Player Matchup

Cerberus
Cerberus
BongoBoy17
Cerberus
Level 20
God Stats
9W - 10L
1,390 SR
Queue Stats
33W - 48L
1,240 Elo+
Party 2
Thor
Thor
DRUNKEN CANADAN
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 83L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GG Pizza GG
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 29L
1,075 Elo+
Solo
Fenrir
Fenrir
Jdoug079576
Fenrir
Level 8
God Stats
8W - 4L
1,612 SR
Queue Stats
17W - 21L
1,286 Elo+
Party 2
Hera
Hera
MagicPenguin333
Hera
Level 66
God Stats
9W - 19L
1,500 SR
Queue Stats
54W - 136L
1,131 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,246 Elo+

VS

Team Averages
Level 31
1,490 SR
1,341 Elo+
Sylvanus
Sylvanus
DatGuyCole16
Sylvanus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 65L
1,667 Elo+
Party 3
Apollo
Apollo
JSnooks_
Apollo
Level 21
God Stats
29W - 12L
1,554 SR
Queue Stats
129W - 126L
1,316 Elo+
Party 3
Vamana
Vamana
Unfluctual
Vamana
Level 27
God Stats
26W - 30L
1,448 SR
Queue Stats
434W - 413L
1,332 Elo+
Solo
Anubis
Anubis
WhiteObama4186
Anubis
Level 16
God Stats
3W - 7L
1,310 SR
Queue Stats
44W - 63L
1,100 Elo+
Party 3
Heimdallr
Heimdallr
lmill0118
Heimdallr
Level 25
God Stats
9W - 9L
1,640 SR
Queue Stats
106W - 116L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BongoBoy17
Cerberus
13
6 / 10 / 3
9,790
445
11,968
26,397
20,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 15 / 3
7,426
338
3,217
19,610
6,106
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
GG Pizza GG
Ah Muzen Cab
14
0 / 5 / 1
8,859
403
7,548
13,638
5,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
13
8 / 10 / 2
9,431
429
7,806
17,246
7,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 9 / 3
8,805
400
5,181
9,010
2,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DatGuyCole16
Sylvanus
16
5 / 1 / 25
11,542
525
11,140
16,201
25,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
JSnooks_
Apollo
20
28 / 1 / 9
13,659
621
28,773
14,606
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
Unfluctual
Vamana
16
5 / 2 / 14
10,309
469
10,193
13,807
8,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 8 / 1
7,627
347
4,355
8,423
3,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
lmill0118
Heimdallr
16
8 / 5 / 9
10,629
483
14,794
13,179
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
106
16
Kills
48
49
Deaths
17
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BongoBoy17
Cerberus
6
10
3
0.75
L
1
15
3
0.17
W
Sylvanus
DatGuyCole16
Sylvanus
5
1
25
17.5
L
Ah Muzen Cab
GG Pizza GG
Ah Muzen Cab
0
5
1
0.1
W
Apollo
JSnooks_
Apollo
28
1
9
32.5
L
Fenrir
8
10
2
0.9
L
1
9
3
0.28
W
Vamana
Unfluctual
Vamana
5
2
14
6
W
2
8
1
0.31
W
Heimdallr
lmill0118
Heimdallr
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,720
Damage
69,255
85,901
Taken
66,216
42,062
Mitigated
50,183
12,606
Healing
23,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BongoBoy17
Cerberus
11,968
531
0
8,419
26,397
20,459
426
6,142
20,255
35,464
0
L
3,217
1,190
0
980
19,610
6,106
52
2,692
16,914
0
16,198
W
Sylvanus
DatGuyCole16
Sylvanus
11,140
3,620
3,057
4,634
16,201
25,155
1,074
3,889
12,202
35,620
0
L
Ah Muzen Cab
GG Pizza GG
Ah Muzen Cab
7,548
1,933
0
1,026
13,638
5,292
1,499
1,588
12,050
0
46,525
W
Apollo
JSnooks_
Apollo
28,773
20,195
0
9,102
14,606
7,832
1,920
3,795
10,655
0
106,111
L
Fenrir
7,806
1,720
0
1,867
17,246
7,542
2,241
3,591
13,655
0
23,680
L
5,181
1,600
0
314
9,010
2,663
210
1,482
7,528
32,981
0
W
Vamana
Unfluctual
Vamana
10,193
6,149
1,089
2,876
13,807
8,143
664
2,809
10,994
0
43,258
W
4,355
1,392
0
1,065
8,423
3,217
432
2,325
6,020
15,971
0
W
Heimdallr
lmill0118
Heimdallr
14,794
8,409
793
402
13,179
5,836
4,510
3,959
9,196
0
68,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,311
Gold Earned
53,766
267
Minions Killed
407
0
Camps Cleared
0
1,824,514
Distance Traveled
1,634,192
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,790
445
50
2
0
393,406
0
L
Thor
7,426
338
25
1
0
338,118
2
W
Sylvanus
11,542
525
58
3
0
350,158
2
L
Ah Muzen Cab
8,859
403
87
4
0
381,335
0
W
Apollo
13,659
621
173
8
0
394,037
0
L
Fenrir
9,431
429
38
2
0
410,887
3
L
Hera
8,805
400
67
3
0
300,768
1
W
Vamana
10,309
469
70
3
0
417,026
0
W
Anubis
7,627
347
22
1
0
170,313
0
W
Heimdallr
10,629
483
84
4
0
302,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role