Player Matchup

Cupid
Cupid
JoeTheKingOW
Cupid
Level 15
God Stats
17W - 19L
1,413 SR
Queue Stats
24W - 30L
1,363 Elo+
Solo
Yemoja
Yemoja
Marcelino272
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
XCkidd999
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
Yosicune
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
kmoregames
Janus
Level 18
God Stats
3W - 4L
1,248 SR
Queue Stats
72W - 73L
1,300 Elo+
Solo
Team Averages
Level 8
1,432 SR
1,432 Elo+

VS

Team Averages
Level 25
1,439 SR
1,385 Elo+
Fenrir
Fenrir
Aktau666
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Eiswolfspeer
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 145L
1,420 Elo+
Solo
Bakasura
Bakasura
LordKanashibari
Bakasura
Level 29
God Stats
14W - 14L
1,412 SR
Queue Stats
145W - 148L
1,392 Elo+
Solo
Bellona
Bellona
MrMigue
Bellona
Level 14
God Stats
25W - 32L
1,371 SR
Queue Stats
156W - 308L
1,246 Elo+
Party 1
Nu Wa
Nu Wa
TheWichux
Nu Wa
Level 46
God Stats
15W - 23L
1,413 SR
Queue Stats
380W - 603L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,284
306
0
1,335
304
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
10
3 / 5 / 2
6,556
468
3,359
9,503
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
XCkidd999
Bellona
10
3 / 13 / 1
6,484
463
4,635
13,357
7,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
9
2 / 8 / 0
6,045
432
880
10,008
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
8
1 / 6 / 1
5,453
390
4,737
8,013
1,659
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aktau666
Fenrir
17
7 / 1 / 1
9,761
697
4,945
6,715
3,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Eiswolfspeer
Cthulhu
11
3 / 4 / 1
7,585
542
5,144
10,360
7,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
12
2 / 1 / 7
7,858
561
3,718
8,297
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
MrMigue
Bellona
11
6 / 4 / 5
7,559
540
4,523
7,873
5,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
TheWichux
Nu Wa
15
13 / 0 / 3
9,639
689
12,504
4,956
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
9
Kills
31
33
Deaths
10
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aktau666
Fenrir
7
1
1
7.5
W
Cthulhu
Eiswolfspeer
Cthulhu
3
4
1
0.88
L
0
1
0
0
W
Bakasura
2
1
7
5.5
L
Yemoja
3
5
2
0.8
W
Bellona
MrMigue
Bellona
6
4
5
2.13
W
Nu Wa
TheWichux
Nu Wa
13
0
3
14.5
L
Bellona
XCkidd999
Bellona
3
13
1
0.27
L
Thor
2
8
0
0.25
L
Janus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,611
Damage
30,834
42,216
Taken
38,201
16,728
Mitigated
20,808
1,262
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aktau666
Fenrir
4,945
621
0
535
6,715
3,032
594
510
6,205
0
70,096
W
Cthulhu
Eiswolfspeer
Cthulhu
5,144
480
0
870
10,360
7,776
111
3,335
7,025
29,932
0
L
0
0
0
115
1,335
304
0
878
432
0
1,598
W
Bakasura
3,718
3,384
0
1,730
8,297
3,101
215
1,346
6,951
0
33,471
L
Yemoja
3,359
1,386
466
329
9,503
4,799
78
4,425
4,738
18,140
0
W
Bellona
MrMigue
Bellona
4,523
2,430
0
1,076
7,873
5,286
666
1,965
5,908
0
26,200
W
Nu Wa
TheWichux
Nu Wa
12,504
5,142
0
0
4,956
1,613
7,111
940
4,016
57,319
0
L
Bellona
XCkidd999
Bellona
4,635
1,817
0
170
13,357
7,900
147
2,929
10,328
0
22,852
L
Thor
880
220
0
78
10,008
2,066
152
6,465
3,493
0
20,880
L
Janus
4,737
1,006
0
104
8,013
1,659
0
2,526
5,322
24,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
42,402
129
Minions Killed
397
0
Camps Cleared
0
838,973
Distance Traveled
1,249,411
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,761
697
143
10
0
265,973
3
W
Cthulhu
7,585
542
48
3
0
217,260
0
L
Cupid
4,284
306
5
0
0
17,582
0
W
Bakasura
7,858
561
77
6
0
262,875
1
L
Yemoja
6,556
468
22
2
0
205,210
3
W
Bellona
7,559
540
36
3
0
288,272
0
W
Nu Wa
9,639
689
93
7
0
215,031
0
L
Bellona
6,484
463
41
3
0
231,355
2
L
Thor
6,045
432
38
3
0
199,581
1
L
Janus
5,453
390
23
2
0
185,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role