Player Matchup

Odin
Odin
Babyhorsie1215
Odin
Level 26
God Stats
2W - 0L
1,772 SR
Queue Stats
65W - 63L
1,525 Elo+
Solo
Ares
Ares
FolkFaun
Ares
Level 28
God Stats
7W - 3L
1,727 SR
Queue Stats
78W - 56L
1,652 Elo+
Solo
Izanami
Izanami
KingTchuck9098
Izanami
Level 28
God Stats
21W - 16L
1,515 SR
Queue Stats
38W - 43L
1,527 Elo+
Solo
Fenrir
Fenrir
Wolfattack22
Fenrir
Level 29
God Stats
15W - 13L
1,420 SR
Queue Stats
36W - 43L
1,410 Elo+
Solo
Olorun
Olorun
wikkian
Olorun
Level 4
God Stats
3W - 0L
1,715 SR
Queue Stats
3W - 3L
1,713 Elo+
Solo
Team Averages
Level 23
1,630 SR
1,565 Elo+

VS

Team Averages
Level 14
1,550 SR
1,452 Elo+
Merlin
Merlin
ButteryPatcakes
Merlin
Level 13
God Stats
6W - 11L
1,720 SR
Queue Stats
16W - 24L
1,623 Elo+
Solo
Chronos
Chronos
DeuceFreely
Chronos
Level 16
God Stats
37W - 13L
1,780 SR
Queue Stats
64W - 31L
1,724 Elo+
Solo
Heimdallr
Heimdallr
Zalex466
Heimdallr
Level 18
God Stats
1W - 2L
1,499 SR
Queue Stats
2W - 4L
1,270 Elo+
Party 1
Kukulkan
Kukulkan
avocado15
Kukulkan
Level 3
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 1
Fenrir
Fenrir
hraf221
Fenrir
Level 18
God Stats
66W - 68L
1,460 SR
Queue Stats
112W - 121L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 25
14,907
1,242
18,676
23,259
27,461
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
20
8 / 8 / 32
15,327
1,277
29,581
25,602
36,653
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
16 / 1 / 18
15,680
1,307
25,970
15,370
8,388
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
14 / 9 / 19
14,614
1,218
19,094
20,490
9,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
wikkian
Olorun
19
1 / 9 / 24
11,756
980
7,272
17,299
6,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 18
12,353
1,029
21,003
16,410
6,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
DeuceFreely
Chronos
20
16 / 5 / 14
15,965
1,330
28,213
18,189
8,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Zalex466
Heimdallr
20
4 / 15 / 25
13,440
1,120
22,278
26,746
12,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
avocado15
Kukulkan
20
0 / 9 / 20
11,792
983
3,565
14,425
6,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
hraf221
Fenrir
19
8 / 13 / 16
13,438
1,120
17,506
31,655
18,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
126
49
Kills
33
33
Deaths
49
118
Assists
93
Player
Kills
Deaths
Assists
KDA
W
10
6
25
3.75
L
5
7
18
2
L
Chronos
DeuceFreely
Chronos
16
5
14
4.6
W
Ares
8
8
32
3
W
16
1
18
25
W
Fenrir
14
9
19
2.61
L
Heimdallr
Zalex466
Heimdallr
4
15
25
1.1
L
Kukulkan
avocado15
Kukulkan
0
9
20
1.11
L
Fenrir
hraf221
Fenrir
8
13
16
1.23
W
Olorun
wikkian
Olorun
1
9
24
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,593
Damage
92,565
102,020
Taken
107,425
88,580
Mitigated
52,263
17,328
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,676
3,711
0
2,437
23,259
27,461
0
13,119
10,140
0
34,507
L
21,003
2,594
0
92
16,410
6,660
0
4,428
11,907
42,210
0
L
Chronos
DeuceFreely
Chronos
28,213
9,700
0
2,987
18,189
8,409
0
6,754
11,235
73,886
0
W
Ares
29,581
893
0
3,620
25,602
36,653
0
9,927
15,369
39,789
0
W
25,970
20,002
0
2,318
15,370
8,388
0
7,941
7,429
0
76,078
W
Fenrir
19,094
3,838
775
3,889
20,490
9,827
0
11,014
9,476
0
32,885
L
Heimdallr
Zalex466
Heimdallr
22,278
10,669
0
122
26,746
12,237
0
9,642
16,904
0
54,394
L
Kukulkan
avocado15
Kukulkan
3,565
2,697
0
0
14,425
6,053
0
7,312
6,981
8,558
0
L
Fenrir
hraf221
Fenrir
17,506
4,792
0
386
31,655
18,904
0
8,717
22,834
0
22,311
W
Olorun
wikkian
Olorun
7,272
6,326
923
3,366
17,299
6,251
0
10,780
6,519
23,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,284
Gold Earned
66,988
233
Minions Killed
220
7
Camps Cleared
7
1,159,135
Distance Traveled
988,986
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,907
1,242
26
2
0
271,293
3
L
Merlin
12,353
1,029
69
6
0
169,570
2
L
Chronos
15,965
1,330
80
7
7
237,206
0
W
Ares
15,327
1,277
13
1
0
252,511
0
W
Izanami
15,680
1,307
114
10
2
218,207
0
W
Fenrir
14,614
1,218
34
3
5
244,564
0
L
Heimdallr
13,440
1,120
55
5
0
169,087
0
L
Kukulkan
11,792
983
12
1
0
178,112
0
L
Fenrir
13,438
1,120
4
0
0
235,011
0
W
Olorun
11,756
980
46
4
0
172,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role