Player Matchup

Nemesis
Nemesis
DERMOLOVER
Nemesis
Level 6
God Stats
1W - 2L
1,270 SR
Queue Stats
3W - 35L
1,090 Elo+
Party 1
Chronos
Chronos
GengaUmU
Chronos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ReportBotsPls
Fenrir
Level 20
God Stats
1W - 0L
1,008 SR
Queue Stats
3W - 21L
917 Elo+
Party 1
Skadi
Skadi
Xeynoss
Skadi
Level 16
God Stats
4W - 6L
1,322 SR
Queue Stats
34W - 65L
1,318 Elo+
Party 2
Set
Set
katakuri981
Set
Level 83
God Stats
7W - 9L
1,398 SR
Queue Stats
205W - 220L
1,280 Elo+
Party 2
Team Averages
Level 29
1,300 SR
1,221 Elo+

VS

Team Averages
Level 22
1,519 SR
1,280 Elo+
Horus
Horus
BissoJnrr
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,357 Elo+
Party 3
Skadi
Skadi
ColeTheHero
Skadi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,244 Elo+
Solo
Tiamat
Tiamat
Deceptive7823
Tiamat
Level 16
God Stats
3W - 7L
1,669 SR
Queue Stats
17W - 34L
1,313 Elo+
Party 3
Izanami
Izanami
DiamondHooHaman
Izanami
Level 25
God Stats
2W - 6L
1,262 SR
Queue Stats
2W - 10L
1,111 Elo+
Solo
Cu Chulainn
Cu Chulainn
Joyamy
Cu Chulainn
Level 29
God Stats
34W - 26L
1,662 SR
Queue Stats
263W - 245L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DERMOLOVER
Nemesis
4
0 / 8 / 2
5,534
326
29
5,467
969
Chronos
GengaUmU
Chronos
16
4 / 2 / 5
9,128
537
8,307
15,380
5,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 5 / 1
5,229
308
112
3,109
592
Skadi
Xeynoss
Skadi
16
8 / 1 / 5
9,692
570
15,214
12,417
4,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
17 / 1 / 1
11,056
650
15,821
13,611
8,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BissoJnrr
Horus
9
0 / 6 / 2
6,452
380
2,085
10,768
5,118
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
4 / 8 / 0
7,452
438
6,823
12,310
3,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 2
7,131
419
3,222
8,273
6,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
9 / 9 / 0
9,171
539
16,949
13,701
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Joyamy
Cu Chulainn
13
0 / 4 / 0
8,285
487
3,126
10,729
7,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
29
Kills
16
17
Deaths
29
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
BissoJnrr
Horus
0
6
2
0.17
L
4
8
0
0.5
W
Nemesis
DERMOLOVER
Nemesis
0
8
2
0.13
L
3
2
2
2
L
9
9
0
1
W
Chronos
GengaUmU
Chronos
4
2
5
3.25
L
Cu Chulainn
Joyamy
Cu Chulainn
0
4
0
0
W
0
5
1
0.1
W
Skadi
Xeynoss
Skadi
8
1
5
10.5
W
17
1
1
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,483
Damage
32,205
49,984
Taken
55,781
20,113
Mitigated
27,567
17,541
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BissoJnrr
Horus
2,085
1,263
653
881
10,768
5,118
240
0
10,768
0
12,964
L
6,823
3,280
0
0
12,310
3,451
379
27
12,283
0
43,143
W
Nemesis
DERMOLOVER
Nemesis
29
29
0
0
5,467
969
0
457
5,010
0
125
L
3,222
638
0
1,504
8,273
6,362
152
4
8,269
32,451
0
L
16,949
8,848
0
325
13,701
5,342
2,189
7,977
5,724
0
59,811
W
Chronos
GengaUmU
Chronos
8,307
2,984
0
8,498
15,380
5,160
1,140
125
15,255
49,258
0
L
Cu Chulainn
Joyamy
Cu Chulainn
3,126
403
0
561
10,729
7,294
626
330
10,399
1,678
46,537
W
112
0
0
0
3,109
592
0
277
2,832
0
274
W
Skadi
Xeynoss
Skadi
15,214
7,112
0
5,334
12,417
4,964
1,434
1,387
11,030
0
67,427
W
15,821
8,746
0
3,709
13,611
8,428
1,420
1,144
12,467
31
68,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,639
Gold Earned
38,491
331
Minions Killed
364
0
Camps Cleared
0
1,119,023
Distance Traveled
1,485,123
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,452
380
21
1
0
278,075
0
L
Skadi
7,452
438
61
4
0
302,159
1
W
Nemesis
5,534
326
0
0
0
100,382
0
L
Tiamat
7,131
419
57
3
0
340,682
0
L
Izanami
9,171
539
99
6
0
267,085
0
W
Chronos
9,128
537
106
6
0
273,905
0
L
Cu Chulainn
8,285
487
126
7
0
297,122
5
W
Fenrir
5,229
308
1
0
0
65,574
0
W
Skadi
9,692
570
110
6
0
311,646
0
W
Set
11,056
650
114
7
0
367,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role