Player Matchup

Artemis
Artemis
Bobsn951
Artemis
Level 3
God Stats
0W - 2L
1,226 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo
King Arthur
King Arthur
CiccioRas
King Arthur
Level 25
God Stats
23W - 21L
1,469 SR
Queue Stats
354W - 420L
1,275 Elo+
Solo
Cupid
Cupid
G_a_n_i_b_a_l_S
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,463 Elo+
Solo
Anubis
Anubis
Peggyboy
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,480 Elo+
Solo
Bellona
Bellona
salum1980
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 29L
1,459 Elo+
Solo
Team Averages
Level 18
1,439 SR
1,375 Elo+

VS

Team Averages
Level 24
1,543 SR
1,434 Elo+
Merlin
Merlin
Last-01-Standing
Merlin
Level 16
God Stats
69W - 58L
1,295 SR
Queue Stats
290W - 258L
1,564 Elo+
Solo
Cthulhu
Cthulhu
Riccocco
Cthulhu
Level 27
God Stats
13W - 9L
1,587 SR
Queue Stats
118W - 139L
1,341 Elo+
Solo
Ymir
Ymir
Zeus_Hera_
Ymir
Level 29
God Stats
16W - 21L
1,583 SR
Queue Stats
61W - 75L
1,310 Elo+
Solo
Fenrir
Fenrir
cuadra_unanime6
Fenrir
Level 21
God Stats
43W - 17L
1,675 SR
Queue Stats
296W - 201L
1,509 Elo+
Solo
Izanami
Izanami
xkaraszkax
Izanami
Level 28
God Stats
72W - 52L
1,574 SR
Queue Stats
423W - 414L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bobsn951
Artemis
5
0 / 3 / 1
6,405
291
471
2,311
686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
CiccioRas
King Arthur
15
4 / 7 / 7
9,856
448
7,095
19,015
9,243
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 6 / 5
11,604
527
15,260
16,134
5,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Peggyboy
Anubis
20
13 / 6 / 5
12,890
586
20,455
24,019
11,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
salum1980
Bellona
12
0 / 14 / 2
7,841
356
3,573
17,712
12,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 5
13,512
614
21,574
12,536
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Riccocco
Cthulhu
17
6 / 6 / 10
11,541
525
11,048
16,766
15,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 6 / 4
10,246
466
5,521
15,528
12,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 4 / 7
14,495
659
13,402
16,955
10,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
xkaraszkax
Izanami
16
5 / 8 / 8
10,428
474
10,288
14,717
7,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
24
Kills
36
36
Deaths
26
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bobsn951
Artemis
0
3
1
0.17
L
King Arthur
CiccioRas
King Arthur
4
7
7
1.07
L
7
6
5
1.58
W
14
2
5
8.25
L
Anubis
Peggyboy
Anubis
13
6
5
2.58
W
Cthulhu
Riccocco
Cthulhu
6
6
10
1.83
W
1
6
4
0.5
W
10
4
7
3.38
L
Bellona
salum1980
Bellona
0
14
2
0.07
W
Izanami
xkaraszkax
Izanami
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,854
Damage
61,833
79,191
Taken
76,502
39,148
Mitigated
50,813
16,458
Healing
16,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bobsn951
Artemis
471
185
0
0
2,311
686
643
414
1,833
0
6,501
L
King Arthur
CiccioRas
King Arthur
7,095
872
0
1,887
19,015
9,243
50
8,164
10,515
0
35,169
L
15,260
8,818
90
3,243
16,134
5,558
0
7,383
8,516
0
58,685
W
21,574
1,366
0
5,217
12,536
5,559
327
2,881
9,655
94,713
0
L
Anubis
Peggyboy
Anubis
20,455
849
0
10,586
24,019
11,604
0
12,409
10,977
93,689
0
W
Cthulhu
Riccocco
Cthulhu
11,048
787
809
1,157
16,766
15,530
737
5,502
11,264
38,566
0
W
5,521
1,103
0
1,451
15,528
12,274
1,610
4,282
11,246
49,592
0
W
13,402
2,930
0
4,997
16,955
10,235
3,586
2,914
14,041
0
109,425
L
Bellona
salum1980
Bellona
3,573
986
0
652
17,712
12,057
0
8,097
9,207
0
24,944
W
Izanami
xkaraszkax
Izanami
10,288
7,060
242
2,870
14,717
7,215
5,042
4,876
9,841
0
58,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
60,222
351
Minions Killed
539
0
Camps Cleared
0
1,558,894
Distance Traveled
1,984,383
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,405
291
20
1
0
113,382
0
L
King Arthur
9,856
448
54
2
0
421,368
1
L
Cupid
11,604
527
102
5
0
400,995
1
W
Merlin
13,512
614
152
7
0
406,145
0
L
Anubis
12,890
586
145
7
0
324,106
0
W
Cthulhu
11,541
525
47
2
0
398,608
1
W
Ymir
10,246
466
74
3
0
374,906
4
W
Fenrir
14,495
659
180
8
0
436,733
2
L
Bellona
7,841
356
30
1
0
299,043
1
W
Izanami
10,428
474
86
4
0
367,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role