Player Matchup

Tsukuyomi
Tsukuyomi
Demonic00Shadows
Tsukuyomi
Level 20
God Stats
2W - 2L
1,249 SR
Queue Stats
109W - 103L
1,514 Elo+
Party 1
Tiamat
Tiamat
Nagatip
Tiamat
Level 26
God Stats
12W - 8L
1,705 SR
Queue Stats
81W - 76L
1,539 Elo+
Solo
Nox
Nox
NeoNephelim
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,489 Elo+
Solo
Hercules
Hercules
PickleRick22
Hercules
Level 22
God Stats
11W - 9L
1,303 SR
Queue Stats
119W - 114L
1,483 Elo+
Party 1
Anhur
Anhur
PusherIN999
Anhur
Level 16
God Stats
6W - 1L
1,469 SR
Queue Stats
37W - 26L
1,575 Elo+
Solo
Team Averages
Level 22
1,445 SR
1,520 Elo+

VS

Team Averages
Level 23
1,481 SR
1,501 Elo+
Ymir
Ymir
Lamiad
Ymir
Level 22
God Stats
4W - 5L
1,643 SR
Queue Stats
24W - 30L
1,534 Elo+
Solo
Susano
Susano
MaliKick
Susano
Level 29
God Stats
0W - 1L
1,292 SR
Queue Stats
410W - 378L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
Miuzar1203
Danzaburou
Level 12
God Stats
1W - 3L
1,483 SR
Queue Stats
6W - 9L
1,414 Elo+
Solo
Janus
Janus
Shuriken000
Janus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 166L
1,494 Elo+
Party 2
Ares
Ares
predator61440
Ares
Level 27
God Stats
2W - 3L
1,489 SR
Queue Stats
91W - 80L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
6 / 1 / 6
7,140
649
4,504
6,222
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
Nagatip
Tiamat
11
6 / 0 / 4
7,219
656
5,944
4,717
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 3
5,700
518
3,009
6,010
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
PickleRick22
Hercules
12
4 / 1 / 0
6,649
604
6,071
6,660
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
2 / 3 / 4
6,191
563
3,264
7,350
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lamiad
Ymir
11
1 / 2 / 0
6,357
578
4,679
9,192
4,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
MaliKick
Susano
11
1 / 3 / 0
5,795
527
1,317
8,113
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Miuzar1203
Danzaburou
10
3 / 3 / 1
5,721
520
3,659
5,392
1,761
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 7 / 1
5,492
499
2,240
7,283
1,792
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 3
5,180
471
1,397
7,009
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
19
Kills
5
6
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
6
1
6
9
L
Ymir
Lamiad
Ymir
1
2
0
0.5
L
Susano
MaliKick
Susano
1
3
0
0.33
L
Danzaburou
Miuzar1203
Danzaburou
3
3
1
1.17
W
Tiamat
Nagatip
Tiamat
6
0
4
8
W
1
1
3
2.5
W
Hercules
PickleRick22
Hercules
4
1
0
4
W
2
3
4
1.33
L
0
7
1
0.07
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,792
Damage
13,292
30,959
Taken
36,989
13,389
Mitigated
13,898
14,686
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
4,504
1,160
0
3,016
6,222
2,053
0
910
5,312
0
37,701
L
Ymir
Lamiad
Ymir
4,679
1,925
0
3,712
9,192
4,707
336
757
8,130
33,705
0
L
Susano
MaliKick
Susano
1,317
324
0
2,992
8,113
2,486
0
1,379
6,556
0
28,115
L
Danzaburou
Miuzar1203
Danzaburou
3,659
1,609
294
1,655
5,392
1,761
716
1,529
3,811
0
27,095
W
Tiamat
Nagatip
Tiamat
5,944
695
0
3,032
4,717
2,828
650
1,728
2,989
30,388
0
W
3,009
162
0
2,806
6,010
2,661
102
1,307
4,703
19,827
0
W
Hercules
PickleRick22
Hercules
6,071
2,493
177
2,916
6,660
3,835
0
3,747
2,913
0
27,759
W
3,264
868
0
2,739
7,350
2,012
642
624
6,726
0
32,073
L
2,240
216
0
1,074
7,283
1,792
0
3,210
3,817
32,655
0
L
1,397
111
0
1,762
7,009
3,152
148
1,588
5,371
4,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,899
Gold Earned
28,545
279
Minions Killed
267
0
Camps Cleared
0
999,142
Distance Traveled
951,751
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,140
649
70
6
0
213,174
0
L
Ymir
6,357
578
93
8
0
169,786
4
L
Susano
5,795
527
71
6
0
219,322
1
L
Danzaburou
5,721
520
41
4
0
185,532
1
W
Tiamat
7,219
656
68
6
0
198,144
3
W
Nox
5,700
518
30
3
0
196,439
1
W
Hercules
6,649
604
57
5
0
212,177
0
W
Anhur
6,191
563
54
5
0
179,208
0
L
Janus
5,492
499
55
5
0
197,213
1
L
Ares
5,180
471
7
1
0
179,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role