Player Matchup

Raijin
Raijin
Gold IV
Bindels
Raijin
Gold IV
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
218W - 218L
1,382 MMR
Solo
Cernunnos
Cernunnos
Gold III
MYDlXlEREKT
Cernunnos
Gold III
Level 138
God Stats
11W - 6L
1,790 SR
Queue Stats
118W - 118L
1,367 MMR
Solo
Ymir
Ymir
Gold V
WasiElCarrito
Ymir
Gold V
Level 151
God Stats
7W - 3L
1,630 SR
Queue Stats
73W - 73L
1,366 MMR
Solo
Kali
Kali
Gold IV
Whísper
Kali
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
brintnell
Athena
Gold V
Level 79
God Stats
21W - 11L
1,170 SR
Queue Stats
415W - 418L
1,332 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,518 SR
1,389 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,447 SR
1,411 MMR
Cthulhu
Cthulhu
Silver I
IHateZeus
Cthulhu
Silver I
Level 88
God Stats
0W - 2L
1,268 SR
Queue Stats
214W - 219L
1,298 MMR
Party 1
He Bo
He Bo
Silver IV
JonnnyThePear
He Bo
Silver IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Silver III
MikeroldanGamer
Cupid
Silver III
Level 128
God Stats
2W - 3L
1,245 SR
Queue Stats
243W - 248L
1,387 MMR
Solo
Guan Yu
Guan Yu
Gold IV
MrRichardo
Guan Yu
Gold IV
Level 144
God Stats
4W - 2L
1,723 SR
Queue Stats
58W - 63L
1,369 MMR
Solo
Bakasura
Bakasura
Gold IV
xSanchoPanchox
Bakasura
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bindels
Raijin
17
4 / 2 / 2
11,216
623
5,908
6,579
2,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
MYDlXlEREKT
Cernunnos
17
2 / 3 / 4
10,633
591
11,130
19,373
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 11
9,408
523
8,546
14,970
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kali
18
5 / 2 / 3
11,328
629
9,167
13,025
8,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Athena
brintnell
Athena
18
10 / 3 / 7
11,507
639
8,951
14,823
7,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Cu ChulainnScyllaJanusDanzaburouSet

VS

Bans
TsukuyomiSun WukongTiamatArachneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IHateZeus
Cthulhu
11
2 / 5 / 2
7,688
427
5,681
11,930
6,203
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 7 / 3
9,371
521
8,642
11,128
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 5 / 4
7,780
432
5,923
11,357
3,185
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
MrRichardo
Guan Yu
16
2 / 3 / 2
9,480
527
6,605
14,287
13,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
19
2 / 2 / 4
10,805
600
6,038
13,447
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
22
Kills
12
12
Deaths
22
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
Bindels
Raijin
4
2
2
2.5
L
Cthulhu
IHateZeus
Cthulhu
2
5
2
0.6
L
4
7
3
0.79
W
Cernunnos
MYDlXlEREKT
Cernunnos
2
3
4
1.33
L
2
5
4
0.8
L
Guan Yu
MrRichardo
Guan Yu
2
3
2
1
W
1
2
11
3.25
W
Kali
5
2
3
3.25
W
Athena
brintnell
Athena
10
3
7
4.5
L
Bakasura
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,702
Damage
32,889
68,770
Taken
62,149
39,046
Mitigated
32,450
25,556
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Bindels
Raijin
5,908
564
0
943
6,579
2,648
911
1,678
4,691
87,567
0
L
Cthulhu
IHateZeus
Cthulhu
5,681
632
289
1,084
11,930
6,203
0
5,472
6,458
26,926
0
L
8,642
323
0
1,174
11,128
3,576
0
5,415
5,713
39,945
0
W
Cernunnos
MYDlXlEREKT
Cernunnos
11,130
5,952
0
10,925
19,373
7,636
2,850
4,520
14,416
0
101,309
L
5,923
3,623
194
3,026
11,357
3,185
0
6,364
4,993
0
30,895
L
Guan Yu
MrRichardo
Guan Yu
6,605
586
0
5,977
14,287
13,825
35
2,217
12,070
0
53,257
W
8,546
1,863
0
2,083
14,970
12,513
161
3,578
10,870
38,637
0
W
Kali
9,167
4,735
0
6,887
13,025
8,494
2,132
654
12,371
0
68,496
W
Athena
brintnell
Athena
8,951
2,353
0
4,718
14,823
7,755
784
3,893
10,930
60,414
0
L
Bakasura
6,038
4,345
0
7,596
13,447
5,661
1,140
3,937
9,510
0
77,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,092
Gold Earned
45,124
603
Minions Killed
458
0
Camps Cleared
0
1,752,540
Distance Traveled
1,673,116
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,216
623
173
10
0
369,799
2
L
Cthulhu
7,688
427
52
3
0
275,803
3
L
He Bo
9,371
521
68
4
0
322,064
1
W
Cernunnos
10,633
591
151
8
0
292,188
5
L
Cupid
7,780
432
60
3
0
324,207
1
L
Guan Yu
9,480
527
98
5
0
355,496
0
W
Ymir
9,408
523
44
2
0
358,735
7
W
Kali
11,328
629
129
7
0
344,123
2
W
Athena
11,507
639
106
6
0
387,695
0
L
Bakasura
10,805
600
180
10
0
395,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role