Player Matchup
Team Averages
Level 15
1,434 SR
1,185
Elo+
VS
Team Averages
Level 14
1,608 SR
1,549
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
EreUnHieda
Bellona
9
3 / 1 / 4
5,604
934
2,617
5,775
2,941
Blackthorn Hammer
+35
Physical Power
+300
Health
+200
Mana
PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.
Reinforced Greaves
+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed
PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s
Round Shield
+10
Physical Protection
+10
Hp 5
Monkiman9
Poseidon
8
2 / 2 / 3
5,155
859
2,639
2,719
597
Shoes
+6%
Movement Speed
Rod of Tahuti
+125
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.
ballenitaninja
Hun Batz
7
2 / 3 / 3
5,324
887
2,020
3,938
1,123
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Morningstar
+7
Physical Power
+50
Mana
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fantam08
Fenrir
8
3 / 4 / 3
5,322
887
3,575
6,481
2,643
Sentinel's Gift
+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Blackthorn Hammer
+35
Physical Power
+300
Health
+200
Mana
PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.
Round Shield
+10
Physical Protection
+10
Hp 5
wailstone
Neith
9
3 / 3 / 2
5,285
881
3,389
3,764
1,210
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,604
934
16
3
0
105,327
2
L
5,322
887
8
1
0
122,542
2
W
5,155
859
15
3
0
97,136
2
W
5,324
887
19
3
0
102,665
1
L
3,744
624
0
0
0
0
0
L
5,285
881
32
5
0
93,277
2