Player Matchup

Pele
Pele
GenesysZach
Pele
Level 29
God Stats
6W - 8L
1,366 SR
Queue Stats
152W - 168L
1,385 Elo+
Party 1
Tyr
Tyr
LxZIComaGZ
Tyr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 29L
1,578 Elo+
Solo
Nemesis
Nemesis
ario771
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,174 Elo+
Solo
Discordia
Discordia
functoria
Discordia
Level 24
God Stats
39W - 39L
1,560 SR
Queue Stats
132W - 162L
1,376 Elo+
Party 1
Nike
Nike
plusandXX
Nike
Level 8
God Stats
4W - 2L
1,718 SR
Queue Stats
17W - 37L
1,220 Elo+
Party 1
Team Averages
Level 19
1,529 SR
1,346 Elo+

VS

Team Averages
Level 21
1,510 SR
1,425 Elo+
Danzaburou
Danzaburou
ANARCHICAL
Danzaburou
Level 23
God Stats
2W - 3L
1,408 SR
Queue Stats
34W - 43L
1,399 Elo+
Solo
Skadi
Skadi
BlackSlayfer
Skadi
Level 16
God Stats
3W - 2L
1,511 SR
Queue Stats
18W - 21L
1,357 Elo+
Solo
Jormungandr
Jormungandr
Gamling06
Jormungandr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jabbawooke
Kukulkan
Level 30
God Stats
21W - 21L
1,424 SR
Queue Stats
33W - 31L
1,409 Elo+
Solo
Thor
Thor
JaimeJB
Thor
Level 20
God Stats
3W - 1L
1,706 SR
Queue Stats
40W - 39L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 7
12,995
1,083
15,245
23,072
9,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
3 / 10 / 14
12,675
1,056
10,784
27,965
29,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
ario771
Nemesis
18
4 / 5 / 10
12,340
1,028
11,597
14,547
6,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
functoria
Discordia
18
6 / 6 / 8
12,903
1,075
24,714
11,501
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
17
1 / 10 / 6
10,956
913
6,826
20,540
20,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANARCHICAL
Danzaburou
19
11 / 5 / 17
14,242
1,187
19,712
12,833
5,015
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 4 / 23
13,062
1,089
19,676
14,636
5,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Gamling06
Jormungandr
20
2 / 5 / 26
12,931
1,078
14,864
16,108
17,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Jabbawooke
Kukulkan
20
9 / 2 / 17
13,968
1,164
25,166
14,592
5,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
JaimeJB
Thor
19
10 / 4 / 15
13,465
1,122
10,266
15,057
5,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
136
20
Kills
38
38
Deaths
20
45
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ANARCHICAL
Danzaburou
11
5
17
3.9
W
6
4
23
4.38
W
Jormungandr
Gamling06
Jormungandr
2
5
26
3
L
6
7
7
1.36
W
Kukulkan
Jabbawooke
Kukulkan
9
2
17
8.75
W
Thor
JaimeJB
Thor
10
4
15
4.38
L
3
10
14
1
L
Nemesis
ario771
Nemesis
4
5
10
1.8
L
Discordia
functoria
Discordia
6
6
8
1.67
L
Nike
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,166
Damage
89,684
97,625
Taken
73,226
70,775
Mitigated
39,536
6,913
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ANARCHICAL
Danzaburou
19,712
12,390
0
3,348
12,833
5,015
0
4,931
7,902
0
34,631
W
19,676
10,131
0
1,239
14,636
5,669
0
4,622
10,014
0
39,881
W
Jormungandr
Gamling06
Jormungandr
14,864
4,263
0
0
16,108
17,300
0
5,700
10,408
41,681
0
L
15,245
3,691
0
1,474
23,072
9,137
0
9,967
13,105
0
47,146
W
Kukulkan
Jabbawooke
Kukulkan
25,166
2,376
1,203
782
14,592
5,928
0
5,437
9,155
52,238
0
W
Thor
JaimeJB
Thor
10,266
2,604
0
0
15,057
5,624
0
4,540
10,517
0
20,849
L
10,784
2,351
71
3,841
27,965
29,488
0
10,534
17,431
0
28,601
L
Nemesis
ario771
Nemesis
11,597
3,228
0
1,527
14,547
6,616
0
5,227
9,320
516
15,216
L
Discordia
functoria
Discordia
24,714
610
0
0
11,501
4,817
0
6,679
4,822
51,070
0
L
Nike
6,826
321
0
0
20,540
20,717
0
7,623
12,917
0
17,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,869
Gold Earned
67,668
184
Minions Killed
233
9
Camps Cleared
8
1,158,898
Distance Traveled
1,107,142
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,242
1,187
30
3
1
211,824
0
W
Skadi
13,062
1,089
50
4
0
201,664
1
W
Jormungandr
12,931
1,078
61
5
1
220,609
2
L
Pele
12,995
1,083
62
5
6
254,231
0
W
Kukulkan
13,968
1,164
72
6
3
246,052
0
W
Thor
13,465
1,122
20
2
3
226,993
0
L
Tyr
12,675
1,056
38
3
0
233,895
0
L
Nemesis
12,340
1,028
3
0
2
212,519
1
L
Discordia
12,903
1,075
59
5
1
225,543
0
L
Nike
10,956
913
22
2
0
232,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role