
4,855
8,972
0
25,354
W
Sobek
esmyzay
Sobek
5,418
161
0
5,519
17,819
17,959
0
4,904
12,915
24,404
0
L
Chaac
ripdavo
Chaac
9,199
513
771
3,686
9,306
4,615
0
3,218
6,088
0
39,679
W
Medusa
sigravig
Medusa
15,256
6,441
0
4,037
11,748
4,739
1,707
3,237
8,511
0
65,156
L
Discordia
slyceofpumpkyn
Discordia
10,663
1,904
0
526
9,654
2,807
0
3,614
6,040
31,148
0
W
6,109
661
0
2,459
12,708
4,266
1,086
2,561
10,147
25,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,461
Gold Earned
33,721
127
Minions Killed
159
0
Camps Cleared
0
794,065
Distance Traveled
828,409
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,559
621
33
2
0
280,909
1
W
Sobek
11,631
684
28
2
0
318,665
3
L
Chaac
9,119
536
49
3
0
279,791
2
W
Medusa
12,411
730
102
6
0
288,018
0
L
Discordia
9,783
575
45
3
0
233,365
0
W
Sol
9,679
569
29
2
0
221,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role