Player Matchup

Kuzenbo
Kuzenbo
POTATOWARL0RD23
Kuzenbo
Level 27
God Stats
16W - 18L
1,365 SR
Queue Stats
64W - 92L
1,290 Elo+
Solo
Skadi
Skadi
ShyMotorMouth
Skadi
Level 26
God Stats
9W - 7L
1,375 SR
Queue Stats
55W - 74L
1,279 Elo+
Solo
Nu Wa
Nu Wa
TTV_TpYadrielx
Nu Wa
Level 24
God Stats
11W - 8L
1,375 SR
Queue Stats
75W - 71L
1,328 Elo+
Solo
Izanami
Izanami
Unfluctual
Izanami
Level 27
God Stats
101W - 67L
1,409 SR
Queue Stats
434W - 413L
1,323 Elo+
Solo
Cthulhu
Cthulhu
snOOpy_is_Up
Cthulhu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 30L
1,184 Elo+
Solo
Team Averages
Level 26
1,405 SR
1,281 Elo+

VS

Team Averages
Level 17
1,400 SR
1,272 Elo+
Cernunnos
Cernunnos
BE_GONE_THOUGHT
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,230 Elo+
Solo
Amaterasu
Amaterasu
Evdwad
Amaterasu
Level 24
God Stats
0W - 4L
1,114 SR
Queue Stats
22W - 35L
1,244 Elo+
Solo
Bellona
Bellona
Perc-merks
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PilotSole885352
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,087 Elo+
Solo
Agni
Agni
girraffeasaur
Agni
Level 29
God Stats
15W - 6L
1,387 SR
Queue Stats
578W - 600L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
7,292
486
3,971
9,619
10,888
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
4 / 0 / 0
8,596
573
4,902
4,105
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 1 / 3
8,392
559
10,569
8,469
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Unfluctual
Izanami
13
8 / 4 / 2
8,735
582
5,740
8,711
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
snOOpy_is_Up
Cthulhu
9
0 / 2 / 4
6,322
421
1,042
6,710
3,745
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BE_GONE_THOUGHT
Cernunnos
4
0 / 3 / 0
4,911
327
597
2,651
657
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Amaterasu
Evdwad
Amaterasu
10
1 / 2 / 0
6,206
414
2,608
9,722
3,677
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Perc-merks
Bellona
13
5 / 5 / 1
8,077
538
9,412
11,970
8,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
PilotSole885352
Danzaburou
7
0 / 7 / 0
5,248
350
1,236
8,004
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 1
7,221
481
8,283
10,078
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
21
Kills
8
9
Deaths
23
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BE_GONE_THOUGHT
Cernunnos
0
3
0
0
L
Amaterasu
Evdwad
Amaterasu
1
2
0
0.5
W
2
2
6
2.5
L
Bellona
Perc-merks
Bellona
5
5
1
1.1
L
Danzaburou
PilotSole885352
Danzaburou
0
7
0
0
W
4
0
0
4
W
7
1
3
8.5
W
Izanami
Unfluctual
Izanami
8
4
2
2.25
L
2
6
1
0.42
W
Cthulhu
snOOpy_is_Up
Cthulhu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,224
Damage
22,136
37,614
Taken
42,425
22,005
Mitigated
18,812
5,847
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BE_GONE_THOUGHT
Cernunnos
597
295
0
2
2,651
657
654
546
2,075
0
5,010
L
Amaterasu
Evdwad
Amaterasu
2,608
782
0
557
9,722
3,677
823
3,232
6,308
0
21,071
W
3,971
1,776
330
2,800
9,619
10,888
784
1,707
7,724
20,092
0
L
Bellona
Perc-merks
Bellona
9,412
2,916
0
1,802
11,970
8,886
259
4,448
7,280
6,160
37,170
L
Danzaburou
PilotSole885352
Danzaburou
1,236
363
0
470
8,004
2,647
221
3,474
4,428
0
6,559
W
4,902
2,867
0
0
4,105
1,524
3,869
892
3,137
0
41,687
W
10,569
3,593
0
926
8,469
2,923
2,824
3,699
4,422
40,852
0
W
Izanami
Unfluctual
Izanami
5,740
3,950
366
1,425
8,711
2,925
640
2,584
5,947
0
40,937
L
8,283
413
0
1,950
10,078
2,945
0
3,096
6,752
47,322
0
W
Cthulhu
snOOpy_is_Up
Cthulhu
1,042
162
0
0
6,710
3,745
756
264
6,432
11,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,337
Gold Earned
31,663
267
Minions Killed
214
0
Camps Cleared
0
1,213,019
Distance Traveled
1,022,503
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,911
327
10
1
0
87,014
0
L
Amaterasu
6,206
414
31
2
0
225,942
0
W
Kuzenbo
7,292
486
23
2
0
226,496
0
L
Bellona
8,077
538
88
6
0
255,701
1
L
Danzaburou
5,248
350
4
0
0
200,513
2
W
Skadi
8,596
573
94
6
0
287,902
5
W
Nu Wa
8,392
559
71
5
0
244,835
2
W
Izanami
8,735
582
68
5
0
258,926
1
L
Agni
7,221
481
81
5
0
253,333
1
W
Cthulhu
6,322
421
11
1
0
194,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role