Player Matchup

Thanatos
Thanatos
BKingGo
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,822 Elo+
Solo
Heimdallr
Heimdallr
MasterHaruo
Heimdallr
Level 27
God Stats
5W - 2L
1,879 SR
Queue Stats
143W - 112L
1,689 Elo+
Solo
Ao Kuang
Ao Kuang
SoloLaneDennis
Ao Kuang
Level 8
God Stats
5W - 1L
1,851 SR
Queue Stats
22W - 11L
1,625 Elo+
Solo
Scylla
Scylla
Stoodenee
Scylla
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
amisolo
Kuzenbo
Level 27
God Stats
1W - 1L
1,335 SR
Queue Stats
172W - 113L
1,614 Elo+
Solo
Team Averages
Level 20
1,613 SR
1,650 Elo+

VS

Team Averages
Level 25
1,581 SR
1,572 Elo+
Tiamat
Tiamat
Frôglike
Tiamat
Level 27
God Stats
3W - 5L
1,546 SR
Queue Stats
292W - 281L
1,652 Elo+
Solo
Ymir
Ymir
MickleRick
Ymir
Level 29
God Stats
15W - 16L
1,562 SR
Queue Stats
172W - 157L
1,588 Elo+
Solo
Serqet
Serqet
Urleid
Serqet
Level 16
God Stats
0W - 1L
1,716 SR
Queue Stats
6W - 6L
1,570 Elo+
Solo
Erlang Shen
Erlang Shen
VoditeljPoGubam
Erlang Shen
Level 28
God Stats
11W - 11L
1,582 SR
Queue Stats
128W - 125L
1,547 Elo+
Party 1
Neith
Neith
juciepork
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BKingGo
Thanatos
15
7 / 3 / 5
9,298
547
6,552
15,230
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
MasterHaruo
Heimdallr
15
2 / 2 / 6
9,450
556
5,827
7,192
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
17
3 / 0 / 1
10,972
645
7,442
10,898
5,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
Stoodenee
Scylla
17
6 / 3 / 5
9,908
583
10,376
7,555
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
amisolo
Kuzenbo
14
2 / 1 / 11
8,528
502
6,772
11,428
10,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Frôglike
Tiamat
14
4 / 4 / 4
9,055
533
10,961
10,615
5,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 7
8,063
474
5,779
11,336
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Urleid
Serqet
11
1 / 7 / 4
7,026
413
3,668
11,594
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
VoditeljPoGubam
Erlang Shen
13
3 / 5 / 2
8,399
494
8,344
14,927
8,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
juciepork
Neith
15
0 / 1 / 1
8,963
527
1,901
6,826
2,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
20
Kills
8
9
Deaths
20
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BKingGo
Thanatos
7
3
5
3.17
L
Tiamat
Frôglike
Tiamat
4
4
4
1.5
W
Heimdallr
MasterHaruo
Heimdallr
2
2
6
2.5
L
0
3
7
1.17
W
Ao Kuang
3
0
1
3.5
W
Scylla
Stoodenee
Scylla
6
3
5
2.83
L
Serqet
Urleid
Serqet
1
7
4
0.43
L
Erlang Shen
VoditeljPoGubam
Erlang Shen
3
5
2
0.8
W
Kuzenbo
amisolo
Kuzenbo
2
1
11
7.5
L
Neith
juciepork
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,969
Damage
30,653
52,303
Taken
55,298
26,026
Mitigated
26,300
25,234
Healing
18,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BKingGo
Thanatos
6,552
1,318
0
14,327
15,230
5,581
0
3,336
11,430
0
59,014
L
Tiamat
Frôglike
Tiamat
10,961
2,269
0
3,250
10,615
5,584
1,078
5,290
5,129
63,226
0
W
Heimdallr
MasterHaruo
Heimdallr
5,827
2,895
0
1,305
7,192
2,569
936
1,163
5,815
0
62,064
L
5,779
1,844
0
3,076
11,336
7,136
155
5,391
5,870
32,232
0
W
Ao Kuang
7,442
1,400
0
4,245
10,898
5,384
124
0
10,898
62,830
0
W
Scylla
Stoodenee
Scylla
10,376
715
0
1,753
7,555
2,401
376
4,512
2,847
75,809
0
L
Serqet
Urleid
Serqet
3,668
1,294
333
3,158
11,594
3,114
0
3,865
7,640
0
26,375
L
Erlang Shen
VoditeljPoGubam
Erlang Shen
8,344
3,829
0
6,275
14,927
8,260
401
7,866
7,039
0
42,933
W
Kuzenbo
amisolo
Kuzenbo
6,772
2,606
0
3,604
11,428
10,091
16
6,961
3,965
18,553
0
L
Neith
juciepork
Neith
1,901
607
0
2,440
6,826
2,206
1,948
1,756
5,030
0
63,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,156
Gold Earned
41,506
552
Minions Killed
447
0
Camps Cleared
0
1,603,556
Distance Traveled
1,565,535
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,298
547
98
6
0
307,256
0
L
Tiamat
9,055
533
126
7
0
296,248
4
W
Heimdallr
9,450
556
121
7
0
324,742
7
L
Ymir
8,063
474
42
2
0
308,090
4
W
Ao Kuang
10,972
645
144
8
0
321,245
5
W
Scylla
9,908
583
150
9
0
311,401
3
L
Serqet
7,026
413
52
3
0
383,688
1
L
Erlang Shen
8,399
494
86
5
0
286,539
0
W
Kuzenbo
8,528
502
39
2
0
338,912
4
L
Neith
8,963
527
141
8
0
290,970
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role