Player Matchup

Athena
Athena
Gold I
Death_Carnage76
Athena
Gold I
Level 147
God Stats
8W - 5L
1,716 SR
Queue Stats
147W - 134L
1,684 MMR
Party 1
Cernunnos
Cernunnos
Gold II
Doom1204
Cernunnos
Gold II
Level 122
God Stats
4W - 1L
1,580 SR
Queue Stats
103W - 103L
1,684 MMR
Party 1
Yemoja
Yemoja
Silver II
IN_Yo_FaCe-oO-_-
Yemoja
Silver II
Level 159
God Stats
8W - 6L
1,716 SR
Queue Stats
28W - 29L
1,574 MMR
Party 2
Scylla
Scylla
Platinum IV
Jxcklewis
Scylla
Platinum IV
Level 128
God Stats
66W - 61L
1,620 SR
Queue Stats
354W - 345L
1,841 MMR
Party 2
Fenrir
Fenrir
Platinum IV
xXxFROSTyX
Fenrir
Platinum IV
Level 138
God Stats
31W - 24L
1,676 SR
Queue Stats
481W - 487L
1,791 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,662 SR
1,715 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,621 SR
1,721 MMR
Baron Samedi
Baron Samedi
Gold I
Ayr_Soldier
Baron Samedi
Gold I
Level 147
God Stats
10W - 8L
1,825 SR
Queue Stats
174W - 175L
1,648 MMR
Party 3
Bellona
Bellona
Platinum V
Scoty_04
Bellona
Platinum V
Level 102
God Stats
6W - 3L
1,708 SR
Queue Stats
98W - 87L
1,743 MMR
Solo
The Morrigan
The Morrigan
Gold I
Sir-HamzaD_US
The Morrigan
Gold I
Level 148
God Stats
2W - 5L
1,442 SR
Queue Stats
252W - 262L
1,713 MMR
Solo
Mulan
Mulan
Platinum V
Skull_ByVeterno
Mulan
Platinum V
Level 97
God Stats
19W - 13L
1,547 SR
Queue Stats
429W - 410L
1,713 MMR
Party 3
Hachiman
Hachiman
Platinum V
hoppaz
Hachiman
Platinum V
Level 160
God Stats
25W - 27L
1,585 SR
Queue Stats
488W - 478L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
10,704
563
14,314
15,572
16,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Doom1204
Cernunnos
19
4 / 1 / 3
11,796
621
10,238
11,988
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 11
10,322
543
3,258
10,377
7,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Jxcklewis
Scylla
17
5 / 2 / 4
10,690
563
9,343
6,486
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
xXxFROSTyX
Fenrir
16
8 / 3 / 6
10,879
573
10,747
15,704
8,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
DanzaburouSetApolloTsukuyomiCu Chulainn

VS

Bans
TiamatCthulhuNu WaKing ArthurJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ayr_Soldier
Baron Samedi
13
1 / 7 / 2
8,414
443
6,546
13,688
11,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Scoty_04
Bellona
15
3 / 3 / 1
9,019
475
9,757
17,421
10,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Sir-HamzaD_US
The Morrigan
15
2 / 2 / 2
9,417
496
6,300
6,175
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 9 / 0
8,863
466
6,209
18,012
9,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
hoppaz
Hachiman
14
0 / 6 / 0
8,411
443
4,272
14,209
4,156
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
27
Kills
7
7
Deaths
27
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ayr_Soldier
Baron Samedi
1
7
2
0.29
W
8
1
6
11
W
Cernunnos
Doom1204
Cernunnos
4
1
3
5.5
W
2
0
11
7.5
W
Scylla
Jxcklewis
Scylla
5
2
4
3.5
L
Bellona
Scoty_04
Bellona
3
3
1
1.17
L
The Morrigan
Sir-HamzaD_US
The Morrigan
2
2
2
1.5
L
1
9
0
0.11
L
Hachiman
hoppaz
Hachiman
0
6
0
0
W
Fenrir
xXxFROSTyX
Fenrir
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,900
Damage
33,084
60,127
Taken
69,505
39,913
Mitigated
38,775
31,297
Healing
19,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ayr_Soldier
Baron Samedi
6,546
1,079
1,574
3,453
13,688
11,689
300
5,442
8,047
43,736
0
W
14,314
4,534
0
4,927
15,572
16,384
431
2,725
12,847
52,638
0
W
Cernunnos
Doom1204
Cernunnos
10,238
5,222
0
8,012
11,988
5,121
4,638
800
11,188
0
101,020
W
3,258
1,021
7,339
5,865
10,377
7,599
429
1,938
8,439
19,504
0
W
Scylla
Jxcklewis
Scylla
9,343
410
0
1,108
6,486
2,294
405
3,945
2,541
80,541
0
L
Bellona
Scoty_04
Bellona
9,757
4,406
0
6,044
17,421
10,868
0
7,337
9,798
0
72,520
L
The Morrigan
Sir-HamzaD_US
The Morrigan
6,300
768
69
1,079
6,175
2,198
0
2,952
3,061
60,465
7,503
L
6,209
943
0
3,195
18,012
9,864
0
8,793
8,715
0
41,606
L
Hachiman
hoppaz
Hachiman
4,272
2,700
0
4,102
14,209
4,156
0
1,190
12,969
0
53,534
W
Fenrir
xXxFROSTyX
Fenrir
10,747
2,238
0
4,046
15,704
8,515
800
4,014
11,690
0
64,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,391
Gold Earned
44,124
507
Minions Killed
487
0
Camps Cleared
0
1,856,933
Distance Traveled
1,633,522
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,414
443
66
3
0
292,428
5
W
Athena
10,704
563
92
5
0
415,638
3
W
Cernunnos
11,796
621
158
8
0
315,310
3
W
Yemoja
10,322
543
32
2
0
356,597
2
W
Scylla
10,690
563
131
7
0
362,549
8
L
Bellona
9,019
475
114
6
0
396,684
4
L
The Morrigan
9,417
496
113
6
0
326,438
7
L
Mulan
8,863
466
87
5
0
310,511
1
L
Hachiman
8,411
443
107
6
0
307,461
1
W
Fenrir
10,879
573
94
5
0
406,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role