Player Matchup

Horus
Horus
Babyhorsie1215
Horus
Level 26
God Stats
5W - 5L
1,541 SR
Queue Stats
65W - 63L
1,526 Elo+
Solo
Neith
Neith
JoeCb
Neith
Level 29
God Stats
34W - 25L
1,463 SR
Queue Stats
263W - 264L
1,492 Elo+
Solo
Ares
Ares
MasterWen
Ares
Level 27
God Stats
7W - 3L
1,627 SR
Queue Stats
111W - 119L
1,428 Elo+
Solo
Ra
Ra
RubberProx
Ra
Level 27
God Stats
12W - 7L
1,643 SR
Queue Stats
143W - 147L
1,578 Elo+
Solo
The Morrigan
The Morrigan
peldritch
The Morrigan
Level 22
God Stats
130W - 98L
1,630 SR
Queue Stats
161W - 144L
1,579 Elo+
Solo
Team Averages
Level 26
1,581 SR
1,520 Elo+

VS

Team Averages
Level 21
1,463 SR
1,588 Elo+
Hera
Hera
BlueToad20
Hera
Level 28
God Stats
1W - 6L
1,313 SR
Queue Stats
269W - 277L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
Cosmere21
Nu Wa
Level 25
God Stats
56W - 38L
1,676 SR
Queue Stats
183W - 176L
1,555 Elo+
Solo
Neith
Neith
M4NG3L
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,898 Elo+
Solo
Fenrir
Fenrir
SuperMario11000
Fenrir
Level 25
God Stats
29W - 29L
1,316 SR
Queue Stats
289W - 270L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
jeisson103
Sun Wukong
Level 24
God Stats
1W - 1L
1,511 SR
Queue Stats
68W - 72L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 28
11,583
1,158
12,549
14,691
17,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
JoeCb
Neith
17
3 / 4 / 23
10,389
1,039
11,827
11,491
5,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
17
6 / 6 / 24
11,690
1,169
8,239
17,600
19,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
12 / 1 / 19
13,203
1,320
29,534
12,648
6,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
peldritch
The Morrigan
18
13 / 0 / 18
12,061
1,206
19,204
6,075
3,195
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

229

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
9,619
962
9,244
14,258
5,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Cosmere21
Nu Wa
17
3 / 9 / 9
10,481
1,048
16,594
16,886
6,079
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
M4NG3L
Neith
16
2 / 8 / 9
10,228
1,023
12,895
17,188
6,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 7 / 6
10,414
1,041
8,550
20,518
11,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Sun Wukong
jeisson103
Sun Wukong
15
1 / 7 / 7
9,333
933
10,503
19,264
15,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
50
37
Kills
13
13
Deaths
38
112
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
2
28
8.5
L
2
7
6
0.71
L
Nu Wa
Cosmere21
Nu Wa
3
9
9
0.83
W
Neith
JoeCb
Neith
3
4
23
3.63
L
Neith
M4NG3L
Neith
2
8
9
0.81
W
Ares
6
6
24
3
W
12
1
19
21.5
L
5
7
6
1.14
L
Sun Wukong
jeisson103
Sun Wukong
1
7
7
0.64
W
The Morrigan
peldritch
The Morrigan
13
0
18
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,353
Damage
57,786
62,505
Taken
88,114
53,330
Mitigated
45,147
20,974
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,549
4,834
2,928
3,554
14,691
17,695
0
5,436
9,255
0
19,185
L
9,244
1,524
414
398
14,258
5,604
0
9,857
4,401
39,213
0
L
Nu Wa
Cosmere21
Nu Wa
16,594
4,920
54
842
16,886
6,079
0
12,519
4,367
41,788
0
W
Neith
JoeCb
Neith
11,827
7,270
0
3,192
11,491
5,629
0
5,061
6,430
0
33,317
L
Neith
M4NG3L
Neith
12,895
5,831
0
2,274
17,188
6,573
0
12,133
5,055
0
41,133
W
Ares
8,239
680
0
1,272
17,600
19,925
0
8,347
9,253
14,010
0
W
29,534
2,593
3,831
5,618
12,648
6,886
0
4,211
8,437
96,235
0
L
8,550
1,801
0
238
20,518
11,592
0
13,961
6,557
0
16,866
L
Sun Wukong
jeisson103
Sun Wukong
10,503
2,262
0
263
19,264
15,299
0
8,507
10,757
411
30,769
W
The Morrigan
peldritch
The Morrigan
19,204
2,694
0
579
6,075
3,195
0
3,187
2,888
29,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,926
Gold Earned
50,075
227
Minions Killed
206
7
Camps Cleared
3
918,001
Distance Traveled
939,338
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,583
1,158
13
1
0
208,153
3
L
Hera
9,619
962
42
4
1
181,098
0
L
Nu Wa
10,481
1,048
48
5
1
162,527
1
W
Neith
10,389
1,039
35
4
0
145,561
0
L
Neith
10,228
1,023
52
5
1
162,801
0
W
Ares
11,690
1,169
11
1
1
164,028
0
W
Ra
13,203
1,320
149
15
3
201,408
0
L
Fenrir
10,414
1,041
10
1
0
211,227
0
L
Sun Wukong
9,333
933
54
5
0
221,685
1
W
The Morrigan
12,061
1,206
19
2
3
198,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role