Player Matchup

Izanami
Izanami
APSWalt
Izanami
Level 45
God Stats
3W - 2L
1,767 SR
Queue Stats
7W - 9L
1,688 Elo+
Solo
Erlang Shen
Erlang Shen
FenixWolfBr
Erlang Shen
Level 37
God Stats
11W - 10L
1,730 SR
Queue Stats
136W - 149L
1,576 Elo+
Solo
Athena
Athena
GatoDaNoite
Athena
Level 38
God Stats
16W - 11L
1,585 SR
Queue Stats
154W - 160L
1,411 Elo+
Solo
Thanatos
Thanatos
guilhermebr42
Thanatos
Level 42
God Stats
27W - 23L
1,330 SR
Queue Stats
205W - 212L
1,546 Elo+
Solo
Nu Wa
Nu Wa
joaomarcoson1
Nu Wa
Level 37
God Stats
32W - 52L
1,381 SR
Queue Stats
971W - 996L
1,483 Elo+
Solo
Team Averages
Level 40
1,558 SR
1,541 Elo+

VS

Team Averages
Level 63
1,739 SR
1,650 Elo+
Sol
Sol
AbledShipBR
Sol
Level 109
God Stats
1W - 0L
1,671 SR
Queue Stats
50W - 34L
1,504 Elo+
Solo
Loki
Loki
Amend0imDoGaara
Loki
Level 18
God Stats
3W - 0L
1,774 SR
Queue Stats
151W - 26L
1,854 Elo+
Party 1
Fenrir
Fenrir
ESQUECE
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
LautyZjcc2002
Thoth
Level 69
God Stats
2W - 1L
1,742 SR
Queue Stats
53W - 59L
1,438 Elo+
Solo
Thanatos
Thanatos
PERDEMØ
Thanatos
Level 29
God Stats
22W - 2L
2,007 SR
Queue Stats
181W - 34L
1,955 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
APSWalt
Izanami
7
1 / 4 / 2
4,683
468
1,695
4,860
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
FenixWolfBr
Erlang Shen
9
1 / 2 / 1
4,879
488
1,956
5,617
1,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
8
2 / 3 / 2
5,209
521
2,138
11,360
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thanatos
guilhermebr42
Thanatos
8
4 / 4 / 1
5,239
524
3,631
8,664
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 7 / 2
5,241
524
4,177
7,097
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 1
6,524
652
8,882
4,688
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 0 / 1
6,710
671
5,586
5,078
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
ESQUECE
Fenrir
9
4 / 2 / 5
6,165
617
5,277
6,640
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 3 / 3
5,791
579
3,675
3,897
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
PERDEMØ
Thanatos
11
2 / 2 / 2
5,967
597
3,864
5,463
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
20
20
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
APSWalt
Izanami
1
4
2
0.5
W
6
2
1
3.25
W
6
0
1
6.5
W
Fenrir
ESQUECE
Fenrir
4
2
5
3.25
L
Erlang Shen
FenixWolfBr
Erlang Shen
1
2
1
0.75
L
Athena
2
3
2
1
W
2
3
3
1.17
W
Thanatos
PERDEMØ
Thanatos
2
2
2
1.5
L
Thanatos
guilhermebr42
Thanatos
4
4
1
1.13
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,597
Damage
27,284
37,598
Taken
25,766
13,147
Mitigated
8,638
7,239
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
APSWalt
Izanami
1,695
988
0
351
4,860
1,363
690
2,512
2,234
0
18,404
W
8,882
3,589
0
888
4,688
1,126
991
1,492
3,140
36,360
0
W
5,586
1,654
0
2,527
5,078
1,619
0
822
4,154
0
34,649
W
Fenrir
ESQUECE
Fenrir
5,277
1,812
0
2,080
6,640
1,856
0
1,008
5,622
0
24,483
L
Erlang Shen
FenixWolfBr
Erlang Shen
1,956
911
0
1,038
5,617
1,866
0
0
5,489
0
10,835
L
Athena
2,138
693
0
1,268
11,360
5,818
315
5,939
5,251
14,243
0
W
3,675
107
0
373
3,897
1,051
132
2,526
1,171
26,400
0
W
Thanatos
PERDEMØ
Thanatos
3,864
1,649
0
4,222
5,463
2,986
504
89
5,364
0
27,843
L
Thanatos
guilhermebr42
Thanatos
3,631
1,275
0
4,285
8,664
2,316
0
1,198
7,370
0
17,507
L
4,177
1,061
0
297
7,097
1,784
150
2,404
4,481
25,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,251
Gold Earned
31,157
178
Minions Killed
316
0
Camps Cleared
0
899,121
Distance Traveled
964,065
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,683
468
40
4
0
146,864
4
W
Sol
6,524
652
70
7
0
168,246
1
W
Loki
6,710
671
78
8
0
211,330
1
W
Fenrir
6,165
617
49
5
0
202,640
2
L
Erlang Shen
4,879
488
23
2
0
170,179
5
L
Athena
5,209
521
27
3
0
214,091
4
W
Thoth
5,791
579
54
5
0
187,727
1
W
Thanatos
5,967
597
65
7
0
194,122
2
L
Thanatos
5,239
524
28
3
0
187,189
0
L
Nu Wa
5,241
524
60
6
0
180,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role