Player Matchup

Hun Batz
Hun Batz
AcidOcore
Hun Batz
Level 31
God Stats
2W - 2L
1,214 SR
Queue Stats
127W - 108L
1,515 Elo+
Party 2
Tiamat
Tiamat
Beasty55Xs
Tiamat
Level 29
God Stats
16W - 14L
1,557 SR
Queue Stats
87W - 76L
1,577 Elo+
Solo
Izanami
Izanami
Blck-PanTheR-_-
Izanami
Level 31
God Stats
17W - 25L
1,601 SR
Queue Stats
108W - 101L
1,592 Elo+
Party 2
Ymir
Ymir
ShοdJi
Ymir
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 34L
1,763 Elo+
Party 1
Bellona
Bellona
Yαrudi
Bellona
Level 26
God Stats
3W - 0L
1,893 SR
Queue Stats
207W - 69L
1,883 Elo+
Party 1
Team Averages
Level 29
1,553 SR
1,666 Elo+

VS

Team Averages
Level 20
1,599 SR
1,587 Elo+
Ra
Ra
Jo651
Ra
Level 26
God Stats
2W - 7L
1,500 SR
Queue Stats
228W - 240L
1,522 Elo+
Solo
Nemesis
Nemesis
Kini-1987
Nemesis
Level 26
God Stats
2W - 5L
1,527 SR
Queue Stats
119W - 101L
1,550 Elo+
Solo
Cupid
Cupid
Lil_Garden68
Cupid
Level 23
God Stats
5W - 3L
1,367 SR
Queue Stats
39W - 38L
1,535 Elo+
Solo
Mulan
Mulan
StikerAkaMike
Mulan
Level 4
God Stats
2W - 1L
1,826 SR
Queue Stats
2W - 1L
1,780 Elo+
Solo
Tiamat
Tiamat
lucian2092
Tiamat
Level 19
God Stats
6W - 3L
1,777 SR
Queue Stats
27W - 17L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AcidOcore
Hun Batz
9
3 / 1 / 4
5,531
553
1,875
4,532
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Beasty55Xs
Tiamat
9
2 / 3 / 1
5,417
542
3,545
6,578
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

10
1 / 1 / 2
5,327
533
1,590
4,145
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
ShοdJi
Ymir
9
2 / 0 / 3
5,835
584
4,048
6,240
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Yαrudi
Bellona
9
1 / 1 / 2
5,729
573
4,295
6,951
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
2 / 1 / 1
5,533
553
3,992
4,558
1,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Kini-1987
Nemesis
9
2 / 2 / 2
5,343
534
3,389
7,147
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 0
5,252
525
3,015
4,459
955
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 0
3,943
394
1,425
4,823
2,007
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tiamat
lucian2092
Tiamat
9
1 / 1 / 0
5,244
524
3,429
4,834
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
6
6
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AcidOcore
Hun Batz
3
1
4
5
W
Tiamat
Beasty55Xs
Tiamat
2
3
1
0.83
W
1
1
2
2
L
Ra
2
1
1
2.5
L
Nemesis
Kini-1987
Nemesis
2
2
2
1.5
L
1
2
0
0.5
W
Ymir
ShοdJi
Ymir
2
0
3
3.5
L
0
3
0
0
W
Bellona
Yαrudi
Bellona
1
1
2
2
L
Tiamat
lucian2092
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,353
Damage
15,250
28,446
Taken
25,821
12,945
Mitigated
9,246
10,446
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AcidOcore
Hun Batz
1,875
635
0
1,978
4,532
1,319
0
865
3,611
0
18,893
W
Tiamat
Beasty55Xs
Tiamat
3,545
478
0
2,328
6,578
3,473
72
2,042
4,536
25,848
0
W
1,590
1,291
0
1,524
4,145
1,153
892
322
3,734
0
29,782
L
Ra
3,992
569
524
1,538
4,558
1,539
0
3,338
1,220
32,230
0
L
Nemesis
Kini-1987
Nemesis
3,389
2,046
0
931
7,147
2,507
0
2,668
4,479
0
28,303
L
3,015
1,382
0
1,554
4,459
955
560
544
3,915
0
27,137
W
Ymir
ShοdJi
Ymir
4,048
1,422
0
1,952
6,240
2,869
0
1,145
4,999
25,462
0
L
1,425
536
0
146
4,823
2,007
170
679
4,144
0
10,306
W
Bellona
Yαrudi
Bellona
4,295
2,698
0
2,664
6,951
4,131
0
2,671
3,970
0
33,102
L
Tiamat
lucian2092
Tiamat
3,429
277
0
2,116
4,834
2,238
0
364
4,470
23,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,839
Gold Earned
25,315
267
Minions Killed
240
0
Camps Cleared
0
949,986
Distance Traveled
894,932
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,531
553
36
4
0
203,933
3
W
Tiamat
5,417
542
55
6
0
156,089
0
W
Izanami
5,327
533
61
6
0
181,361
1
L
Ra
5,533
553
69
7
0
184,100
3
L
Nemesis
5,343
534
46
5
0
184,031
1
L
Cupid
5,252
525
53
5
0
176,513
1
W
Ymir
5,835
584
42
4
0
196,687
3
L
Mulan
3,943
394
24
2
0
169,329
0
W
Bellona
5,729
573
73
7
0
211,916
2
L
Tiamat
5,244
524
48
5
0
180,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role