Player Matchup

Thor
Thor
DestructionEvil
Thor
Level 22
God Stats
3W - 6L
1,309 SR
Queue Stats
141W - 210L
1,369 Elo+
Party 1
Hel
Hel
TTVConnerMundim
Hel
Level 22
God Stats
8W - 12L
1,454 SR
Queue Stats
729W - 869L
1,356 Elo+
Party 1
King Arthur
King Arthur
gabrizeu
King Arthur
Level 29
God Stats
5W - 9L
1,491 SR
Queue Stats
95W - 116L
1,425 Elo+
Solo
Yemoja
Yemoja
kudepoc
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo
Artemis
Artemis
moobinha
Artemis
Level 18
God Stats
6W - 5L
1,668 SR
Queue Stats
25W - 31L
1,376 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,365 Elo+

VS

Team Averages
Level 21
1,417 SR
1,377 Elo+
Yemoja
Yemoja
Freaklyx
Yemoja
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,253 Elo+
Party 2
Ravana
Ravana
It4chi93
Ravana
Level 25
God Stats
9W - 18L
1,090 SR
Queue Stats
122W - 178L
1,310 Elo+
Party 3
Discordia
Discordia
Lolitoz
Discordia
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 55L
1,535 Elo+
Party 2
Nike
Nike
WlCCANO
Nike
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,474 Elo+
Party 2
Izanami
Izanami
snipermonky6646
Izanami
Level 26
God Stats
37W - 43L
1,497 SR
Queue Stats
160W - 225L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 2 / 0
3,700
617
2,008
2,935
622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,085
514
449
1,580
316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
gabrizeu
King Arthur
6
1 / 3 / 1
3,685
614
2,014
5,030
2,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
kudepoc
Yemoja
1
0 / 0 / 0
1,125
188
0
0
0
Artemis
moobinha
Artemis
5
0 / 0 / 0
3,308
551
742
2,066
591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Freaklyx
Yemoja
6
1 / 0 / 0
3,860
643
731
1,458
500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
It4chi93
Ravana
5
0 / 1 / 0
3,456
576
354
3,005
675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Discordia
Lolitoz
Discordia
7
3 / 0 / 0
4,173
696
1,244
1,564
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
WlCCANO
Nike
7
1 / 2 / 0
4,207
701
1,141
2,961
1,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 1 / 1
3,554
592
627
1,714
321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
4
Kills
5
5
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Yemoja
Freaklyx
Yemoja
1
0
0
1
W
Ravana
It4chi93
Ravana
0
1
0
0
W
Discordia
Lolitoz
Discordia
3
0
0
3
L
0
0
0
0
W
Nike
WlCCANO
Nike
1
2
0
0.5
L
King Arthur
gabrizeu
King Arthur
1
3
1
0.5
L
Yemoja
kudepoc
Yemoja
0
0
0
0
L
Artemis
moobinha
Artemis
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,213
Damage
4,097
11,611
Taken
10,702
4,263
Mitigated
3,013
1,864
Healing
4,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,008
869
186
595
2,935
622
0
308
2,548
0
8,414
W
Yemoja
Freaklyx
Yemoja
731
139
257
669
1,458
500
0
218
1,160
6,983
0
W
Ravana
It4chi93
Ravana
354
186
0
1,632
3,005
675
0
0
2,955
0
10,438
W
Discordia
Lolitoz
Discordia
1,244
216
0
440
1,564
301
506
0
1,514
11,052
0
L
449
40
386
372
1,580
316
0
172
1,408
5,880
0
W
Nike
WlCCANO
Nike
1,141
351
0
625
2,961
1,216
242
0
2,811
0
15,160
L
King Arthur
gabrizeu
King Arthur
2,014
391
0
250
5,030
2,734
16
904
3,925
0
10,207
L
Yemoja
kudepoc
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
moobinha
Artemis
742
209
0
75
2,066
591
0
434
1,632
0
10,867
W
627
296
0
487
1,714
321
19
111
1,563
0
16,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,903
Gold Earned
19,250
66
Minions Killed
149
0
Camps Cleared
0
433,646
Distance Traveled
520,349
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,700
617
15
3
0
105,285
0
W
Yemoja
3,860
643
12
2
0
126,397
1
W
Ravana
3,456
576
26
4
0
119,172
0
W
Discordia
4,173
696
29
5
0
94,555
0
L
Hel
3,085
514
15
3
0
111,326
1
W
Nike
4,207
701
38
6
0
80,657
0
L
King Arthur
3,685
614
14
2
0
107,757
0
L
Yemoja
1,125
188
0
0
0
0
0
L
Artemis
3,308
551
22
4
0
109,278
1
W
Izanami
3,554
592
44
7
0
99,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role