Player Matchup

Tyr
Tyr
Bajwa23
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 45L
1,578 Elo+
Solo
Cernunnos
Cernunnos
FeXY26
Cernunnos
Level 30
God Stats
3W - 3L
1,784 SR
Queue Stats
9W - 11L
1,612 Elo+
Party 2
Fenrir
Fenrir
MoleJack
Fenrir
Level 29
God Stats
16W - 20L
1,475 SR
Queue Stats
74W - 86L
1,485 Elo+
Solo
Janus
Janus
cheezwhizerd
Janus
Level 29
God Stats
4W - 2L
1,727 SR
Queue Stats
77W - 34L
1,662 Elo+
Solo
Ganesha
Ganesha
fakeravioli
Ganesha
Level 28
God Stats
4W - 4L
1,563 SR
Queue Stats
5W - 5L
1,610 Elo+
Party 2
Team Averages
Level 29
1,610 SR
1,589 Elo+

VS

Team Averages
Level 21
1,544 SR
1,586 Elo+
Kukulkan
Kukulkan
Cinncin
Kukulkan
Level 13
God Stats
3W - 1L
1,649 SR
Queue Stats
25W - 27L
1,686 Elo+
Solo
Da Ji
Da Ji
Donger RL
Da Ji
Level 31
God Stats
10W - 10L
1,540 SR
Queue Stats
307W - 318L
1,438 Elo+
Party 1
Athena
Athena
OGSaladTossa
Athena
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 41L
1,691 Elo+
Party 1
Skadi
Skadi
SirBąnn
Skadi
Level 24
God Stats
2W - 0L
1,715 SR
Queue Stats
63W - 60L
1,813 Elo+
Solo
Kuzenbo
Kuzenbo
mdong1738
Kuzenbo
Level 17
God Stats
2W - 1L
1,316 SR
Queue Stats
28W - 33L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
1 / 4 / 1
10,768
431
5,327
20,796
20,547
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
FeXY26
Cernunnos
17
0 / 8 / 6
10,444
418
8,702
15,572
7,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
MoleJack
Fenrir
17
3 / 6 / 4
11,135
445
7,261
18,961
8,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
18 / 2 / 2
15,143
606
24,248
12,822
5,057
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
fakeravioli
Ganesha
15
1 / 8 / 9
10,227
409
8,234
23,336
19,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cinncin
Kukulkan
19
3 / 10 / 10
11,997
480
16,726
17,678
7,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Donger RL
Da Ji
18
2 / 9 / 14
11,902
476
9,203
20,456
8,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Athena
20
8 / 1 / 9
14,692
588
17,382
22,685
25,291
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
SirBąnn
Skadi
20
12 / 0 / 9
15,361
614
25,469
16,301
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
mdong1738
Kuzenbo
15
3 / 3 / 7
10,386
415
1,211
8,713
7,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
23
Kills
28
28
Deaths
23
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
4
1
0.38
W
Kukulkan
Cinncin
Kukulkan
3
10
10
0.8
W
Da Ji
Donger RL
Da Ji
2
9
14
1
L
Cernunnos
FeXY26
Cernunnos
0
8
6
0.38
L
Fenrir
MoleJack
Fenrir
3
6
4
0.83
W
Athena
8
1
9
12.5
W
Skadi
SirBąnn
Skadi
12
0
9
16.5
L
18
2
2
9.5
L
Ganesha
fakeravioli
Ganesha
1
8
9
0.69
W
Kuzenbo
mdong1738
Kuzenbo
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,772
Damage
69,991
91,487
Taken
85,833
61,105
Mitigated
54,638
18,040
Healing
25,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
5,327
844
0
5,509
20,796
20,547
284
9,247
11,433
0
61,483
W
Kukulkan
Cinncin
Kukulkan
16,726
711
658
3,150
17,678
7,212
806
9,187
8,180
92,886
0
W
Da Ji
Donger RL
Da Ji
9,203
1,225
0
5,626
20,456
8,259
0
7,668
12,590
0
68,404
L
Cernunnos
FeXY26
Cernunnos
8,702
2,458
0
822
15,572
7,706
0
4,327
11,163
0
70,021
L
Fenrir
MoleJack
Fenrir
7,261
2,485
0
6,499
18,961
8,132
277
6,561
12,312
0
71,822
W
Athena
17,382
4,770
0
6,978
22,685
25,291
385
4,995
17,576
91,353
0
W
Skadi
SirBąnn
Skadi
25,469
13,599
0
8,786
16,301
6,601
4,756
5,786
10,365
0
154,577
L
24,248
1,254
0
2,479
12,822
5,057
0
5,009
7,615
128,969
0
L
Ganesha
fakeravioli
Ganesha
8,234
677
0
2,731
23,336
19,663
0
9,419
13,645
30,677
0
W
Kuzenbo
mdong1738
Kuzenbo
1,211
460
0
225
8,713
7,275
353
4,041
4,640
24,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,717
Gold Earned
64,338
592
Minions Killed
682
0
Camps Cleared
0
2,283,544
Distance Traveled
2,422,477
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,768
431
129
5
0
456,132
0
W
Kukulkan
11,997
480
150
6
0
465,126
3
W
Da Ji
11,902
476
113
5
0
436,196
0
L
Cernunnos
10,444
418
123
5
0
402,130
2
L
Fenrir
11,135
445
107
4
0
467,650
0
W
Athena
14,692
588
166
7
0
535,178
6
W
Skadi
15,361
614
216
9
0
462,754
4
L
Janus
15,143
606
223
9
0
528,321
9
L
Ganesha
10,227
409
10
0
0
429,311
0
W
Kuzenbo
10,386
415
37
1
0
523,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role