Player Matchup

Ullr
Ullr
Luis_Cruiser
Ullr
Level 102
God Stats
26W - 35L
1,467 SR
Queue Stats
197W - 228L
1,409 Elo+
Party 1
Bellona
Bellona
Molterssdt97
Bellona
Level 85
God Stats
28W - 24L
1,428 SR
Queue Stats
131W - 169L
1,358 Elo+
Party 1
Hel
Hel
SnoopJaps
Hel
Level 137
God Stats
7W - 7L
1,254 SR
Queue Stats
212W - 269L
1,433 Elo+
Solo
Team Averages
Level 108
1,383 SR
1,400 Elo+

VS

Team Averages
Level 49
1,557 SR
1,254 Elo+
Fenrir
Fenrir
Neorze
Fenrir
Level 28
God Stats
2W - 2L
1,744 SR
Queue Stats
4W - 13L
1,185 Elo+
Party 2
Amaterasu
Amaterasu
ZX LAnkOo
Amaterasu
Level 22
God Stats
2W - 3L
1,566 SR
Queue Stats
3W - 11L
1,148 Elo+
Party 2
Zhong Kui
Zhong Kui
ninjazumbon
Zhong Kui
Level 96
God Stats
0W - 1L
1,361 SR
Queue Stats
45W - 53L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 6
13,487
642
16,423
20,540
8,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Molterssdt97
Bellona
15
6 / 6 / 9
13,381
637
12,366
23,823
14,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 4 / 7
13,920
663
17,255
15,905
9,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Neorze
Fenrir
14
4 / 8 / 4
12,892
614
10,078
17,229
6,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ZX LAnkOo
Amaterasu
15
0 / 7 / 8
11,739
559
8,665
20,167
11,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
ninjazumbon
Zhong Kui
19
10 / 2 / 2
14,523
692
31,956
26,186
24,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
16
Kills
14
14
Deaths
17
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
W
Bellona
Molterssdt97
Bellona
6
6
9
1.75
L
Fenrir
Neorze
Fenrir
4
8
4
0.75
W
6
4
7
2.38
L
Amaterasu
ZX LAnkOo
Amaterasu
0
7
8
0.57
L
Zhong Kui
ninjazumbon
Zhong Kui
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,044
Damage
50,699
60,268
Taken
63,582
32,559
Mitigated
42,939
17,908
Healing
15,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,423
7,589
0
2,552
20,540
8,440
32
10,731
9,459
0
75,250
W
Bellona
Molterssdt97
Bellona
12,366
3,977
0
5,069
23,823
14,417
957
11,436
11,909
0
32,019
L
Fenrir
Neorze
Fenrir
10,078
2,954
0
147
17,229
6,499
523
5,412
11,817
0
50,457
W
17,255
1,031
3,776
6,511
15,905
9,702
100
9,063
6,564
86,103
0
L
Amaterasu
ZX LAnkOo
Amaterasu
8,665
4,724
0
3,145
20,167
11,582
499
2,828
17,339
0
29,977
L
Zhong Kui
ninjazumbon
Zhong Kui
31,956
1,742
301
12,215
26,186
24,858
307
9,112
17,074
107,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,788
Gold Earned
39,154
224
Minions Killed
219
0
Camps Cleared
0
1,178,249
Distance Traveled
1,170,384
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,487
642
77
4
0
393,295
3
W
Bellona
13,381
637
35
2
0
413,606
1
L
Fenrir
12,892
614
60
3
0
407,008
2
W
Hel
13,920
663
112
5
0
371,348
1
L
Amaterasu
11,739
559
28
1
0
388,345
2
L
Zhong Kui
14,523
692
131
6
0
375,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role