Player Matchup

Zeus
Zeus
Aldenis01
Zeus
Level 44
God Stats
0W - 2L
1,221 SR
Queue Stats
15W - 27L
1,131 Elo+
Solo
Neith
Neith
Chrisfusky
Neith
Level 68
God Stats
1W - 11L
1,310 SR
Queue Stats
327W - 395L
1,294 Elo+
Solo
The Morrigan
The Morrigan
Cxlimate
The Morrigan
Level 56
God Stats
2W - 4L
1,500 SR
Queue Stats
325W - 364L
1,334 Elo+
Party 1
Nemesis
Nemesis
KnucklesUnleasH
Nemesis
Level 95
God Stats
17W - 19L
1,451 SR
Queue Stats
222W - 263L
1,382 Elo+
Party 1
Hercules
Hercules
YD_GREENS
Hercules
Level 26
God Stats
8W - 9L
1,500 SR
Queue Stats
332W - 382L
1,330 Elo+
Party 1
Team Averages
Level 58
1,396 SR
1,294 Elo+

VS

Team Averages
Level 52
1,534 SR
1,300 Elo+
Sun Wukong
Sun Wukong
Ceminite
Sun Wukong
Level 23
God Stats
5W - 6L
1,474 SR
Queue Stats
210W - 243L
1,310 Elo+
Party 2
Agni
Agni
Champolla157
Agni
Level 39
God Stats
2W - 3L
1,742 SR
Queue Stats
75W - 78L
1,323 Elo+
Party 2
Cupid
Cupid
Fest EduEsMejor
Cupid
Level 64
God Stats
16W - 18L
1,455 SR
Queue Stats
195W - 305L
1,303 Elo+
Solo
Ra
Ra
MrPiggy2709
Ra
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 36L
1,193 Elo+
Solo
Loki
Loki
theesavageTM
Loki
Level 88
God Stats
16W - 13L
1,499 SR
Queue Stats
855W - 1,027L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 7 / 3
8,064
448
8,426
8,012
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
13
2 / 7 / 2
8,224
457
6,228
14,218
5,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Cxlimate
The Morrigan
12
4 / 2 / 1
8,263
459
4,821
5,723
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 4 / 2
9,990
555
9,102
12,660
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
YD_GREENS
Hercules
11
3 / 6 / 3
7,985
444
8,339
15,279
10,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ceminite
Sun Wukong
13
4 / 7 / 3
8,657
481
6,850
12,814
9,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 2 / 5
10,479
582
10,483
8,066
2,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 2 / 2
10,053
559
10,680
11,245
4,071
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 6 / 4
8,377
465
6,237
10,158
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 4 / 5
10,162
565
5,127
14,846
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
21
Kills
26
26
Deaths
21
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
7
3
0.64
W
Sun Wukong
Ceminite
Sun Wukong
4
7
3
0.79
W
7
2
5
4.75
L
Neith
2
7
2
0.43
L
The Morrigan
Cxlimate
The Morrigan
4
2
1
2.25
W
8
2
2
4.5
L
9
4
2
2.5
W
3
6
4
0.83
L
Hercules
YD_GREENS
Hercules
3
6
3
0.75
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,916
Damage
39,377
55,892
Taken
57,129
25,599
Mitigated
24,454
12,537
Healing
17,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,426
798
0
0
8,012
2,200
450
3,162
4,850
34,823
0
W
Sun Wukong
Ceminite
Sun Wukong
6,850
2,449
0
1,129
12,814
9,650
1,059
1,684
10,322
0
28,145
W
10,483
834
255
1,074
8,066
2,676
1,912
1,028
6,887
53,723
0
L
Neith
6,228
2,407
0
5,236
14,218
5,442
1,104
2,986
11,232
0
44,917
L
The Morrigan
Cxlimate
The Morrigan
4,821
1,376
0
1,885
5,723
1,714
663
1,544
3,956
33,147
1,059
W
10,680
4,841
0
5,566
11,245
4,071
5,093
1,690
9,469
0
47,181
L
9,102
3,403
0
1,788
12,660
6,029
0
4,664
7,996
0
61,658
W
6,237
1,053
570
2,509
10,158
3,129
707
3,540
6,377
38,032
0
L
Hercules
YD_GREENS
Hercules
8,339
3,105
0
3,628
15,279
10,214
608
4,141
11,138
0
24,767
W
5,127
1,619
585
5,354
14,846
4,928
599
3,730
10,735
0
53,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,526
Gold Earned
47,728
339
Minions Killed
378
0
Camps Cleared
0
1,425,272
Distance Traveled
1,581,589
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,064
448
61
3
0
259,141
1
W
Sun Wukong
8,657
481
40
2
0
372,980
0
W
Agni
10,479
582
93
5
0
323,728
2
L
Neith
8,224
457
62
3
0
277,627
1
L
The Morrigan
8,263
459
80
4
0
205,955
4
W
Cupid
10,053
559
95
5
0
286,577
0
L
Nemesis
9,990
555
98
5
0
352,817
0
W
Ra
8,377
465
48
3
0
286,322
0
L
Hercules
7,985
444
38
2
0
329,732
0
W
Loki
10,162
565
102
6
0
311,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role