Player Matchup

Cernunnos
Cernunnos
EviraaM
Cernunnos
Level 129
God Stats
8W - 2L
1,756 SR
Queue Stats
257W - 201L
1,672 Elo+
Party 1
Fenrir
Fenrir
Färore
Fenrir
Level 141
God Stats
15W - 15L
1,786 SR
Queue Stats
301W - 292L
1,582 Elo+
Party 1
King Arthur
King Arthur
Ivernya
King Arthur
Level 46
God Stats
1W - 0L
1,197 SR
Queue Stats
3W - 8L
1,361 Elo+
Party 1
Bacchus
Bacchus
Ladrille18
Bacchus
Level 19
God Stats
24W - 6L
1,755 SR
Queue Stats
38W - 22L
1,535 Elo+
Party 1
Agni
Agni
ipodlmp
Agni
Level 117
God Stats
33W - 22L
1,538 SR
Queue Stats
652W - 567L
1,548 Elo+
Party 1
Team Averages
Level 90
1,606 SR
1,540 Elo+

VS

Team Averages
Level 82
1,535 SR
1,592 Elo+
Tiamat
Tiamat
EpicGamingVideo
Tiamat
Level 104
God Stats
6W - 6L
1,546 SR
Queue Stats
113W - 77L
1,661 Elo+
Party 2
Cthulhu
Cthulhu
Hetikeh
Cthulhu
Level 24
God Stats
15W - 7L
1,585 SR
Queue Stats
62W - 34L
1,615 Elo+
Party 2
Thanatos
Thanatos
MrTrack
Thanatos
Level 139
God Stats
1W - 1L
1,775 SR
Queue Stats
108W - 67L
1,679 Elo+
Party 2
Vamana
Vamana
lOmega
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
xXxCarnivorexXx
Cupid
Level 125
God Stats
0W - 2L
1,267 SR
Queue Stats
9W - 8L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EviraaM
Cernunnos
19
10 / 5 / 5
12,386
652
18,286
17,920
7,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Färore
Fenrir
18
8 / 1 / 7
11,591
610
13,479
14,564
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Ivernya
King Arthur
18
5 / 2 / 2
11,676
615
10,192
13,100
10,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Ladrille18
Bacchus
14
1 / 2 / 14
9,815
517
3,894
9,849
11,252
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
ipodlmp
Agni
17
6 / 2 / 9
11,148
587
14,482
8,088
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
9,232
486
8,884
11,716
7,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Hetikeh
Cthulhu
13
2 / 5 / 5
8,483
446
6,158
15,976
14,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
MrTrack
Thanatos
14
5 / 9 / 2
8,971
472
11,626
19,222
7,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
lOmega
Vamana
13
0 / 3 / 1
7,449
392
6,285
13,202
7,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 8 / 4
9,791
515
6,163
18,356
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
30
Kills
12
12
Deaths
30
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Cernunnos
EviraaM
Cernunnos
10
5
5
2.5
W
Fenrir
Färore
Fenrir
8
1
7
11.5
L
Cthulhu
Hetikeh
Cthulhu
2
5
5
0.9
W
King Arthur
Ivernya
King Arthur
5
2
2
3
W
Bacchus
Ladrille18
Bacchus
1
2
14
4
L
Thanatos
MrTrack
Thanatos
5
9
2
0.67
W
Agni
ipodlmp
Agni
6
2
9
5.25
L
Vamana
lOmega
Vamana
0
3
1
0.17
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,333
Damage
39,116
63,521
Taken
78,472
37,856
Mitigated
42,860
21,565
Healing
24,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,884
728
0
2,570
11,716
7,616
481
2,556
9,011
64,737
0
W
Cernunnos
EviraaM
Cernunnos
18,286
9,892
0
9,808
17,920
7,412
4,052
4,493
13,285
0
90,310
W
Fenrir
Färore
Fenrir
13,479
2,913
0
6,037
14,564
5,660
3,000
3,006
11,426
0
64,039
L
Cthulhu
Hetikeh
Cthulhu
6,158
514
0
1,214
15,976
14,864
148
3,317
12,531
20,532
0
W
King Arthur
Ivernya
King Arthur
10,192
1,137
0
2,192
13,100
10,516
327
746
12,339
0
73,575
W
Bacchus
Ladrille18
Bacchus
3,894
340
0
2,144
9,849
11,252
105
2,481
7,281
8,957
0
L
Thanatos
MrTrack
Thanatos
11,626
4,319
0
11,420
19,222
7,141
0
4,948
14,128
0
50,989
W
Agni
ipodlmp
Agni
14,482
591
0
1,384
8,088
3,016
911
3,806
4,030
80,642
0
L
Vamana
lOmega
Vamana
6,285
2,325
0
3,305
13,202
7,449
870
2,989
10,108
118
34,080
L
6,163
2,731
166
6,304
18,356
5,790
1,204
3,874
14,318
0
57,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,616
Gold Earned
43,926
595
Minions Killed
393
0
Camps Cleared
0
1,892,854
Distance Traveled
1,696,037
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,232
486
142
7
0
334,204
3
W
Cernunnos
12,386
652
161
8
0
326,342
0
W
Fenrir
11,591
610
106
6
0
377,352
3
L
Cthulhu
8,483
446
25
1
0
339,012
4
W
King Arthur
11,676
615
158
8
0
374,625
2
W
Bacchus
9,815
517
6
0
0
423,310
3
L
Thanatos
8,971
472
76
4
0
334,912
2
W
Agni
11,148
587
164
9
0
391,225
8
L
Vamana
7,449
392
51
3
0
379,328
5
L
Cupid
9,791
515
99
5
0
308,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role