Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
EudesGamer20
Chang'e
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,338 Elo+
Solo
King Arthur
King Arthur
JanZombieRolls
King Arthur
Level 90
God Stats
133W - 142L
1,313 SR
Queue Stats
1,029W - 1,104L
1,366 Elo+
Solo
Skadi
Skadi
barbedwired
Skadi
Level 104
God Stats
20W - 20L
1,541 SR
Queue Stats
325W - 329L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
drummaboy8841
Tsukuyomi
Level 66
God Stats
48W - 54L
1,367 SR
Queue Stats
293W - 350L
1,381 Elo+
Solo
Team Averages
Level 82
1,444 SR
1,396 Elo+

VS

Team Averages
Level 99
1,503 SR
1,436 Elo+
Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fetus_Kicker1
Izanami
Level 61
God Stats
16W - 16L
1,446 SR
Queue Stats
139W - 167L
1,386 Elo+
Solo
Tiamat
Tiamat
Kingfish3of3
Tiamat
Level 156
God Stats
80W - 99L
1,438 SR
Queue Stats
338W - 356L
1,415 Elo+
Solo
Hera
Hera
XxSirR0QU3xX
Hera
Level 89
God Stats
67W - 67L
1,576 SR
Queue Stats
280W - 326L
1,441 Elo+
Solo
Fenrir
Fenrir
hellboy1010326
Fenrir
Level 66
God Stats
14W - 17L
1,556 SR
Queue Stats
156W - 179L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
7 / 1 / 4
8,639
617
5,197
6,158
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
EudesGamer20
Chang'e
9
0 / 2 / 2
6,210
444
1,872
4,154
1,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
JanZombieRolls
King Arthur
14
7 / 1 / 1
8,356
597
5,780
7,483
4,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 3
8,027
573
4,272
6,182
1,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
drummaboy8841
Tsukuyomi
13
4 / 0 / 4
8,019
573
4,913
6,628
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 4 / 1
7,298
521
3,760
8,530
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
10
1 / 5 / 1
6,234
445
1,906
8,015
2,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
11
2 / 2 / 1
6,690
478
2,692
5,786
5,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 5 / 0
4,821
344
1,194
3,781
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 5 / 0
6,670
476
4,165
8,643
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
21
Kills
5
5
Deaths
21
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
4
9
L
Osiris
 
Osiris
1
4
1
0.38
W
Chang'e
EudesGamer20
Chang'e
0
2
2
0.5
L
Izanami
1
5
1
0.3
W
King Arthur
JanZombieRolls
King Arthur
7
1
1
7.5
L
Tiamat
2
2
1
1.25
L
0
5
0
0
W
3
1
3
4.5
W
Tsukuyomi
drummaboy8841
Tsukuyomi
4
0
4
6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,034
Damage
13,717
30,605
Taken
34,755
12,476
Mitigated
16,912
13,250
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,197
833
0
2,715
6,158
2,363
1,057
890
5,072
40,395
0
L
Osiris
 
Osiris
3,760
1,553
0
2,476
8,530
5,974
0
979
7,196
0
44,217
W
Chang'e
EudesGamer20
Chang'e
1,872
54
280
1,110
4,154
1,659
360
831
3,323
16,819
0
L
Izanami
1,906
1,660
0
1,972
8,015
2,334
475
1,450
6,515
0
34,466
W
King Arthur
JanZombieRolls
King Arthur
5,780
1,472
0
3,333
7,483
4,545
996
207
7,276
0
32,737
L
Tiamat
2,692
278
0
2,453
5,786
5,247
0
515
5,231
32,569
0
L
1,194
249
0
0
3,781
908
87
2,230
1,347
12,214
0
W
4,272
1,367
356
2,755
6,182
1,828
1,656
1,477
4,705
0
45,529
W
Tsukuyomi
drummaboy8841
Tsukuyomi
4,913
1,395
0
2,701
6,628
2,081
1,389
285
6,343
0
48,324
L
4,165
788
0
850
8,643
2,449
0
1,503
6,975
0
29,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
31,713
381
Minions Killed
328
0
Camps Cleared
0
1,257,872
Distance Traveled
1,132,404
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,639
617
82
6
0
250,931
4
L
Osiris
7,298
521
102
7
0
267,051
2
W
Chang'e
6,210
444
27
2
0
200,908
1
L
Izanami
6,234
445
71
5
0
234,285
2
W
King Arthur
8,356
597
62
4
0
241,138
1
L
Tiamat
6,690
478
67
5
0
233,345
4
L
Hera
4,821
344
18
1
0
127,144
1
W
Skadi
8,027
573
110
8
0
276,073
3
W
Tsukuyomi
8,019
573
100
7
0
288,822
6
L
Fenrir
6,670
476
70
5
0
270,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role