Player Matchup

Skadi
Skadi
ArnarionRey
Skadi
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 21L
1,321 Elo+
Party 4
Sol
Sol
Izzyeto9
Sol
Level 64
God Stats
22W - 18L
1,547 SR
Queue Stats
416W - 467L
1,381 Elo+
Party 4
Ares
Ares
SpaceBoss25
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,382 Elo+
Party 1
Tsukuyomi
Tsukuyomi
penguin attackz
Tsukuyomi
Level 48
God Stats
11W - 9L
1,595 SR
Queue Stats
143W - 160L
1,377 Elo+
Party 1
King Arthur
King Arthur
slipsygipsy901
King Arthur
Level 58
God Stats
0W - 2L
1,275 SR
Queue Stats
19W - 34L
1,277 Elo+
Solo
Team Averages
Level 42
1,483 SR
1,347 Elo+

VS

Team Averages
Level 63
1,447 SR
1,378 Elo+
Horus
Horus
Colonus_Cold
Horus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,222 Elo+
Party 3
Janus
Janus
Crehan
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
GeneralBoss2
Cupid
Level 86
God Stats
7W - 7L
1,445 SR
Queue Stats
183W - 184L
1,376 Elo+
Party 2
Ymir
Ymir
Xploit1044
Ymir
Level 27
God Stats
1W - 1L
1,286 SR
Queue Stats
21W - 23L
1,435 Elo+
Party 3
Fenrir
Fenrir
jewiliam
Fenrir
Level 47
God Stats
8W - 4L
1,505 SR
Queue Stats
75W - 77L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 1
5,807
363
4,166
10,672
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 1
7,113
445
6,558
11,048
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 10 / 0
5,529
346
4,052
15,183
7,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
penguin attackz
Tsukuyomi
13
4 / 7 / 0
7,879
492
7,369
13,823
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
slipsygipsy901
King Arthur
11
0 / 5 / 1
6,159
385
6,344
11,441
10,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
8,443
528
4,678
11,833
7,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Crehan
Janus
15
6 / 1 / 4
9,161
573
8,643
6,804
2,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
15 / 0 / 7
10,375
648
14,650
11,247
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 17
9,496
594
6,118
9,357
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
jewiliam
Fenrir
15
9 / 1 / 4
9,356
585
10,268
10,359
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
74
5
Kills
35
36
Deaths
5
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
1
2
7
2.25
W
Janus
Crehan
Janus
6
1
4
8
W
15
0
7
18.5
L
1
4
1
0.38
L
0
10
0
0
W
4
1
17
12.5
W
Fenrir
jewiliam
Fenrir
9
1
4
11
L
Tsukuyomi
penguin attackz
Tsukuyomi
4
7
0
0.57
L
King Arthur
slipsygipsy901
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,489
Damage
44,357
62,167
Taken
49,600
28,644
Mitigated
27,165
10,731
Healing
17,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,166
1,988
0
0
10,672
2,348
0
1,975
8,697
0
18,094
W
4,678
3,167
307
5,682
11,833
7,971
326
747
10,711
0
32,800
W
Janus
Crehan
Janus
8,643
1,130
0
250
6,804
2,333
804
1,364
5,390
54,343
0
W
14,650
7,593
466
4,633
11,247
4,471
5,129
2,466
8,781
0
68,183
L
6,558
1,874
232
3,730
11,048
3,254
1,110
4,105
6,943
37,310
1,777
L
4,052
845
111
1,403
15,183
7,361
0
4,605
10,578
15,069
0
W
6,118
1,837
510
1,776
9,357
7,654
637
4,625
4,682
19,359
0
W
Fenrir
jewiliam
Fenrir
10,268
2,473
0
4,189
10,359
4,736
132
1,186
9,098
0
53,674
L
Tsukuyomi
penguin attackz
Tsukuyomi
7,369
1,426
0
3,036
13,823
4,777
0
2,037
11,786
0
41,752
L
King Arthur
slipsygipsy901
King Arthur
6,344
1,796
0
2,219
11,441
10,904
0
2,039
9,402
0
23,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
46,831
213
Minions Killed
412
0
Camps Cleared
0
1,287,757
Distance Traveled
1,564,416
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,807
363
29
2
0
210,391
0
W
Horus
8,443
528
61
4
0
295,653
2
W
Janus
9,161
573
107
7
0
315,507
4
W
Cupid
10,375
648
119
7
0
293,272
0
L
Sol
7,113
445
72
5
0
263,570
5
L
Ares
5,529
346
20
1
0
262,841
0
W
Ymir
9,496
594
33
2
0
300,468
4
W
Fenrir
9,356
585
92
6
0
359,516
0
L
Tsukuyomi
7,879
492
69
4
0
279,328
0
L
King Arthur
6,159
385
23
1
0
271,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role