Player Matchup

Scylla
Scylla
ArabicJ3sus
Scylla
Level 27
God Stats
6W - 4L
1,846 SR
Queue Stats
119W - 121L
1,480 Elo+
Solo
Khepri
Khepri
CindeQuill
Khepri
Level 19
God Stats
2W - 3L
1,326 SR
Queue Stats
31W - 39L
1,341 Elo+
Party 1
Da Ji
Da Ji
Danxxiety
Da Ji
Level 43
God Stats
2W - 6L
1,366 SR
Queue Stats
61W - 76L
1,342 Elo+
Party 1
Team Averages
Level 30
1,513 SR
1,388 Elo+

VS

Team Averages
Level 27
1,500 SR
1,370 Elo+
Tsukuyomi
Tsukuyomi
ExoKillNewB47
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,369 Elo+
Party 2
Anubis
Anubis
NoxiKillNewB
Anubis
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,304 Elo+
Party 2
Sun Wukong
Sun Wukong
ZionEzWin
Sun Wukong
Level 27
God Stats
8W - 7L
1,500 SR
Queue Stats
183W - 208L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
8 / 3 / 8
9,823
819
11,907
8,431
2,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
CindeQuill
Khepri
12
2 / 3 / 13
8,679
723
4,685
10,049
9,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Danxxiety
Da Ji
13
8 / 3 / 6
9,655
805
4,637
6,353
3,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ExoKillNewB47
Tsukuyomi
10
4 / 6 / 3
8,249
687
5,967
8,479
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
10
1 / 7 / 6
7,786
649
7,416
10,051
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
ZionEzWin
Sun Wukong
11
3 / 5 / 5
8,539
712
6,219
12,623
6,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
18
Kills
8
9
Deaths
18
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
3
8
4
W
Khepri
CindeQuill
Khepri
2
3
13
2.83
W
Da Ji
Danxxiety
Da Ji
8
3
6
3.67
L
Tsukuyomi
ExoKillNewB47
Tsukuyomi
4
6
3
0.92
L
Anubis
1
7
6
0.57
L
Sun Wukong
ZionEzWin
Sun Wukong
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,229
Damage
19,602
24,833
Taken
31,153
15,086
Mitigated
14,000
2,697
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,907
1,827
0
2,114
8,431
2,643
920
2,872
5,333
29,681
0
W
Khepri
CindeQuill
Khepri
4,685
1,273
0
330
10,049
9,431
590
3,282
6,631
15,148
0
W
Da Ji
Danxxiety
Da Ji
4,637
1,710
0
253
6,353
3,012
1,509
756
5,441
0
33,842
L
Tsukuyomi
ExoKillNewB47
Tsukuyomi
5,967
1,964
0
388
8,479
3,033
0
4,604
3,875
0
14,570
L
Anubis
7,416
857
0
1,983
10,051
4,966
90
5,709
4,342
21,917
0
L
Sun Wukong
ZionEzWin
Sun Wukong
6,219
2,808
540
2,100
12,623
6,001
0
6,351
6,272
0
29,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,157
Gold Earned
24,574
106
Minions Killed
89
0
Camps Cleared
0
605,221
Distance Traveled
543,871
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,823
819
23
2
0
197,301
1
W
Khepri
8,679
723
23
2
0
207,174
3
W
Da Ji
9,655
805
60
5
0
200,746
2
L
Tsukuyomi
8,249
687
31
3
0
179,279
0
L
Anubis
7,786
649
28
2
0
152,111
0
L
Sun Wukong
8,539
712
30
3
0
212,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role