Player Matchup

Hera
Hera
Auriculus
Hera
Level 102
God Stats
6W - 5L
1,234 SR
Queue Stats
46W - 37L
1,755 Elo+
Solo
Danzaburou
Danzaburou
Zobe
Danzaburou
Level 148
God Stats
3W - 1L
1,248 SR
Queue Stats
37W - 38L
1,580 Elo+
Solo
Cerberus
Cerberus
gluno
Cerberus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 84L
1,494 Elo+
Solo
Team Averages
Level 125
1,327 SR
1,610 Elo+

VS

Team Averages
Level 64
1,580 SR
1,494 Elo+
Izanami
Izanami
Ishy611
Izanami
Level 102
God Stats
0W - 1L
1,727 SR
Queue Stats
53W - 55L
1,488 Elo+
Party 1
Loki
Loki
KxDMonst3r
Loki
Level 54
God Stats
12W - 16L
1,467 SR
Queue Stats
142W - 149L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
TNR_Squash
Ah Puch
Level 35
God Stats
2W - 3L
1,546 SR
Queue Stats
73W - 68L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
3 / 2 / 8
7,024
780
3,461
4,030
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Zobe
Danzaburou
12
11 / 1 / 6
9,372
1,041
8,637
6,832
2,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
gluno
Cerberus
11
4 / 1 / 12
8,130
903
5,175
8,564
6,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ishy611
Izanami
9
1 / 7 / 2
6,073
675
3,617
8,347
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 7 / 0
6,652
739
3,571
8,281
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
TNR_Squash
Ah Puch
6
0 / 4 / 1
5,537
615
5,335
3,435
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
18
Kills
4
4
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
3
2
8
3.5
L
Izanami
Ishy611
Izanami
1
7
2
0.29
L
3
7
0
0.43
L
Ah Puch
TNR_Squash
Ah Puch
0
4
1
0.13
W
Danzaburou
Zobe
Danzaburou
11
1
6
14
W
Cerberus
gluno
Cerberus
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,273
Damage
12,523
19,426
Taken
20,063
10,696
Mitigated
5,682
3,759
Healing
1,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
3,461
788
0
603
4,030
1,298
368
526
3,460
21,667
0
L
Izanami
Ishy611
Izanami
3,617
2,518
0
543
8,347
2,680
0
2,724
5,623
0
20,588
L
3,571
1,215
0
398
8,281
2,431
0
4,060
4,221
0
14,312
L
Ah Puch
TNR_Squash
Ah Puch
5,335
146
0
196
3,435
571
0
1,876
1,559
12,204
0
W
Danzaburou
Zobe
Danzaburou
8,637
4,768
0
1,864
6,832
2,596
2,273
1,718
4,998
0
38,149
W
Cerberus
gluno
Cerberus
5,175
358
0
1,292
8,564
6,802
94
2,817
5,571
16,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,526
Gold Earned
18,262
133
Minions Killed
77
0
Camps Cleared
0
466,317
Distance Traveled
361,099
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,024
780
37
4
0
152,689
1
L
Izanami
6,073
675
36
4
0
134,714
1
L
Loki
6,652
739
26
3
0
151,129
0
L
Ah Puch
5,537
615
15
2
0
75,256
1
W
Danzaburou
9,372
1,041
73
8
0
134,790
2
W
Cerberus
8,130
903
23
3
0
178,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role