Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold I
DJm0xy
Eset
Gold I
Level 147
God Stats
6W - 5L
1,649 SR
Queue Stats
412W - 405L
1,613 MMR
Solo
Aphrodite
Aphrodite
Gold IV
FoxxWinter
Aphrodite
Gold IV
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,529 MMR
Solo
Fenrir
Fenrir
Silver II
Murtle Meech
Fenrir
Silver II
Level 101
God Stats
9W - 7L
1,887 SR
Queue Stats
22W - 21L
1,545 MMR
Party 1
Geb
Geb
Silver II
neversweetEMC
Geb
Silver II
Level 68
God Stats
5W - 2L
1,050 SR
Queue Stats
16W - 17L
1,510 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,517 SR
1,539 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,452 SR
1,566 MMR
Skadi
Skadi
Bronze III
BigRj361_
Skadi
Bronze III
Level 91
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
BimiTenpix
Cu Chulainn
Platinum IV
Level 149
God Stats
21W - 13L
1,551 SR
Queue Stats
954W - 950L
1,595 MMR
Solo
Tiamat
Tiamat
Platinum V
NekoKwaii
Tiamat
Platinum V
Level 148
God Stats
0W - 2L
1,623 SR
Queue Stats
221W - 206L
1,640 MMR
Party 2
Bakasura
Bakasura
Gold I
iMrToxicTaco
Bakasura
Gold I
Level 129
God Stats
3W - 10L
1,097 SR
Queue Stats
501W - 498L
1,581 MMR
Party 2
Athena
Athena
Gold II
taym757
Athena
Gold II
Level 123
God Stats
6W - 11L
1,275 SR
Queue Stats
469W - 444L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 4 / 12
12,634
526
18,665
17,588
7,425
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eset
DJm0xy
Eset
20
9 / 4 / 3
14,127
589
14,420
14,249
6,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
FoxxWinter
Aphrodite
19
2 / 4 / 11
13,183
549
14,805
22,587
12,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
19
7 / 6 / 7
13,232
551
14,606
21,140
9,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 1 / 14
12,647
527
8,963
19,244
20,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
SetTsukuyomiKing ArthurScyllaJanus

VS

Bans
Nu WaCerberusDanzaburouYmirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BigRj361_
Skadi
7
0 / 5 / 0
7,171
299
1,727
5,379
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
BimiTenpix
Cu Chulainn
18
5 / 5 / 5
11,447
477
15,748
19,557
15,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
NekoKwaii
Tiamat
19
3 / 5 / 9
11,983
499
20,037
17,742
12,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
iMrToxicTaco
Bakasura
19
3 / 5 / 6
11,405
475
8,147
24,093
10,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
taym757
Athena
18
8 / 6 / 4
12,304
513
13,930
30,963
21,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
26
Kills
19
19
Deaths
26
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
4
12
2.75
L
Skadi
BigRj361_
Skadi
0
5
0
0
L
Cu Chulainn
BimiTenpix
Cu Chulainn
5
5
5
1.5
W
Eset
DJm0xy
Eset
9
4
3
2.63
W
Aphrodite
FoxxWinter
Aphrodite
2
4
11
1.88
W
Fenrir
7
6
7
1.75
L
Tiamat
NekoKwaii
Tiamat
3
5
9
1.5
L
Bakasura
iMrToxicTaco
Bakasura
3
5
6
1.2
W
3
1
14
10
L
Athena
taym757
Athena
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,459
Damage
59,589
94,808
Taken
97,734
54,947
Mitigated
61,510
43,860
Healing
20,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,665
7,360
0
8,965
17,588
7,425
7,055
8,651
8,747
92,200
0
L
Skadi
BigRj361_
Skadi
1,727
760
0
496
5,379
1,408
0
3,441
1,938
0
12,669
L
Cu Chulainn
BimiTenpix
Cu Chulainn
15,748
2,160
0
3,149
19,557
15,716
0
12,527
6,953
0
67,832
W
Eset
DJm0xy
Eset
14,420
1,046
1,513
5,124
14,249
6,087
1,271
6,093
7,470
80,898
0
W
Aphrodite
FoxxWinter
Aphrodite
14,805
1,007
5,247
15,924
22,587
12,069
2,106
6,879
15,243
74,369
0
W
Fenrir
14,606
2,774
0
2,827
21,140
9,106
1,048
6,758
13,550
0
78,519
L
Tiamat
NekoKwaii
Tiamat
20,037
1,901
269
5,564
17,742
12,631
585
9,812
7,655
75,252
0
L
Bakasura
iMrToxicTaco
Bakasura
8,147
5,707
0
2,397
24,093
10,220
741
11,361
12,511
0
79,197
W
8,963
746
669
3,591
19,244
20,260
859
6,963
12,171
42,222
0
L
Athena
taym757
Athena
13,930
3,111
0
8,559
30,963
21,535
19
19,014
11,824
62,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,823
Gold Earned
54,310
609
Minions Killed
504
0
Camps Cleared
0
2,228,152
Distance Traveled
1,972,848
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,634
526
145
6
0
402,368
10
L
Skadi
7,171
299
21
1
0
175,048
0
L
Cu Chulainn
11,447
477
127
5
0
455,985
3
W
Eset
14,127
589
165
7
0
449,618
9
W
Aphrodite
13,183
549
140
6
0
390,552
2
W
Fenrir
13,232
551
114
5
0
477,405
6
L
Tiamat
11,983
499
136
6
0
429,492
3
L
Bakasura
11,405
475
136
6
0
483,069
3
W
Geb
12,647
527
45
2
0
508,209
1
L
Athena
12,304
513
84
4
0
429,254
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role