Player Matchup

Hachiman
Hachiman
One_kik_man
Hachiman
Level 99
God Stats
50W - 59L
1,432 SR
Queue Stats
162W - 182L
1,477 Elo+
Party 1
Serqet
Serqet
P_n_s_Puncher
Serqet
Level 108
God Stats
10W - 11L
1,557 SR
Queue Stats
221W - 243L
1,465 Elo+
Party 1
Achilles
Achilles
Past Closure
Achilles
Level 29
God Stats
8W - 5L
1,512 SR
Queue Stats
50W - 45L
1,482 Elo+
Party 3
Ganesha
Ganesha
RustiKing
Ganesha
Level 96
God Stats
8W - 3L
1,624 SR
Queue Stats
29W - 24L
1,588 Elo+
Party 3
Baron Samedi
Baron Samedi
aGeek
Baron Samedi
Level 152
God Stats
2W - 0L
1,527 SR
Queue Stats
58W - 46L
1,481 Elo+
Solo
Team Averages
Level 97
1,530 SR
1,499 Elo+

VS

Team Averages
Level 98
1,621 SR
1,409 Elo+
Anubis
Anubis
Banditballin7
Anubis
Level 57
God Stats
6W - 12L
1,701 SR
Queue Stats
87W - 103L
1,459 Elo+
Party 2
Chaac
Chaac
Havikforce
Chaac
Level 121
God Stats
28W - 47L
1,404 SR
Queue Stats
290W - 308L
1,346 Elo+
Solo
Apollo
Apollo
LON3WOLF ACE
Apollo
Level 123
God Stats
22W - 25L
1,511 SR
Queue Stats
96W - 120L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
MightyKoolAid
Tsukuyomi
Level 45
God Stats
1W - 4L
1,743 SR
Queue Stats
18W - 20L
1,367 Elo+
Party 2
Khepri
Khepri
Ooogotcha
Khepri
Level 146
God Stats
1W - 1L
1,748 SR
Queue Stats
237W - 240L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
One_kik_man
Hachiman
20
10 / 4 / 19
15,944
797
22,776
18,176
9,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
8 / 7 / 13
14,909
745
21,240
19,993
12,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Past Closure
Achilles
20
17 / 1 / 15
18,181
909
19,154
27,346
46,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
RustiKing
Ganesha
20
1 / 2 / 29
13,724
686
16,406
23,877
32,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
aGeek
Baron Samedi
20
7 / 3 / 20
16,405
820
24,901
17,731
10,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 11 / 6
13,734
687
18,399
22,833
10,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
20
1 / 3 / 12
13,049
652
15,017
25,592
28,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
20
8 / 5 / 4
16,451
823
24,360
24,868
10,542
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
MightyKoolAid
Tsukuyomi
19
4 / 12 / 7
13,370
669
11,577
20,470
9,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Ooogotcha
Khepri
17
0 / 12 / 10
11,696
585
11,721
26,136
29,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
56
43
Kills
17
17
Deaths
43
96
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
11
6
0.64
L
Chaac
1
3
12
2.33
L
Apollo
8
5
4
2
L
Tsukuyomi
MightyKoolAid
Tsukuyomi
4
12
7
0.63
W
Hachiman
One_kik_man
Hachiman
10
4
19
4.88
L
Khepri
Ooogotcha
Khepri
0
12
10
0.42
W
8
7
13
2.07
W
Achilles
Past Closure
Achilles
17
1
15
24.5
W
Ganesha
RustiKing
Ganesha
1
2
29
7.75
W
Baron Samedi
aGeek
Baron Samedi
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,477
Damage
81,074
107,123
Taken
119,899
112,014
Mitigated
88,516
32,274
Healing
19,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,399
1,240
0
4,991
22,833
10,542
2
8,535
12,837
43,625
0
L
Chaac
15,017
2,795
0
9,842
25,592
28,002
97
5,235
19,236
0
44,183
L
Apollo
24,360
15,220
0
4,462
24,868
10,542
3,205
8,631
14,854
0
91,836
L
Tsukuyomi
MightyKoolAid
Tsukuyomi
11,577
2,333
0
90
20,470
9,573
48
5,254
13,990
0
26,865
W
Hachiman
One_kik_man
Hachiman
22,776
10,579
0
4,923
18,176
9,910
2,749
5,111
12,775
0
64,883
L
Khepri
Ooogotcha
Khepri
11,721
1,522
0
601
26,136
29,857
0
12,290
12,358
27,524
0
W
21,240
5,128
0
3,958
19,993
12,297
1,667
3,207
16,553
0
56,207
W
Achilles
Past Closure
Achilles
19,154
5,421
1,725
6,562
27,346
46,348
1,073
6,805
19,932
0
44,137
W
Ganesha
RustiKing
Ganesha
16,406
882
1,027
1,677
23,877
32,647
400
7,484
15,883
34,683
0
W
Baron Samedi
aGeek
Baron Samedi
24,901
615
5,907
6,495
17,731
10,812
810
6,241
11,245
75,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,163
Gold Earned
68,300
420
Minions Killed
372
9
Camps Cleared
3
1,789,948
Distance Traveled
1,634,366
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,734
687
66
3
0
294,218
0
L
Chaac
13,049
652
76
4
0
402,665
6
L
Apollo
16,451
823
147
7
3
341,571
1
L
Tsukuyomi
13,370
669
51
3
0
297,730
0
W
Hachiman
15,944
797
126
6
3
308,450
4
L
Khepri
11,696
585
32
2
0
298,182
0
W
Serqet
14,909
745
85
4
5
377,760
1
W
Achilles
18,181
909
61
3
1
418,438
4
W
Ganesha
13,724
686
16
1
0
351,051
2
W
Baron Samedi
16,405
820
132
7
0
334,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role