Player Matchup

Persephone
Persephone
Fi6534
Persephone
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,579 Elo+
Solo
Rama
Rama
Leanguinii
Rama
Level 14
God Stats
6W - 2L
1,758 SR
Queue Stats
33W - 27L
1,568 Elo+
Solo
Da Ji
Da Ji
imGbN
Da Ji
Level 33
God Stats
0W - 1L
1,366 SR
Queue Stats
4W - 10L
1,271 Elo+
Party 3
Yemoja
Yemoja
marinha_rica
Yemoja
Level 4
God Stats
2W - 2L
1,318 SR
Queue Stats
20W - 23L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
silva5239
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,544 Elo+
Party 3
Team Averages
Level 20
1,488 SR
1,493 Elo+

VS

Team Averages
Level 26
1,570 SR
1,634 Elo+
Achilles
Achilles
Batatoso
Achilles
Level 30
God Stats
4W - 6L
1,774 SR
Queue Stats
62W - 53L
1,471 Elo+
Party 2
Rama
Rama
Claudio Rocette
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,741 Elo+
Solo
Cthulhu
Cthulhu
Jaimes2015
Cthulhu
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,748 Elo+
Party 1
Neith
Neith
Maudomato25
Neith
Level 18
God Stats
10W - 3L
1,578 SR
Queue Stats
51W - 39L
1,460 Elo+
Party 2
Merlin
Merlin
darkmagic030
Merlin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fi6534
Persephone
20
3 / 0 / 15
15,540
1,036
22,451
9,778
4,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 7 / 10
18,394
1,226
50,968
24,617
11,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Da Ji
imGbN
Da Ji
20
2 / 9 / 10
13,182
879
11,246
23,417
13,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
20
2 / 5 / 18
15,801
1,053
15,943
23,918
28,984
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
silva5239
Tsukuyomi
20
6 / 16 / 12
14,661
977
20,978
31,478
14,302
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Batatoso
Achilles
20
16 / 4 / 14
16,787
1,119
26,766
27,369
43,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 7 / 18
14,735
982
19,488
18,558
10,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Jaimes2015
Cthulhu
20
6 / 6 / 20
15,261
1,017
25,476
43,195
49,512
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
3 / 5 / 22
14,521
968
18,779
15,966
9,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
7 / 7 / 15
15,067
1,004
18,271
21,059
12,515
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
126
29
Kills
37
37
Deaths
29
65
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Achilles
Batatoso
Achilles
16
4
14
5.75
W
5
7
18
2
L
Persephone
Fi6534
Persephone
3
0
15
10.5
W
Cthulhu
Jaimes2015
Cthulhu
6
6
20
2.67
L
16
7
10
3
W
3
5
22
2.8
W
Merlin
7
7
15
2.07
L
Da Ji
imGbN
Da Ji
2
9
10
0.78
L
Yemoja
2
5
18
2.2
L
Tsukuyomi
silva5239
Tsukuyomi
6
16
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,586
Damage
108,780
113,208
Taken
126,147
72,698
Mitigated
125,785
22,418
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Batatoso
Achilles
26,766
6,995
593
1,874
27,369
43,885
0
7,902
19,467
0
34,156
W
19,488
12,991
114
510
18,558
10,203
0
5,606
12,952
0
45,263
L
Persephone
Fi6534
Persephone
22,451
2,312
262
1,661
9,778
4,418
0
5,526
4,252
61,352
0
W
Cthulhu
Jaimes2015
Cthulhu
25,476
1,689
3,062
1,922
43,195
49,512
0
15,729
27,466
52,597
0
L
50,968
46,249
0
6,166
24,617
11,010
0
10,445
14,172
0
83,723
W
18,779
7,550
1,204
1,843
15,966
9,670
0
3,800
12,166
0
41,157
W
Merlin
18,271
2,922
0
487
21,059
12,515
0
5,357
15,702
56,074
0
L
Da Ji
imGbN
Da Ji
11,246
1,950
752
823
23,417
13,984
0
7,059
16,358
0
25,023
L
Yemoja
15,943
2,486
8,495
3,129
23,918
28,984
0
11,129
12,789
32,160
0
L
Tsukuyomi
silva5239
Tsukuyomi
20,978
8,689
0
1,130
31,478
14,302
0
9,588
21,890
0
40,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,578
Gold Earned
76,371
271
Minions Killed
302
5
Camps Cleared
10
1,370,529
Distance Traveled
1,245,408
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,787
1,119
17
1
3
306,726
0
W
Rama
14,735
982
69
5
4
225,672
0
L
Persephone
15,540
1,036
111
7
1
293,430
0
W
Cthulhu
15,261
1,017
63
4
3
266,038
0
L
Rama
18,394
1,226
77
5
3
261,106
1
W
Neith
14,521
968
63
4
0
241,700
1
W
Merlin
15,067
1,004
90
6
0
205,272
1
L
Da Ji
13,182
879
31
2
0
290,056
1
L
Yemoja
15,801
1,053
26
2
0
251,519
1
L
Tsukuyomi
14,661
977
26
2
1
274,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role