Player Matchup

Bellona
Bellona
Ashlore
Bellona
Level 29
God Stats
7W - 26L
1,306 SR
Queue Stats
7W - 29L
1,268 Elo+
Party 2
Freya
Freya
Dashoud
Freya
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 35L
1,246 Elo+
Party 2
Terra
Terra
FGTeofil
Terra
Level 49
God Stats
0W - 2L
1,245 SR
Queue Stats
8W - 35L
1,246 Elo+
Party 2
Arachne
Arachne
Frankfurterslag
Arachne
Level 40
God Stats
9W - 27L
1,355 SR
Queue Stats
9W - 36L
1,261 Elo+
Party 2
Sun Wukong
Sun Wukong
SoulThief01
Sun Wukong
Level 27
God Stats
5W - 19L
1,310 SR
Queue Stats
10W - 40L
1,249 Elo+
Party 2
Team Averages
Level 37
1,343 SR
1,254 Elo+

VS

Team Averages
Level 66
1,578 SR
1,462 Elo+
Artio
Artio
Avetikyan
Artio
Level 107
God Stats
1W - 1L
1,468 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Demb222
Jing Wei
Level 88
God Stats
2W - 1L
1,691 SR
Queue Stats
155W - 140L
1,467 Elo+
Party 1
Ganesha
Ganesha
OsmyCud
Ganesha
Level 46
God Stats
17W - 10L
1,775 SR
Queue Stats
168W - 160L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
TheCouzOP
Zhong Kui
Level 44
God Stats
1W - 1L
1,565 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
justtvicc
Thanatos
Level 45
God Stats
6W - 11L
1,390 SR
Queue Stats
321W - 316L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashlore
Bellona
17
7 / 10 / 5
11,958
478
15,037
27,899
19,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Dashoud
Freya
13
2 / 11 / 2
8,764
351
12,438
19,311
5,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
FGTeofil
Terra
13
1 / 5 / 4
8,389
336
8,545
19,130
13,195
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
0 / 6 / 8
10,600
424
7,159
18,329
11,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
SoulThief01
Sun Wukong
17
6 / 5 / 7
11,538
462
13,501
18,429
8,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Avetikyan
Artio
16
8 / 4 / 12
12,291
492
9,878
36,048
26,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Demb222
Jing Wei
19
11 / 3 / 11
13,437
537
20,119
18,282
7,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
OsmyCud
Ganesha
17
1 / 5 / 17
11,153
446
16,779
18,700
10,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
TheCouzOP
Zhong Kui
18
10 / 3 / 8
12,692
508
20,743
14,969
10,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
justtvicc
Thanatos
17
7 / 1 / 11
12,172
487
11,403
16,594
8,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
16
Kills
37
37
Deaths
16
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ashlore
Bellona
7
10
5
0.95
W
Artio
Avetikyan
Artio
8
4
12
3.5
L
Freya
Dashoud
Freya
2
11
2
0.27
W
Jing Wei
Demb222
Jing Wei
11
3
11
5.5
L
Terra
FGTeofil
Terra
1
5
4
0.6
L
0
6
8
0.67
W
Ganesha
OsmyCud
Ganesha
1
5
17
1.9
L
Sun Wukong
SoulThief01
Sun Wukong
6
5
7
1.9
W
Zhong Kui
TheCouzOP
Zhong Kui
10
3
8
4.67
W
Thanatos
justtvicc
Thanatos
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,680
Damage
78,922
103,098
Taken
104,593
58,295
Mitigated
62,765
27,152
Healing
47,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ashlore
Bellona
15,037
8,556
0
6,713
27,899
19,882
1,155
11,397
16,502
0
61,037
W
Artio
Avetikyan
Artio
9,878
1,398
1,702
14,776
36,048
26,246
508
6,691
29,357
45,771
0
L
Freya
Dashoud
Freya
12,438
4,307
0
4,920
19,311
5,104
70
8,521
10,790
39,706
0
W
Jing Wei
Demb222
Jing Wei
20,119
17,483
0
5,419
18,282
7,670
5,595
3,344
14,938
0
115,683
L
Terra
FGTeofil
Terra
8,545
1,397
1,655
3,078
19,130
13,195
84
12,713
6,417
24,392
0
L
7,159
4,490
0
5,840
18,329
11,147
224
6,676
11,653
0
76,282
W
Ganesha
OsmyCud
Ganesha
16,779
1,538
0
2,193
18,700
10,478
1,120
5,826
12,874
59,601
0
L
Sun Wukong
SoulThief01
Sun Wukong
13,501
1,388
0
4,946
18,429
8,967
0
8,093
10,336
0
44,866
W
Zhong Kui
TheCouzOP
Zhong Kui
20,743
2,503
0
7,789
14,969
10,003
4,003
2,126
12,843
76,258
0
W
Thanatos
justtvicc
Thanatos
11,403
2,689
0
15,506
16,594
8,368
917
2,996
13,598
0
78,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,249
Gold Earned
61,745
337
Minions Killed
523
0
Camps Cleared
0
2,295,189
Distance Traveled
2,297,102
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,958
478
94
4
0
459,742
2
W
Artio
12,291
492
68
3
0
446,508
5
L
Freya
8,764
351
56
2
0
412,789
3
W
Jing Wei
13,437
537
188
8
0
468,829
1
L
Terra
8,389
336
25
1
0
491,527
1
L
Arachne
10,600
424
113
5
0
462,737
8
W
Ganesha
11,153
446
45
2
0
444,685
1
L
Sun Wukong
11,538
462
49
2
0
468,394
4
W
Zhong Kui
12,692
508
96
4
0
441,595
6
W
Thanatos
12,172
487
126
5
0
495,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role