Player Matchup

Kali
Kali
CFeeZ_08
Kali
Level 13
God Stats
0W - 2L
1,180 SR
Queue Stats
10W - 20L
1,277 Elo+
Party 3
Skadi
Skadi
Charlie_15FVXW
Skadi
Level 42
God Stats
12W - 20L
1,433 SR
Queue Stats
321W - 291L
1,453 Elo+
Solo
King Arthur
King Arthur
D4rkouss
King Arthur
Level 37
God Stats
2W - 6L
1,319 SR
Queue Stats
126W - 133L
1,473 Elo+
Party 1
Ymir
Ymir
FARKAWZ
Ymir
Level 59
God Stats
26W - 28L
1,556 SR
Queue Stats
91W - 113L
1,381 Elo+
Party 3
Loki
Loki
NoNi2382
Loki
Level 42
God Stats
16W - 17L
1,356 SR
Queue Stats
150W - 143L
1,471 Elo+
Party 1
Team Averages
Level 39
1,369 SR
1,411 Elo+

VS

Team Averages
Level 68
1,626 SR
1,428 Elo+
Anubis
Anubis
HecRub
Anubis
Level 65
God Stats
7W - 5L
1,387 SR
Queue Stats
250W - 212L
1,440 Elo+
Party 2
Ymir
Ymir
assurete
Ymir
Level 103
God Stats
6W - 11L
1,681 SR
Queue Stats
465W - 394L
1,509 Elo+
Party 2
Cerberus
Cerberus
ciursassebi
Cerberus
Level 44
God Stats
15W - 28L
1,391 SR
Queue Stats
168W - 346L
1,213 Elo+
Solo
Skadi
Skadi
danygokubs
Skadi
Level 101
God Stats
13W - 3L
1,960 SR
Queue Stats
314W - 278L
1,488 Elo+
Party 2
Mercury
Mercury
xXDinVichXx
Mercury
Level 29
God Stats
5W - 4L
1,711 SR
Queue Stats
576W - 551L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
0 / 16 / 2
8,510
355
3,566
20,885
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 11 / 1
9,967
415
19,444
22,871
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
D4rkouss
King Arthur
17
4 / 9 / 4
11,808
492
11,471
25,002
10,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
FARKAWZ
Ymir
13
0 / 8 / 4
9,068
378
6,480
20,901
12,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
20
9 / 3 / 3
13,594
566
22,373
21,974
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HecRub
Anubis
20
20 / 5 / 10
15,395
641
35,873
24,633
15,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ymir
18
4 / 3 / 17
13,686
570
16,195
22,564
21,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
ciursassebi
Cerberus
18
6 / 6 / 9
12,174
507
9,993
21,585
25,926
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Skadi
20
9 / 3 / 8
15,489
645
17,701
24,162
10,344
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
xXDinVichXx
Mercury
20
8 / 1 / 11
13,526
564
12,162
17,147
11,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
17
Kills
47
47
Deaths
18
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kali
0
16
2
0.06
L
4
11
1
0.41
L
King Arthur
D4rkouss
King Arthur
4
9
4
0.67
L
Ymir
FARKAWZ
Ymir
0
8
4
0.25
W
Anubis
HecRub
Anubis
20
5
10
5
L
Loki
9
3
3
3.5
W
Ymir
4
3
17
4.17
W
Cerberus
ciursassebi
Cerberus
6
6
9
1.75
W
Skadi
9
3
8
4.33
W
Mercury
xXDinVichXx
Mercury
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,334
Damage
91,924
111,633
Taken
110,091
41,998
Mitigated
83,631
14,369
Healing
47,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,566
1,508
0
1,283
20,885
6,477
92
13,513
7,372
0
24,096
L
19,444
9,201
612
2,557
22,871
5,890
0
10,697
12,174
0
65,402
L
King Arthur
D4rkouss
King Arthur
11,471
921
0
829
25,002
10,573
566
16,289
8,713
44
58,940
L
Ymir
FARKAWZ
Ymir
6,480
1,047
419
4,258
20,901
12,014
0
9,482
11,419
38,991
0
W
Anubis
HecRub
Anubis
35,873
1,202
0
15,669
24,633
15,119
1,020
818
23,815
128,897
0
L
Loki
22,373
10,552
0
4,411
21,974
7,044
0
12,080
9,894
0
94,564
W
Ymir
16,195
3,297
0
6,056
22,564
21,070
1,553
3,252
19,312
53,447
0
W
Cerberus
ciursassebi
Cerberus
9,993
64
0
4,863
21,585
25,926
516
18
21,517
41,023
0
W
Skadi
17,701
9,106
0
15,919
24,162
10,344
6,099
3,844
20,318
0
171,800
W
Mercury
xXDinVichXx
Mercury
12,162
5,599
0
4,870
17,147
11,172
1,118
876
16,246
0
100,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,947
Gold Earned
70,270
421
Minions Killed
643
0
Camps Cleared
0
1,942,753
Distance Traveled
2,120,271
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,510
355
40
2
0
355,147
0
L
Skadi
9,967
415
91
4
0
326,723
0
L
King Arthur
11,808
492
109
5
0
408,750
0
L
Ymir
9,068
378
41
2
0
378,870
0
W
Anubis
15,395
641
166
7
0
400,062
2
L
Loki
13,594
566
140
6
0
473,263
0
W
Ymir
13,686
570
67
3
0
348,804
5
W
Cerberus
12,174
507
64
3
0
387,631
0
W
Skadi
15,489
645
209
9
0
409,511
1
W
Mercury
13,526
564
137
6
0
574,263
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role