Player Matchup

Vamana
Vamana
At0mmy
Vamana
Level 12
God Stats
3W - 6L
1,358 SR
Queue Stats
14W - 29L
1,329 Elo+
Party 1
Hel
Hel
Deepflo2
Hel
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
vmarty83
Ymir
Level 8
God Stats
3W - 5L
1,246 SR
Queue Stats
14W - 29L
1,329 Elo+
Party 1
Team Averages
Level 8
1,368 SR
1,386 Elo+

VS

Team Averages
Level 17
1,538 SR
1,271 Elo+
Chernobog
Chernobog
Dudss28
Chernobog
Level 21
God Stats
1W - 4L
1,361 SR
Queue Stats
25W - 52L
1,189 Elo+
Solo
Sol
Sol
Jxonathan27
Sol
Level 16
God Stats
21W - 20L
1,433 SR
Queue Stats
46W - 44L
1,349 Elo+
Solo
Sobek
Sobek
inosuke687
Sobek
Level 14
God Stats
0W - 1L
1,819 SR
Queue Stats
1W - 4L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
At0mmy
Vamana
20
6 / 4 / 14
17,844
595
20,037
42,638
55,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
17 / 4 / 5
20,694
690
47,799
39,400
31,151
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
20
0 / 3 / 17
16,100
537
6,143
37,141
44,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dudss28
Chernobog
18
4 / 10 / 5
16,526
551
29,810
24,805
10,858
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 7 / 4
19,003
633
48,885
29,647
12,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
19
0 / 7 / 8
15,697
523
13,046
41,660
70,406
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
23
Kills
11
11
Deaths
24
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
At0mmy
Vamana
6
4
14
3.25
W
17
4
5
4.88
L
Chernobog
Dudss28
Chernobog
4
10
5
0.65
L
7
7
4
1.29
L
Sobek
0
7
8
0.57
W
Ymir
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,979
Damage
91,741
119,179
Taken
96,112
130,845
Mitigated
93,597
70,319
Healing
21,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
At0mmy
Vamana
20,037
10,852
0
7,990
42,638
55,447
732
23,571
19,067
0
55,702
W
47,799
5,109
34,329
28,000
39,400
31,151
1,549
18,503
20,897
180,608
0
L
Chernobog
Dudss28
Chernobog
29,810
22,277
188
1,925
24,805
10,858
720
16,645
8,160
0
104,036
L
48,885
10,912
0
13,856
29,647
12,333
610
18,397
11,250
167,532
0
L
Sobek
13,046
1,473
0
5,323
41,660
70,406
148
19,031
22,629
41,880
0
W
Ymir
6,143
1,472
0
0
37,141
44,247
1,048
20,679
16,462
43,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,638
Gold Earned
51,226
271
Minions Killed
261
0
Camps Cleared
0
1,581,536
Distance Traveled
1,415,284
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
17,844
595
50
2
0
546,776
0
W
Hel
20,694
690
176
6
0
559,839
2
L
Chernobog
16,526
551
87
3
0
401,184
0
L
Sol
19,003
633
153
5
0
488,832
2
L
Sobek
15,697
523
21
1
0
525,268
0
W
Ymir
16,100
537
45
2
0
474,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role