Player Matchup

Nemesis
Nemesis
Jokarnn
Nemesis
Level 7
God Stats
65W - 48L
1,373 SR
Queue Stats
312W - 311L
1,116 Elo+
Party 2
Hades
Hades
Sweayz
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ThyDredgen
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,218 Elo+
Party 1
Ares
Ares
konkl
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 81L
1,019 Elo+
Party 2
Tyr
Tyr
vinzzzy0
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 30
1,475 SR
1,271 Elo+

VS

Team Averages
Level 21
1,461 SR
1,361 Elo+
Izanami
Izanami
BissoJnrr
Izanami
Level 18
God Stats
7W - 13L
1,563 SR
Queue Stats
21W - 35L
1,357 Elo+
Solo
Thanatos
Thanatos
BlauerAdler
Thanatos
Level 12
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 10L
1,406 Elo+
Solo
Chang'e
Chang'e
SailorDiao
Chang'e
Level 17
God Stats
10W - 13L
1,716 SR
Queue Stats
53W - 58L
1,354 Elo+
Solo
Anubis
Anubis
XEPTBCMETAHE
Anubis
Level 30
God Stats
38W - 43L
1,470 SR
Queue Stats
141W - 190L
1,351 Elo+
Solo
Bacchus
Bacchus
bogoebtxt
Bacchus
Level 26
God Stats
1W - 2L
1,269 SR
Queue Stats
94W - 78L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jokarnn
Nemesis
10
1 / 0 / 1
6,372
490
1,914
6,314
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Sweayz
Hades
12
4 / 4 / 1
7,336
564
5,047
10,770
4,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
5 / 5 / 2
7,569
582
6,997
7,704
2,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
konkl
Ares
12
3 / 2 / 4
6,901
531
3,284
6,416
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 0 / 0
7,878
606
5,508
7,048
5,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BissoJnrr
Izanami
9
0 / 4 / 1
5,537
426
2,289
5,335
1,555
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
BlauerAdler
Thanatos
9
3 / 5 / 0
6,225
479
3,476
8,876
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
SailorDiao
Chang'e
10
1 / 4 / 2
5,944
457
3,509
6,499
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
14
4 / 3 / 1
8,055
620
9,562
8,570
4,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
bogoebtxt
Bacchus
11
3 / 1 / 0
6,508
501
3,642
7,181
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
17
Kills
11
11
Deaths
17
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
BissoJnrr
Izanami
0
4
1
0.13
L
Thanatos
BlauerAdler
Thanatos
3
5
0
0.6
W
Nemesis
Jokarnn
Nemesis
1
0
1
1.5
L
Chang'e
SailorDiao
Chang'e
1
4
2
0.5
W
Hades
Sweayz
Hades
4
4
1
1.13
W
Neith
5
5
2
1.2
L
Anubis
4
3
1
1.5
L
Bacchus
bogoebtxt
Bacchus
3
1
0
3
W
Ares
konkl
Ares
3
2
4
2.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,750
Damage
22,478
38,252
Taken
36,461
18,167
Mitigated
16,730
13,006
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BissoJnrr
Izanami
2,289
1,486
80
357
5,335
1,555
187
132
5,053
0
26,636
L
Thanatos
BlauerAdler
Thanatos
3,476
1,346
0
4,899
8,876
2,841
0
915
7,911
0
22,033
W
Nemesis
Jokarnn
Nemesis
1,914
1,256
0
2,534
6,314
1,613
0
1,019
5,295
0
29,720
L
Chang'e
SailorDiao
Chang'e
3,509
589
799
1,489
6,499
1,694
176
1,451
5,048
23,237
0
W
Hades
Sweayz
Hades
5,047
459
0
3,451
10,770
4,049
449
7,387
3,353
31,200
0
W
Neith
6,997
3,468
0
995
7,704
2,485
717
4,455
3,151
0
41,670
L
Anubis
9,562
1,116
0
3,314
8,570
4,539
514
3,506
5,064
54,662
0
L
Bacchus
bogoebtxt
Bacchus
3,642
930
0
504
7,181
6,101
708
2,327
4,785
16,960
0
W
Ares
konkl
Ares
3,284
299
0
1,642
6,416
4,033
0
3,135
3,069
12,644
0
W
5,508
802
0
4,384
7,048
5,987
1,808
349
6,671
0
43,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,056
Gold Earned
32,269
314
Minions Killed
262
0
Camps Cleared
0
1,125,199
Distance Traveled
1,116,049
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,537
426
44
3
0
182,912
0
L
Thanatos
6,225
479
49
4
0
261,283
0
W
Nemesis
6,372
490
57
4
0
226,776
1
L
Chang'e
5,944
457
38
3
0
204,745
0
W
Hades
7,336
564
55
4
0
221,147
3
W
Neith
7,569
582
80
6
0
188,923
0
L
Anubis
8,055
620
98
8
0
231,925
1
L
Bacchus
6,508
501
33
3
0
235,184
0
W
Ares
6,901
531
16
1
0
253,165
4
W
Tyr
7,878
606
106
8
0
235,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role