Player Matchup

Merlin
Merlin
Erick Onil
Merlin
Level 21
God Stats
3W - 6L
1,636 SR
Queue Stats
27W - 28L
1,531 Elo+
Solo
Bellona
Bellona
Legenddaddy6765
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,555 Elo+
Solo
Apollo
Apollo
TheXtrons57
Apollo
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
20W - 30L
1,386 Elo+
Solo
Anubis
Anubis
Virtual_ninja212
Anubis
Level 16
God Stats
3W - 2L
1,671 SR
Queue Stats
27W - 27L
1,548 Elo+
Solo
Zeus
Zeus
boyelcruel
Zeus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 106L
1,425 Elo+
Solo
Team Averages
Level 13
1,561 SR
1,489 Elo+

VS

Team Averages
Level 40
1,594 SR
1,795 Elo+
Kali
Kali
HeGotBlink
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
2,022 Elo+
Party 1
Neith
Neith
KN FALLEN
Neith
Level 13
God Stats
7W - 0L
1,772 SR
Queue Stats
13W - 2L
1,871 Elo+
Party 1
Bacchus
Bacchus
SloPPyToPPy3977
Bacchus
Level 21
God Stats
41W - 33L
1,599 SR
Queue Stats
162W - 113L
1,652 Elo+
Party 1
Ganesha
Ganesha
asroth01
Ganesha
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,847 Elo+
Party 1
Izanami
Izanami
hobosecrets
Izanami
Level 6
God Stats
10W - 7L
1,600 SR
Queue Stats
25W - 29L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Erick Onil
Merlin
17
3 / 1 / 12
10,481
1,048
14,271
8,642
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 3
7,926
793
616
5,930
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
16
5 / 4 / 8
9,695
970
9,852
14,627
5,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 3 / 10
11,235
1,124
13,019
14,078
5,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 11 / 7
9,996
1,000
5,610
11,873
2,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

111

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 9
12,127
1,213
14,582
15,207
6,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Neith
KN FALLEN
Neith
15
5 / 1 / 5
9,865
987
7,287
6,935
2,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
10 / 2 / 6
11,926
1,193
10,960
8,300
5,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
asroth01
Ganesha
18
0 / 9 / 20
10,362
1,036
8,515
15,752
6,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
hobosecrets
Izanami
14
2 / 3 / 6
8,922
892
7,912
8,317
2,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
70
18
Kills
24
24
Deaths
18
40
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Merlin
Erick Onil
Merlin
3
1
12
9
W
7
3
9
3.83
W
Neith
KN FALLEN
Neith
5
1
5
7.5
L
0
5
3
0.3
W
10
2
6
6.5
L
Apollo
5
4
8
2.25
L
7
3
10
4
W
Ganesha
asroth01
Ganesha
0
9
20
1.11
L
3
11
7
0.59
W
Izanami
hobosecrets
Izanami
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,368
Damage
49,256
55,150
Taken
54,511
19,429
Mitigated
24,023
2,995
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Erick Onil
Merlin
14,271
2,012
0
0
8,642
2,781
0
2,062
6,580
40,333
0
W
14,582
9,501
0
6,735
15,207
6,767
0
7,917
6,262
0
40,910
W
Neith
KN FALLEN
Neith
7,287
3,732
0
1,929
6,935
2,271
0
4,866
2,069
0
26,092
L
616
342
0
111
5,930
2,569
0
1,956
3,974
0
871
W
10,960
614
0
170
8,300
5,153
0
4,623
2,767
25,154
0
L
Apollo
9,852
5,494
0
439
14,627
5,340
0
6,545
8,082
0
17,302
L
13,019
165
217
2,228
14,078
5,964
0
4,063
10,015
33,834
0
W
Ganesha
asroth01
Ganesha
8,515
700
0
83
15,752
6,844
0
10,265
5,487
19,603
0
L
5,610
1,172
0
0
11,873
2,775
0
4,849
7,024
10,172
0
W
Izanami
hobosecrets
Izanami
7,912
5,412
0
810
8,317
2,988
0
5,229
3,088
0
18,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,333
Gold Earned
53,202
128
Minions Killed
192
3
Camps Cleared
8
760,332
Distance Traveled
844,923
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,481
1,048
62
6
0
171,070
0
W
Kali
12,127
1,213
95
10
3
203,553
0
W
Neith
9,865
987
37
4
1
163,508
0
L
Bellona
7,926
793
0
0
0
80,294
2
W
Bacchus
11,926
1,193
25
3
0
214,177
0
L
Apollo
9,695
970
13
1
2
187,388
1
L
Anubis
11,235
1,124
43
4
1
178,685
0
W
Ganesha
10,362
1,036
3
0
0
127,795
0
L
Zeus
9,996
1,000
10
1
0
142,895
1
W
Izanami
8,922
892
32
3
4
135,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role