Player Matchup

Olorun
Olorun
BazinggaPunk
Olorun
Level 143
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
TheWakiAki
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,203 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
apicknick
Ah Muzen Cab
Level 32
God Stats
3W - 6L
1,500 SR
Queue Stats
10W - 15L
1,425 Elo+
Solo
Team Averages
Level 61
1,570 SR
1,304 Elo+

VS

Team Averages
Level 104
1,436 SR
1,507 Elo+
He Bo
He Bo
Benex97
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 80L
1,547 Elo+
Party 2
Skadi
Skadi
Nyrih
Skadi
Level 137
God Stats
1W - 2L
1,460 SR
Queue Stats
20W - 13L
1,500 Elo+
Solo
Hercules
Hercules
ViHD
Hercules
Level 69
God Stats
5W - 1L
1,348 SR
Queue Stats
33W - 30L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
7 / 9 / 7
13,063
726
11,249
23,034
15,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TheWakiAki
Cthulhu
16
3 / 6 / 11
12,691
705
7,220
21,800
27,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
apicknick
Ah Muzen Cab
15
4 / 6 / 8
11,929
663
12,468
15,560
6,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Benex97
He Bo
18
14 / 7 / 5
14,793
822
20,457
12,504
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
Nyrih
Skadi
16
5 / 5 / 13
12,863
715
17,750
13,764
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ViHD
Hercules
16
2 / 3 / 16
12,397
689
15,784
21,838
20,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
14
Kills
21
21
Deaths
15
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Olorun
7
9
7
1.17
W
He Bo
Benex97
He Bo
14
7
5
2.36
W
Skadi
Nyrih
Skadi
5
5
13
2.3
L
Cthulhu
TheWakiAki
Cthulhu
3
6
11
1.42
W
Hercules
ViHD
Hercules
2
3
16
3.33
L
Ah Muzen Cab
apicknick
Ah Muzen Cab
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,937
Damage
53,991
60,394
Taken
48,106
49,359
Mitigated
30,236
17,984
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
11,249
6,795
2,681
8,894
23,034
15,611
0
9,645
13,389
60,971
0
W
He Bo
Benex97
He Bo
20,457
1,393
0
2,900
12,504
4,568
618
4,980
7,524
71,230
0
W
Skadi
Nyrih
Skadi
17,750
8,453
0
2,963
13,764
5,294
2,814
6,687
7,077
124
68,733
L
Cthulhu
TheWakiAki
Cthulhu
7,220
445
0
3,129
21,800
27,622
0
6,260
15,540
21,280
0
W
Hercules
ViHD
Hercules
15,784
4,210
0
9,727
21,838
20,374
530
7,732
14,106
0
59,640
L
Ah Muzen Cab
apicknick
Ah Muzen Cab
12,468
7,490
0
3,280
15,560
6,126
0
4,708
10,852
0
56,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,683
Gold Earned
40,053
187
Minions Killed
239
0
Camps Cleared
0
859,797
Distance Traveled
875,470
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,063
726
90
5
0
268,468
2
W
He Bo
14,793
822
86
5
0
262,430
2
W
Skadi
12,863
715
85
5
0
278,009
5
L
Cthulhu
12,691
705
22
1
0
301,827
0
W
Hercules
12,397
689
68
4
0
335,031
4
L
Ah Muzen Cab
11,929
663
75
4
0
289,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role