Player Matchup

Kukulkan
Kukulkan
SnowWolf-GER
Kukulkan
Level 119
God Stats
11W - 7L
1,440 SR
Queue Stats
289W - 297L
1,538 Elo+
Party 2
Susano
Susano
dragoneye1893
Susano
Level 109
God Stats
4W - 4L
1,366 SR
Queue Stats
438W - 432L
1,485 Elo+
Party 2
Hercules
Hercules
xXUnehrenMannXx
Hercules
Level 79
God Stats
44W - 47L
1,359 SR
Queue Stats
678W - 658L
1,490 Elo+
Party 2
Team Averages
Level 102
1,388 SR
1,504 Elo+

VS

Team Averages
Level 98
1,579 SR
1,438 Elo+
Skadi
Skadi
Celophite
Skadi
Level 108
God Stats
6W - 3L
1,761 SR
Queue Stats
16W - 19L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
nhosnettuN
Cthulhu
Level 124
God Stats
11W - 16L
1,439 SR
Queue Stats
55W - 84L
1,454 Elo+
Party 1
Ra
Ra
turbegschrA
Ra
Level 62
God Stats
6W - 4L
1,538 SR
Queue Stats
28W - 51L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SnowWolf-GER
Kukulkan
20
11 / 2 / 7
17,566
703
30,811
16,552
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
2 / 6 / 9
15,821
633
15,857
18,531
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
20
7 / 4 / 10
16,381
655
13,463
37,918
41,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Celophite
Skadi
19
6 / 7 / 3
15,456
618
21,055
22,138
9,718
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
nhosnettuN
Cthulhu
19
5 / 6 / 7
17,337
693
24,187
35,401
52,371
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 7 / 9
14,326
573
15,954
15,709
6,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
20
Kills
12
12
Deaths
20
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
Celophite
Skadi
6
7
3
1.07
W
Kukulkan
SnowWolf-GER
Kukulkan
11
2
7
7.25
W
2
6
9
1.08
L
Cthulhu
nhosnettuN
Cthulhu
5
6
7
1.42
L
1
7
9
0.79
W
Hercules
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,131
Damage
61,196
73,001
Taken
73,248
54,232
Mitigated
68,801
20,683
Healing
18,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Celophite
Skadi
21,055
10,395
0
5,837
22,138
9,718
1,167
8,994
13,019
0
101,732
W
Kukulkan
SnowWolf-GER
Kukulkan
30,811
1,228
0
1,847
16,552
6,253
280
11,100
5,452
129,434
0
W
15,857
1,873
0
5,194
18,531
6,504
1,973
10,131
8,400
0
90,935
L
Cthulhu
nhosnettuN
Cthulhu
24,187
2,036
333
4,857
35,401
52,371
28
16,095
18,821
76,056
0
L
15,954
1,189
3,149
3,860
15,709
6,712
793
6,919
8,665
57,222
0
W
Hercules
13,463
2,514
812
12,830
37,918
41,475
217
18,972
18,946
0
48,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,768
Gold Earned
47,119
325
Minions Killed
243
0
Camps Cleared
0
1,422,563
Distance Traveled
1,326,805
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
15,456
618
97
4
0
423,571
2
W
Kukulkan
17,566
703
172
7
0
454,831
4
W
Susano
15,821
633
88
4
0
485,325
4
L
Cthulhu
17,337
693
71
3
0
476,675
2
L
Ra
14,326
573
75
3
0
426,559
5
W
Hercules
16,381
655
65
3
0
482,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role