Player Matchup

Bellona
Bellona
Carioca GTM
Bellona
Level 27
God Stats
23W - 17L
1,511 SR
Queue Stats
80W - 70L
1,273 Elo+
Solo
Yemoja
Yemoja
Kury1738
Yemoja
Level 29
God Stats
6W - 5L
1,505 SR
Queue Stats
293W - 304L
1,301 Elo+
Solo
Anubis
Anubis
Muggleti
Anubis
Level 49
God Stats
61W - 46L
1,478 SR
Queue Stats
520W - 612L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
SCOF ucme
Cthulhu
Level 16
God Stats
32W - 41L
1,500 SR
Queue Stats
83W - 85L
1,500 Elo+
Solo
Thanatos
Thanatos
princessofwar157
Thanatos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 24
1,499 SR
1,371 Elo+

VS

Team Averages
Level 19
1,528 SR
1,230 Elo+
Zeus
Zeus
Fadeddrool
Zeus
Level 24
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 7L
1,046 Elo+
Party 1
Thor
Thor
SYN TakeEm
Thor
Level 12
God Stats
0W - 3L
1,487 SR
Queue Stats
0W - 7L
996 Elo+
Solo
Ganesha
Ganesha
Zehetsubo
Ganesha
Level 28
God Stats
16W - 5L
1,691 SR
Queue Stats
713W - 810L
1,455 Elo+
Party 1
Poseidon
Poseidon
meepmee
Poseidon
Level 20
God Stats
6W - 8L
1,266 SR
Queue Stats
46W - 44L
1,350 Elo+
Solo
Zhong Kui
Zhong Kui
minor-workshop
Zhong Kui
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carioca GTM
Bellona
20
6 / 1 / 1
14,078
521
10,059
15,343
16,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Kury1738
Yemoja
18
2 / 0 / 2
12,936
479
5,178
8,806
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Muggleti
Anubis
20
10 / 2 / 1
14,997
555
27,174
21,292
10,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
SCOF ucme
Cthulhu
16
1 / 8 / 5
11,023
408
5,120
17,644
11,797
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
2 / 8 / 2
12,615
467
3,239
21,921
7,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 0
13,705
508
16,845
20,053
6,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 6 / 1
7,405
274
1,083
6,029
1,324
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Zehetsubo
Ganesha
18
2 / 3 / 9
11,681
433
16,286
26,655
20,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
meepmee
Poseidon
18
4 / 3 / 0
11,191
414
10,684
10,567
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
minor-workshop
Zhong Kui
7
1 / 6 / 0
7,584
281
121
7,394
2,755

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
21
Kills
17
19
Deaths
22
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Carioca GTM
Bellona
6
1
1
6.5
L
10
4
0
2.5
W
Yemoja
Kury1738
Yemoja
2
0
2
3
W
Anubis
Muggleti
Anubis
10
2
1
5.25
W
Cthulhu
SCOF ucme
Cthulhu
1
8
5
0.44
L
0
6
1
0.08
L
Ganesha
Zehetsubo
Ganesha
2
3
9
2.17
L
Poseidon
meepmee
Poseidon
4
3
0
1.33
L
Zhong Kui
minor-workshop
Zhong Kui
1
6
0
0.17
W
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,770
Damage
45,019
85,006
Taken
70,698
50,440
Mitigated
33,872
40,133
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Carioca GTM
Bellona
10,059
2,103
0
2,192
15,343
16,226
3,220
7,612
7,731
0
97,221
L
16,845
3,061
207
6,970
20,053
6,321
2,419
8,966
11,087
73,205
0
W
Yemoja
Kury1738
Yemoja
5,178
1,326
2,414
3,111
8,806
4,223
3,440
6,086
2,720
51,824
0
W
Anubis
Muggleti
Anubis
27,174
1,096
231
13,975
21,292
10,339
5,995
13,543
7,749
118,524
0
W
Cthulhu
SCOF ucme
Cthulhu
5,120
201
169
477
17,644
11,797
1,357
6,884
10,760
21,444
0
L
1,083
364
0
0
6,029
1,324
0
1,596
4,433
0
11,094
L
Ganesha
Zehetsubo
Ganesha
16,286
557
0
4,005
26,655
20,360
0
18,574
8,081
58,706
0
L
Poseidon
meepmee
Poseidon
10,684
1,595
0
1,852
10,567
3,112
0
5,821
4,746
64,186
2,555
L
Zhong Kui
minor-workshop
Zhong Kui
121
121
0
20
7,394
2,755
0
2,515
4,879
2,009
0
W
3,239
295
483
17,081
21,921
7,855
1,791
9,595
12,326
0
62,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,649
Gold Earned
51,566
573
Minions Killed
312
0
Camps Cleared
0
2,234,705
Distance Traveled
1,600,479
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,078
521
165
6
0
530,195
3
L
Zeus
13,705
508
124
5
0
416,946
1
W
Yemoja
12,936
479
84
3
0
422,000
0
W
Anubis
14,997
555
184
7
0
443,437
3
W
Cthulhu
11,023
408
43
2
0
381,715
1
L
Thor
7,405
274
22
1
0
145,390
0
L
Ganesha
11,681
433
29
1
0
466,584
0
L
Poseidon
11,191
414
117
4
0
305,772
0
L
Zhong Kui
7,584
281
20
1
0
265,787
0
W
Thanatos
12,615
467
97
4
0
457,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role