Player Matchup

Artemis
Artemis
ArdenGoneAWOL92
Artemis
Level 26
God Stats
2W - 3L
1,303 SR
Queue Stats
103W - 108L
1,515 Elo+
Party 1
Thanatos
Thanatos
LoneShadow11
Thanatos
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
111W - 113L
1,496 Elo+
Solo
Chaac
Chaac
OfBlood
Chaac
Level 28
God Stats
12W - 5L
1,672 SR
Queue Stats
111W - 121L
1,511 Elo+
Party 1
Ra
Ra
Swxthy
Ra
Level 25
God Stats
9W - 5L
1,761 SR
Queue Stats
95W - 110L
1,433 Elo+
Solo
Hel
Hel
hectomodevil
Hel
Level 26
God Stats
3W - 2L
1,414 SR
Queue Stats
141W - 135L
1,483 Elo+
Solo
Team Averages
Level 27
1,530 SR
1,488 Elo+

VS

Team Averages
Level 17
1,594 SR
1,440 Elo+
Skadi
Skadi
BlackenedAbyss
Skadi
Level 25
God Stats
4W - 3L
1,632 SR
Queue Stats
117W - 106L
1,511 Elo+
Solo
Agni
Agni
MercilessFaith
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,224 Elo+
Solo
Ares
Ares
RedXArgyle
Ares
Level 26
God Stats
1W - 1L
1,709 SR
Queue Stats
44W - 59L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
ghostCofDuty
Ao Kuang
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 25L
1,348 Elo+
Solo
Fenrir
Fenrir
malke_123
Fenrir
Level 27
God Stats
5W - 14L
1,627 SR
Queue Stats
147W - 110L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
8,166
510
10,157
12,183
4,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
LoneShadow11
Thanatos
14
13 / 3 / 3
9,626
602
10,423
12,300
4,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
OfBlood
Chaac
15
3 / 1 / 1
9,240
578
4,273
8,174
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
15
10 / 3 / 5
9,995
625
8,172
8,281
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 6
7,087
443
2,776
4,428
3,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,479
467
6,913
7,704
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 3
7,038
440
3,877
7,080
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 1
6,010
376
3,223
15,226
7,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
ghostCofDuty
Ao Kuang
10
0 / 10 / 0
6,442
403
1,638
13,470
3,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
malke_123
Fenrir
15
5 / 4 / 1
9,695
606
10,206
13,269
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
31
Kills
7
7
Deaths
31
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
1
4
1
0.38
W
Thanatos
LoneShadow11
Thanatos
13
3
3
4.83
L
1
7
3
0.36
W
Chaac
OfBlood
Chaac
3
1
1
3.5
L
0
6
1
0.08
W
Ra
10
3
5
4.17
L
Ao Kuang
ghostCofDuty
Ao Kuang
0
10
0
0
W
2
0
6
5
L
Fenrir
malke_123
Fenrir
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,801
Damage
25,857
45,366
Taken
56,749
23,532
Mitigated
20,576
30,331
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,157
4,578
0
4,428
12,183
4,914
612
2,572
9,519
0
50,189
L
6,913
3,981
0
0
7,704
2,436
650
1,303
6,389
0
37,412
W
Thanatos
LoneShadow11
Thanatos
10,423
4,855
0
10,395
12,300
4,559
0
1,154
11,096
0
45,454
L
3,877
372
0
0
7,080
1,968
260
2,909
3,873
24,791
0
W
Chaac
OfBlood
Chaac
4,273
1,038
0
3,277
8,174
6,906
1,772
786
7,310
0
45,955
L
3,223
262
0
2,592
15,226
7,048
442
2,182
13,011
15,241
0
W
Ra
8,172
1,376
379
3,467
8,281
3,830
2,306
1,683
6,356
57,314
0
L
Ao Kuang
ghostCofDuty
Ao Kuang
1,638
33
11
2,696
13,470
3,979
1,055
2,599
10,672
30,067
0
W
2,776
396
5,609
2,776
4,428
3,323
290
2,053
2,347
13,523
0
L
Fenrir
malke_123
Fenrir
10,206
2,880
0
4,116
13,269
5,145
0
1,424
11,631
0
57,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,114
Gold Earned
36,664
382
Minions Killed
293
0
Camps Cleared
0
1,461,902
Distance Traveled
1,418,779
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,166
510
79
5
0
252,769
1
L
Skadi
7,479
467
71
4
0
295,070
4
W
Thanatos
9,626
602
65
4
0
305,245
1
L
Agni
7,038
440
49
3
0
226,257
0
W
Chaac
9,240
578
101
6
0
311,368
0
L
Ares
6,010
376
19
1
0
295,456
4
W
Ra
9,995
625
115
7
0
308,892
4
L
Ao Kuang
6,442
403
53
3
0
283,132
1
W
Hel
7,087
443
22
1
0
283,628
1
L
Fenrir
9,695
606
101
6
0
318,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role