Player Matchup

Ares
Ares
Haitiano_Ronaldo
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
LUNAbluev
Chernobog
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LiruCisa
Nemesis
Level 16
God Stats
2W - 0L
1,733 SR
Queue Stats
4W - 6L
1,458 Elo+
Solo
Nike
Nike
MystixDevoid
Nike
Level 10
God Stats
5W - 0L
1,286 SR
Queue Stats
116W - 107L
1,413 Elo+
Solo
Heimdallr
Heimdallr
Simp4Aphro69
Heimdallr
Level 22
God Stats
20W - 13L
1,725 SR
Queue Stats
87W - 85L
1,528 Elo+
Solo
Team Averages
Level 16
1,549 SR
1,480 Elo+

VS

Team Averages
Level 23
1,572 SR
1,424 Elo+
Thanatos
Thanatos
JRdevastador
Thanatos
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 145L
1,370 Elo+
Solo
Ullr
Ullr
OldBlackStar699
Ullr
Level 29
God Stats
10W - 13L
1,636 SR
Queue Stats
196W - 237L
1,401 Elo+
Solo
Chaac
Chaac
SiGv2
Chaac
Level 26
God Stats
10W - 6L
1,818 SR
Queue Stats
33W - 29L
1,577 Elo+
Solo
Yemoja
Yemoja
Streuselpeter
Yemoja
Level 15
God Stats
31W - 32L
1,385 SR
Queue Stats
35W - 39L
1,391 Elo+
Solo
Scylla
Scylla
lDdy boomzyl
Scylla
Level 19
God Stats
8W - 9L
1,519 SR
Queue Stats
19W - 25L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 8
10,348
470
2,652
15,661
11,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
LUNAbluev
Chernobog
20
10 / 1 / 2
14,658
666
19,660
13,471
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
LiruCisa
Nemesis
14
2 / 4 / 5
10,520
478
5,434
11,855
3,715
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 7 / 8
10,786
490
10,664
15,598
9,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Simp4Aphro69
Heimdallr
20
10 / 2 / 5
14,704
668
18,798
10,313
4,821
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JRdevastador
Thanatos
17
10 / 9 / 2
11,453
521
8,707
16,527
7,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 6 / 8
9,569
435
8,402
15,134
5,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
SiGv2
Chaac
19
2 / 3 / 2
11,174
508
7,538
22,609
15,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 3 / 11
9,920
451
12,661
18,019
21,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
5
0 / 3 / 0
6,323
287
728
3,180
696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
45
24
Kills
22
22
Deaths
24
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
8
8
0.5
L
Thanatos
JRdevastador
Thanatos
10
9
2
1.22
W
Chernobog
LUNAbluev
Chernobog
10
1
2
11
W
Nemesis
LiruCisa
Nemesis
2
4
5
1.13
W
2
7
8
0.86
L
6
6
8
1.67
L
Chaac
SiGv2
Chaac
2
3
2
1
W
Heimdallr
Simp4Aphro69
Heimdallr
10
2
5
6.25
L
4
3
11
3.17
L
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,208
Damage
38,036
66,898
Taken
75,469
35,981
Mitigated
51,951
8,905
Healing
25,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,652
211
0
1,263
15,661
11,812
1,032
3,594
12,067
23,722
0
L
Thanatos
JRdevastador
Thanatos
8,707
2,744
0
8,808
16,527
7,869
0
816
15,711
0
51,090
W
Chernobog
LUNAbluev
Chernobog
19,660
12,213
0
5,138
13,471
6,621
3,682
634
12,837
0
105,635
W
Nemesis
LiruCisa
Nemesis
5,434
3,029
0
384
11,855
3,715
0
1,693
10,162
0
49,363
W
10,664
2,013
0
1,620
15,598
9,012
1,808
5,318
10,280
0
63,879
L
8,402
4,051
158
1,137
15,134
5,886
741
712
14,422
0
49,729
L
Chaac
SiGv2
Chaac
7,538
975
0
12,097
22,609
15,866
0
93
22,516
0
90,956
W
Heimdallr
Simp4Aphro69
Heimdallr
18,798
9,828
0
500
10,313
4,821
8,897
2,018
8,163
0
98,120
L
12,661
2,110
1,830
1,135
18,019
21,634
319
866
17,153
40,422
0
L
Scylla
728
131
0
93
3,180
696
0
165
3,013
7,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,016
Gold Earned
48,439
547
Minions Killed
416
0
Camps Cleared
0
1,966,570
Distance Traveled
1,656,565
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,348
470
26
1
0
351,486
3
L
Thanatos
11,453
521
95
4
0
373,730
0
W
Chernobog
14,658
666
184
8
0
409,438
0
W
Nemesis
10,520
478
74
3
0
425,104
0
W
Nike
10,786
490
95
4
0
396,261
6
L
Ullr
9,569
435
67
3
0
315,495
2
L
Chaac
11,174
508
180
8
0
428,604
0
W
Heimdallr
14,704
668
168
8
0
384,281
0
L
Yemoja
9,920
451
54
2
0
402,231
2
L
Scylla
6,323
287
20
1
0
136,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role