Player Matchup

Bellona
Bellona
DKamina
Bellona
Level 25
God Stats
2W - 4L
1,119 SR
Queue Stats
130W - 120L
1,536 Elo+
Solo
Ares
Ares
DeathHunter2107
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,870 Elo+
Party 3
Thanatos
Thanatos
Demonic00Shadows
Thanatos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 103L
1,501 Elo+
Party 1
Neith
Neith
MrShowtimeYT
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Anubis
Anubis
PickleRick22
Anubis
Level 22
God Stats
6W - 9L
1,302 SR
Queue Stats
119W - 114L
1,469 Elo+
Party 1
Team Averages
Level 18
1,384 SR
1,575 Elo+

VS

Team Averages
Level 26
1,606 SR
1,495 Elo+
Bellona
Bellona
Emh0
Bellona
Level 16
God Stats
3W - 3L
1,690 SR
Queue Stats
13W - 16L
1,545 Elo+
Party 2
Skadi
Skadi
GurksalladXD
Skadi
Level 29
God Stats
6W - 7L
1,459 SR
Queue Stats
58W - 72L
1,452 Elo+
Party 2
Arachne
Arachne
LouenR
Arachne
Level 24
God Stats
15W - 7L
1,701 SR
Queue Stats
72W - 70L
1,505 Elo+
Solo
Yemoja
Yemoja
NotADutchGuy
Yemoja
Level 15
God Stats
5W - 6L
1,545 SR
Queue Stats
63W - 72L
1,488 Elo+
Solo
Anubis
Anubis
Twicemas
Anubis
Level 45
God Stats
17W - 10L
1,634 SR
Queue Stats
79W - 77L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DKamina
Bellona
12
4 / 0 / 3
7,098
645
6,104
5,494
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 2 / 1
5,685
517
5,181
7,664
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 1
5,931
539
1,065
7,678
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 2
5,669
515
4,036
4,582
1,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
12
6 / 1 / 0
7,162
651
6,201
5,395
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Emh0
Bellona
9
1 / 3 / 0
5,580
507
1,954
5,116
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
2 / 3 / 1
5,117
465
5,043
6,433
1,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
LouenR
Arachne
10
0 / 2 / 2
5,641
513
2,230
5,561
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
8
2 / 2 / 2
5,532
503
3,676
9,608
6,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Twicemas
Anubis
10
2 / 5 / 0
5,827
530
3,476
6,847
2,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
15
Kills
7
7
Deaths
15
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
DKamina
Bellona
4
0
3
5.5
W
2
2
1
1.25
W
1
2
1
0.75
L
Bellona
Emh0
Bellona
1
3
0
0.33
L
2
3
1
0.83
L
Arachne
LouenR
Arachne
0
2
2
0.5
W
2
2
2
1.5
L
Yemoja
2
2
2
1.5
W
Anubis
6
1
0
6
L
Anubis
Twicemas
Anubis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
16,379
30,813
Taken
33,565
13,106
Mitigated
15,171
12,852
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DKamina
Bellona
6,104
2,904
0
491
5,494
4,218
0
830
4,664
0
35,953
W
5,181
92
0
2,061
7,664
3,245
0
1,989
5,675
20,842
0
W
1,065
216
0
6,181
7,678
2,159
12
1,151
6,527
0
29,575
L
Bellona
Emh0
Bellona
1,954
457
0
350
5,116
3,022
512
0
5,116
0
22,379
L
5,043
2,157
0
975
6,433
1,867
0
2,700
3,693
0
21,640
L
Arachne
LouenR
Arachne
2,230
1,388
0
2,424
5,561
1,854
0
696
4,795
0
32,269
W
4,036
2,726
0
1,111
4,582
1,353
98
1,040
3,542
0
23,137
L
Yemoja
3,676
900
279
2,421
9,608
6,284
0
3,707
5,851
13,956
0
W
Anubis
6,201
336
0
3,008
5,395
2,131
0
2,142
3,253
41,281
0
L
Anubis
Twicemas
Anubis
3,476
140
0
1,513
6,847
2,144
0
3,853
2,728
26,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,545
Gold Earned
27,697
313
Minions Killed
232
0
Camps Cleared
0
1,038,742
Distance Traveled
975,145
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,098
645
89
8
0
233,638
4
W
Ares
5,685
517
23
2
0
210,130
5
W
Thanatos
5,931
539
64
6
0
191,099
0
L
Bellona
5,580
507
56
5
0
202,077
4
L
Skadi
5,117
465
40
4
0
192,696
3
L
Arachne
5,641
513
68
6
0
207,608
0
W
Neith
5,669
515
44
4
0
199,727
2
L
Yemoja
5,532
503
12
1
0
180,192
4
W
Anubis
7,162
651
93
8
0
204,148
2
L
Anubis
5,827
530
56
5
0
192,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role