Player Matchup

Bellona
Bellona
EXtr KING
Bellona
Level 23
God Stats
4W - 2L
1,979 SR
Queue Stats
51W - 45L
1,421 Elo+
Solo
Terra
Terra
JoseBR_Metroplex
Terra
Level 29
God Stats
7W - 11L
1,533 SR
Queue Stats
52W - 62L
1,357 Elo+
Solo
Neith
Neith
Louizhcr
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Trimillica
Baba Yaga
Level 7
God Stats
2W - 5L
1,526 SR
Queue Stats
8W - 13L
1,192 Elo+
Solo
Thor
Thor
VenturaX38
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 13
1,608 SR
1,394 Elo+

VS

Team Averages
Level 18
1,489 SR
1,316 Elo+
Sun Wukong
Sun Wukong
EnderRaikai
Sun Wukong
Level 20
God Stats
10W - 4L
1,545 SR
Queue Stats
25W - 23L
1,375 Elo+
Party 1
Tiamat
Tiamat
FelipeS56
Tiamat
Level 16
God Stats
3W - 5L
1,433 SR
Queue Stats
8W - 12L
1,313 Elo+
Party 1
Set
Set
TCHg4b1
Set
Level 26
God Stats
5W - 2L
1,703 SR
Queue Stats
206W - 236L
1,417 Elo+
Solo
Ares
Ares
caiogaby
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 19L
1,230 Elo+
Party 2
Skadi
Skadi
tozko0
Skadi
Level 19
God Stats
1W - 0L
1,265 SR
Queue Stats
67W - 62L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EXtr KING
Bellona
13
2 / 6 / 0
8,439
422
10,172
17,242
12,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 2
8,250
413
6,095
15,491
16,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Louizhcr
Neith
14
1 / 4 / 0
8,868
443
5,293
10,376
4,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
Trimillica
Baba Yaga
14
3 / 4 / 3
8,845
442
8,271
11,030
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 12 / 2
7,447
372
1,875
14,460
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EnderRaikai
Sun Wukong
16
7 / 2 / 3
9,638
482
14,465
16,110
12,514
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
FelipeS56
Tiamat
16
7 / 0 / 9
10,385
519
11,596
6,085
4,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
15
8 / 4 / 7
10,075
504
10,267
11,826
6,514
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
14
2 / 1 / 8
9,004
450
7,433
15,483
14,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
tozko0
Skadi
15
5 / 1 / 4
8,876
444
6,493
4,588
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
8
Kills
29
30
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
EXtr KING
Bellona
2
6
0
0.33
W
Sun Wukong
EnderRaikai
Sun Wukong
7
2
3
4.25
W
Tiamat
FelipeS56
Tiamat
7
0
9
11.5
L
1
4
2
0.5
L
Neith
Louizhcr
Neith
1
4
0
0.25
W
Set
8
4
7
2.88
L
Baba Yaga
Trimillica
Baba Yaga
3
4
3
1.13
L
1
12
2
0.17
W
Ares
2
1
8
6
W
Skadi
tozko0
Skadi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,706
Damage
50,254
68,599
Taken
54,092
43,075
Mitigated
39,685
13,167
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
EXtr KING
Bellona
10,172
4,077
0
3,808
17,242
12,834
80
3,315
13,748
0
41,918
W
Sun Wukong
EnderRaikai
Sun Wukong
14,465
2,501
0
4,017
16,110
12,514
1,154
1,663
14,370
0
50,777
W
Tiamat
FelipeS56
Tiamat
11,596
758
0
2,656
6,085
4,514
2,170
1,740
4,223
61,810
0
L
6,095
445
709
2,740
15,491
16,933
68
6,845
8,527
26,737
0
L
Neith
Louizhcr
Neith
5,293
3,123
0
2,794
10,376
4,121
245
1,403
8,867
0
46,349
W
Set
10,267
5,028
0
2,983
11,826
6,514
51
4,153
7,555
0
56,879
L
Baba Yaga
Trimillica
Baba Yaga
8,271
769
0
2,415
11,030
4,192
0
2,629
8,230
42,447
0
L
1,875
480
0
701
14,460
4,995
637
3,982
10,198
0
21,352
W
Ares
7,433
960
0
1,342
15,483
14,427
0
4,344
11,000
33,627
0
W
Skadi
tozko0
Skadi
6,493
3,140
0
452
4,588
1,716
968
1,966
2,578
0
47,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
47,978
318
Minions Killed
415
0
Camps Cleared
0
1,656,373
Distance Traveled
1,712,044
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,439
422
84
4
0
305,531
4
W
Sun Wukong
9,638
482
95
5
0
303,333
1
W
Tiamat
10,385
519
115
6
0
350,748
1
L
Terra
8,250
413
38
2
0
299,696
0
L
Neith
8,868
443
95
5
0
330,830
2
W
Set
10,075
504
91
5
0
341,517
0
L
Baba Yaga
8,845
442
65
3
0
378,171
0
L
Thor
7,447
372
36
2
0
342,145
0
W
Ares
9,004
450
35
2
0
371,900
1
W
Skadi
8,876
444
79
4
0
344,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role