Player Matchup

Merlin
Merlin
DCB QS
Merlin
Level 24
God Stats
6W - 3L
1,698 SR
Queue Stats
21W - 18L
1,465 Elo+
Solo
Bellona
Bellona
MarkZeroMX
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,477 Elo+
Solo
Fenrir
Fenrir
andersgaem
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,481 Elo+
Party 1
The Morrigan
The Morrigan
glmfd
The Morrigan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 27L
1,527 Elo+
Solo
Ymir
Ymir
manimbout2NUT
Ymir
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 12L
1,727 Elo+
Party 1
Team Averages
Level 25
1,540 SR
1,535 Elo+

VS

Team Averages
Level 29
1,559 SR
1,542 Elo+
Susano
Susano
Asterixthehero
Susano
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 72L
1,611 Elo+
Party 2
Hercules
Hercules
CervezaExtra
Hercules
Level 26
God Stats
21W - 8L
1,726 SR
Queue Stats
176W - 122L
1,610 Elo+
Party 2
Hel
Hel
H1tSSama
Hel
Level 13
God Stats
6W - 10L
1,256 SR
Queue Stats
13W - 20L
1,273 Elo+
Solo
Jormungandr
Jormungandr
Koraanis
Jormungandr
Level 13
God Stats
13W - 3L
1,726 SR
Queue Stats
23W - 8L
1,769 Elo+
Party 2
Chang'e
Chang'e
sambee97
Chang'e
Level 27
God Stats
36W - 29L
1,586 SR
Queue Stats
99W - 119L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DCB QS
Merlin
20
4 / 5 / 15
14,606
1,043
35,797
24,128
9,338
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
MarkZeroMX
Bellona
20
1 / 6 / 14
13,878
991
16,772
29,671
20,272
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
andersgaem
Fenrir
20
14 / 14 / 5
16,379
1,170
28,347
36,643
19,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
glmfd
The Morrigan
18
0 / 9 / 4
11,626
830
3,599
11,369
4,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 6 / 13
14,203
1,015
17,659
25,530
39,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 9 / 15
17,539
1,253
30,729
26,689
12,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
CervezaExtra
Hercules
20
9 / 3 / 24
15,934
1,138
25,959
29,857
42,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
4 / 4 / 22
14,068
1,005
16,853
11,607
6,242
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Koraanis
Jormungandr
20
7 / 4 / 24
15,542
1,110
22,734
22,033
26,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
sambee97
Chang'e
20
3 / 4 / 20
13,923
995
18,598
20,443
8,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
145
24
Kills
40
40
Deaths
24
51
Assists
105
Player
Kills
Deaths
Assists
KDA
W
17
9
15
2.72
W
Hercules
CervezaExtra
Hercules
9
3
24
7
L
Merlin
DCB QS
Merlin
4
5
15
2.3
W
4
4
22
3.75
W
Jormungandr
Koraanis
Jormungandr
7
4
24
4.75
L
Bellona
MarkZeroMX
Bellona
1
6
14
1.33
L
Fenrir
andersgaem
Fenrir
14
14
5
1.18
L
The Morrigan
glmfd
The Morrigan
0
9
4
0.22
L
5
6
13
1.92
W
Chang'e
sambee97
Chang'e
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,174
Damage
114,873
127,341
Taken
110,629
93,180
Mitigated
96,026
12,270
Healing
35,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,729
8,965
0
516
26,689
12,249
0
12,375
14,314
0
59,894
W
Hercules
CervezaExtra
Hercules
25,959
11,527
0
8,004
29,857
42,519
0
15,833
14,024
1,102
40,385
L
Merlin
DCB QS
Merlin
35,797
936
1,885
3,493
24,128
9,338
0
7,657
16,471
76,535
0
W
16,853
2,189
12,010
3,698
11,607
6,242
0
7,107
4,500
31,734
0
W
Jormungandr
Koraanis
Jormungandr
22,734
3,611
0
0
22,033
26,362
0
11,799
10,234
61,370
0
L
Bellona
MarkZeroMX
Bellona
16,772
3,984
623
3,776
29,671
20,272
0
17,867
11,804
0
32,240
L
Fenrir
andersgaem
Fenrir
28,347
11,546
0
2,473
36,643
19,931
0
16,043
20,600
0
50,939
L
The Morrigan
glmfd
The Morrigan
3,599
2,781
0
20
11,369
4,206
0
5,032
6,337
12,825
1,527
L
17,659
2,070
0
0
25,530
39,433
0
12,688
12,842
37,544
0
W
Chang'e
sambee97
Chang'e
18,598
476
6,593
4,212
20,443
8,654
0
9,795
10,648
45,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,692
Gold Earned
77,006
228
Minions Killed
258
3
Camps Cleared
8
1,251,162
Distance Traveled
1,381,134
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
17,539
1,253
60
4
5
272,500
1
W
Hercules
15,934
1,138
36
3
1
294,970
1
L
Merlin
14,606
1,043
86
6
0
279,566
0
W
Hel
14,068
1,005
44
3
1
261,224
0
W
Jormungandr
15,542
1,110
65
5
1
275,261
1
L
Bellona
13,878
991
29
2
1
285,225
0
L
Fenrir
16,379
1,170
49
4
1
258,526
0
L
The Morrigan
11,626
830
16
1
0
194,892
0
L
Ymir
14,203
1,015
48
3
1
232,953
0
W
Chang'e
13,923
995
53
4
0
277,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role