Player Matchup

Fenrir
Fenrir
Avenain
Fenrir
Level 14
God Stats
18W - 16L
1,523 SR
Queue Stats
203W - 222L
1,471 Elo+
Solo
Apollo
Apollo
Cilkata16
Apollo
Level 28
God Stats
29W - 35L
1,537 SR
Queue Stats
128W - 128L
1,658 Elo+
Solo
Bellona
Bellona
inschgrimsch
Bellona
Level 27
God Stats
19W - 8L
1,720 SR
Queue Stats
66W - 67L
1,468 Elo+
Solo
Fafnir
Fafnir
mootice
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 57L
1,417 Elo+
Party 2
Agni
Agni
weezno
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,446 Elo+
Party 2
Team Averages
Level 22
1,556 SR
1,492 Elo+

VS

Team Averages
Level 17
1,537 SR
1,545 Elo+
Yemoja
Yemoja
Lanhaku
Yemoja
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,689 Elo+
Solo
The Morrigan
The Morrigan
MIxser121
The Morrigan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,484 Elo+
Party 1
Izanami
Izanami
Ortiiz99
Izanami
Level 25
God Stats
4W - 10L
1,405 SR
Queue Stats
109W - 122L
1,410 Elo+
Solo
Apollo
Apollo
Tumorito
Apollo
Level 28
God Stats
11W - 5L
1,781 SR
Queue Stats
119W - 94L
1,658 Elo+
Solo
Artemis
Artemis
darksword88
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Avenain
Fenrir
19
9 / 11 / 8
13,905
515
14,294
27,773
21,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Cilkata16
Apollo
20
8 / 11 / 10
14,172
525
12,979
18,989
9,853
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
inschgrimsch
Bellona
20
12 / 4 / 7
13,909
515
16,999
27,712
32,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
mootice
Fafnir
16
5 / 6 / 14
12,151
450
10,416
23,840
38,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
weezno
Agni
20
8 / 11 / 15
14,156
524
27,370
23,080
9,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lanhaku
Yemoja
20
1 / 6 / 19
15,071
558
10,132
18,987
13,775
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
MIxser121
The Morrigan
19
2 / 12 / 10
13,545
502
8,777
14,189
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Ortiiz99
Izanami
20
8 / 6 / 14
17,110
634
23,424
24,549
10,293
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Tumorito
Apollo
20
31 / 4 / 4
20,353
754
47,512
32,848
21,632
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
darksword88
Artemis
16
1 / 14 / 4
11,266
417
6,490
18,621
8,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
94
42
Kills
43
43
Deaths
42
54
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Avenain
Fenrir
9
11
8
1.18
L
Apollo
Cilkata16
Apollo
8
11
10
1.18
W
Yemoja
Lanhaku
Yemoja
1
6
19
1.75
W
The Morrigan
MIxser121
The Morrigan
2
12
10
0.58
W
Izanami
Ortiiz99
Izanami
8
6
14
2.5
W
Apollo
Tumorito
Apollo
31
4
4
8.25
W
Artemis
darksword88
Artemis
1
14
4
0.21
L
Bellona
inschgrimsch
Bellona
12
4
7
3.88
L
Fafnir
mootice
Fafnir
5
6
14
2
L
Agni
weezno
Agni
8
11
15
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,058
Damage
96,335
121,394
Taken
109,194
113,339
Mitigated
58,830
21,899
Healing
27,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Avenain
Fenrir
14,294
3,887
0
6,060
27,773
21,986
797
2,094
25,541
0
85,101
L
Apollo
Cilkata16
Apollo
12,979
6,391
0
2,528
18,989
9,853
2,007
2,078
16,867
0
62,557
W
Yemoja
Lanhaku
Yemoja
10,132
860
1,202
2,077
18,987
13,775
2,745
8,946
10,041
39,790
0
W
The Morrigan
MIxser121
The Morrigan
8,777
3,137
0
371
14,189
4,840
532
6,220
7,750
68,445
2,530
W
Izanami
Ortiiz99
Izanami
23,424
17,243
0
9,991
24,549
10,293
1,095
8,589
15,960
0
168,216
W
Apollo
Tumorito
Apollo
47,512
38,953
0
13,798
32,848
21,632
5,645
7,715
25,133
0
187,719
W
Artemis
darksword88
Artemis
6,490
3,504
0
425
18,621
8,290
1,226
6,981
11,640
0
49,183
L
Bellona
inschgrimsch
Bellona
16,999
3,972
207
5,859
27,712
32,889
1,222
2,515
25,197
0
70,029
L
Fafnir
mootice
Fafnir
10,416
2,658
0
4,557
23,840
38,935
204
3,287
20,425
34,379
0
L
Agni
weezno
Agni
27,370
1,835
0
2,688
23,080
9,676
325
6,414
16,574
100,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,293
Gold Earned
77,345
537
Minions Killed
647
0
Camps Cleared
0
2,145,024
Distance Traveled
2,287,322
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,905
515
101
4
0
426,965
0
L
Apollo
14,172
525
115
4
0
318,605
4
W
Yemoja
15,071
558
50
2
0
508,701
0
W
The Morrigan
13,545
502
103
4
0
427,138
2
W
Izanami
17,110
634
215
8
0
458,864
1
W
Apollo
20,353
754
210
8
0
500,471
1
W
Artemis
11,266
417
69
3
0
392,148
2
L
Bellona
13,909
515
130
5
0
472,548
3
L
Fafnir
12,151
450
34
1
0
494,106
4
L
Agni
14,156
524
157
6
0
432,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role