Player Matchup

Zeus
Zeus
ComradeButterz
Zeus
Level 9
God Stats
3W - 2L
1,494 SR
Queue Stats
26W - 28L
1,245 Elo+
Solo
Vulcan
Vulcan
Dandy_cool1
Vulcan
Level 21
God Stats
75W - 73L
1,501 SR
Queue Stats
656W - 749L
1,357 Elo+
Solo
Cu Chulainn
Cu Chulainn
Darkwing XX
Cu Chulainn
Level 17
God Stats
3W - 1L
1,597 SR
Queue Stats
39W - 56L
1,315 Elo+
Solo
Thor
Thor
LonzoxBall_
Thor
Level 7
God Stats
4W - 6L
1,351 SR
Queue Stats
11W - 26L
1,123 Elo+
Solo
Khepri
Khepri
madmanjohnny
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 362L
1,380 Elo+
Solo
Team Averages
Level 16
1,489 SR
1,284 Elo+

VS

Team Averages
Level 17
1,372 SR
1,341 Elo+
Zeus
Zeus
A Nice Tickle
Zeus
Level 24
God Stats
10W - 3L
1,523 SR
Queue Stats
35W - 32L
1,472 Elo+
Solo
Nemesis
Nemesis
Danielturbo3389
Nemesis
Level 5
God Stats
0W - 3L
1,231 SR
Queue Stats
3W - 9L
1,382 Elo+
Solo
Bellona
Bellona
M4K4VeLiE
Bellona
Level 29
God Stats
0W - 4L
1,142 SR
Queue Stats
50W - 64L
1,348 Elo+
Solo
Thanatos
Thanatos
ethanfuture
Thanatos
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
101W - 104L
1,312 Elo+
Solo
Izanami
Izanami
wild_cell1
Izanami
Level 6
God Stats
4W - 5L
1,462 SR
Queue Stats
7W - 14L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 11 / 12
20,143
1,259
51,939
18,811
9,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
20
2 / 4 / 15
14,882
930
16,797
15,776
7,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Darkwing XX
Cu Chulainn
20
3 / 9 / 19
14,879
930
9,492
22,685
19,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 8 / 9
14,011
876
8,167
17,691
17,082
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
20
7 / 2 / 21
16,070
1,004
9,559
21,791
34,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

13

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 5
17,846
1,115
32,620
10,630
3,347
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 7 / 7
12,937
809
395
16,280
5,129
Bellona
M4K4VeLiE
Bellona
20
8 / 11 / 16
16,862
1,054
32,005
29,837
15,617
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
ethanfuture
Thanatos
20
8 / 8 / 10
16,074
1,005
11,356
25,388
7,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
wild_cell1
Izanami
20
2 / 10 / 15
14,762
923
15,514
23,018
8,106
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
86
38
Kills
33
34
Deaths
38
76
Assists
53
Player
Kills
Deaths
Assists
KDA
L
15
2
5
8.75
W
23
11
12
2.64
W
Vulcan
2
4
15
2.38
L
0
7
7
0.5
W
Cu Chulainn
Darkwing XX
Cu Chulainn
3
9
19
1.39
W
3
8
9
0.94
L
Bellona
M4K4VeLiE
Bellona
8
11
16
1.45
L
Thanatos
ethanfuture
Thanatos
8
8
10
1.63
W
Khepri
7
2
21
8.75
L
Izanami
wild_cell1
Izanami
2
10
15
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,954
Damage
91,890
96,754
Taken
105,153
88,477
Mitigated
40,054
1,123
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,620
3,815
0
250
10,630
3,347
0
6,797
3,833
68,401
0
W
51,939
7,783
0
0
18,811
9,406
0
6,173
12,467
95,770
0
W
Vulcan
16,797
7,078
108
1,015
15,776
7,880
0
5,967
9,641
51,388
0
L
395
395
0
0
16,280
5,129
0
12,104
4,176
0
6,187
W
Cu Chulainn
Darkwing XX
Cu Chulainn
9,492
4,384
0
0
22,685
19,656
0
5,522
16,867
0
16,642
W
8,167
2,522
0
0
17,691
17,082
0
5,763
11,704
0
18,770
L
Bellona
M4K4VeLiE
Bellona
32,005
13,752
809
1,314
29,837
15,617
0
22,918
6,919
0
45,530
L
Thanatos
ethanfuture
Thanatos
11,356
1,797
0
8,666
25,388
7,855
0
18,753
6,635
0
42,945
W
Khepri
9,559
365
0
0
21,791
34,453
0
8,035
13,455
25,007
0
L
Izanami
wild_cell1
Izanami
15,514
12,794
0
1,664
23,018
8,106
0
17,723
5,295
0
49,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,985
Gold Earned
78,481
249
Minions Killed
283
4
Camps Cleared
6
1,136,618
Distance Traveled
1,279,033
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
17,846
1,115
82
5
1
282,288
1
W
Zeus
20,143
1,259
114
7
2
228,370
0
W
Vulcan
14,882
930
76
5
1
273,231
0
L
Nemesis
12,937
809
15
1
2
204,044
0
W
Cu Chulainn
14,879
930
14
1
0
225,595
0
W
Thor
14,011
876
17
1
0
149,353
1
L
Bellona
16,862
1,054
31
2
2
272,977
0
L
Thanatos
16,074
1,005
73
5
1
324,708
0
W
Khepri
16,070
1,004
28
2
1
260,069
1
L
Izanami
14,762
923
82
5
0
195,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role