Player Matchup

Erlang Shen
Erlang Shen
BRKDT
Erlang Shen
Level 100
God Stats
7W - 6L
1,905 SR
Queue Stats
405W - 419L
1,512 Elo+
Solo
Hel
Hel
Fulumbo12
Hel
Level 79
God Stats
7W - 4L
1,478 SR
Queue Stats
368W - 378L
1,499 Elo+
Solo
He Bo
He Bo
Indianspride
He Bo
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 97L
1,527 Elo+
Solo
Kali
Kali
bradferd jenken
Kali
Level 110
God Stats
2W - 2L
1,486 SR
Queue Stats
229W - 253L
1,539 Elo+
Solo
Mulan
Mulan
canes6913
Mulan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 23L
1,713 Elo+
Solo
Team Averages
Level 86
1,574 SR
1,558 Elo+

VS

Team Averages
Level 119
1,601 SR
1,544 Elo+
Nike
Nike
 
Nike
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rakloo
Sun Wukong
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,731 Elo+
Solo
Cerberus
Cerberus
SicilianMick
Cerberus
Level 142
God Stats
2W - 4L
1,758 SR
Queue Stats
281W - 245L
1,535 Elo+
Solo
Izanami
Izanami
Stakinny
Izanami
Level 127
God Stats
1W - 0L
1,746 SR
Queue Stats
37W - 36L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BRKDT
Erlang Shen
15
0 / 5 / 7
7,976
725
10,085
21,562
18,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 2 / 5
8,839
804
19,325
12,327
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 7 / 3
8,391
763
14,376
13,690
6,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 6 / 5
7,431
676
7,990
10,536
4,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
canes6913
Mulan
13
2 / 7 / 4
7,540
685
8,722
14,493
13,983
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
5 / 1 / 17
9,562
869
13,211
22,081
13,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
 
Ganesha
15
0 / 2 / 20
8,629
784
8,607
14,357
11,773
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Rakloo
Sun Wukong
17
8 / 3 / 12
10,191
926
14,173
14,336
11,624
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
SicilianMick
Cerberus
17
7 / 1 / 13
10,578
962
12,866
13,585
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Stakinny
Izanami
16
7 / 2 / 11
9,931
903
17,103
10,857
4,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
100
9
Kills
27
27
Deaths
9
24
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
1
17
13.5
W
Ganesha
 
Ganesha
0
2
20
5
L
Erlang Shen
BRKDT
Erlang Shen
0
5
7
0.7
L
3
2
5
2.75
L
3
7
3
0.64
W
Sun Wukong
Rakloo
Sun Wukong
8
3
12
4.67
W
Cerberus
SicilianMick
Cerberus
7
1
13
13.5
W
Izanami
Stakinny
Izanami
7
2
11
6.25
L
1
6
5
0.58
L
Mulan
canes6913
Mulan
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,498
Damage
65,960
72,608
Taken
75,216
48,422
Mitigated
49,476
31,086
Healing
33,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
13,211
717
2,858
8,361
22,081
13,829
37
8,122
13,439
4,589
16,900
W
Ganesha
 
Ganesha
8,607
1,253
2,019
2,150
14,357
11,773
170
7,643
6,377
15,292
0
L
Erlang Shen
BRKDT
Erlang Shen
10,085
2,370
2,494
4,863
21,562
18,604
0
6,322
15,240
0
20,995
L
19,325
1,181
12,918
6,626
12,327
5,395
0
5,163
7,164
32,288
0
L
14,376
725
756
698
13,690
6,268
0
4,759
8,931
23,630
0
W
Sun Wukong
Rakloo
Sun Wukong
14,173
2,615
3,326
2,817
14,336
11,624
0
7,049
6,854
0
20,809
W
Cerberus
SicilianMick
Cerberus
12,866
222
1,819
5,643
13,585
7,606
0
6,551
6,541
25,762
0
W
Izanami
Stakinny
Izanami
17,103
11,794
2,227
2,505
10,857
4,644
4,644
3,398
7,204
0
40,049
L
7,990
3,408
0
766
10,536
4,172
0
3,389
7,147
0
11,651
L
Mulan
canes6913
Mulan
8,722
2,074
342
1,623
14,493
13,983
0
4,667
9,826
0
13,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,177
Gold Earned
48,891
88
Minions Killed
130
0
Camps Cleared
0
973,168
Distance Traveled
1,047,850
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,562
869
11
1
0
234,211
1
W
Ganesha
8,629
784
0
0
0
198,408
1
L
Erlang Shen
7,976
725
12
1
0
202,593
0
L
Hel
8,839
804
29
3
0
225,578
0
L
He Bo
8,391
763
26
2
0
192,532
1
W
Sun Wukong
10,191
926
23
2
0
239,754
4
W
Cerberus
10,578
962
36
3
0
182,538
3
W
Izanami
9,931
903
60
5
0
192,939
0
L
Kali
7,431
676
15
1
0
188,617
0
L
Mulan
7,540
685
6
1
0
163,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role